/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
<MOVINGDATA>
  <INSTRUCTIONS>
	<One> First off you -must- make the xml document -before- setting Moving behaviour on the room.</One>
	<Two> Second the rooms in the STOPS section -must- exist -before- you make the XML document.</Two>
	<Three> The moving behaviour parameters are as such:
		min=3 max=3 chance=100;[XML section];[time at stops];[time between stops]
	   [XML section] is the group the class will parse, in the second example its SUBWAY
	   [time at stops] is the ticks the room waits at each stop (ie. 4 sec per tick)</Three>
	<Four> Look at the Examples below to see what to fill in each field. <NOTE/> it might be easier to view the examples in a XML viewer such as Internet Explorer.</Four>
	<Five> You can inclue the following to be translated on the fly.
	   <A/>$disproom	-when the door is opened: (room is stopped)
			 	this is the room name the door leads to.
				-when the door is closed: (room is moving to next stop)
			 	this is the room that is the next stop.
	   <B/>$inopendir   -this is the direction the door opens from the inside.
	   <C/>$outopendir  -this is the direction the door opens from the outside.
	   <D/>$traveldir   -this is the current direction the room is traveling</Five>
    <Six>Remember to remove all exits to and from your moving room before adding the MovingRoom behavior</Six>
  </INSTRUCTIONS>
  <EXAMPLE>
    <ROOMPRINTNAME>[very short name of the mover for the MoverMap, example. 'the crowded subway car' = 'subway car']</ROOMPRINTNAME>
    <LINEPRINTNAME>[the name of this movers line, examples 'Bus #1','flight 104','The soft desert caravan']</LINEPRINTNAME>
    <DISPLOC>[either 'true' or 'false', true means the movermap will show the current place of the mover and its direction]</DISPLOC>
    <STOPS>
      <STOP1>[stop id of first room the mover will stop at]</STOP1>
      <STOP2>[stop id of second room the mover will stop at]</STOP2>
      <STOP3>[stop id of third room the mover will stop at]</STOP3>
      <STOP4>[stop id of fourth room the mover will stop at]</STOP4>
    </STOPS>
    <NORMALDIRECTION>
      <TRAVELDIRECTION>[direction the mover is going while traveling from STOP1 to STOPx]</TRAVELDIRECTION>
      <DOORSDIRECTION>[direction the door opens from inside the mover to the stop while traveling from STOP1 to STOPx]</DOORSDIRECTION>
      <INSIDE>
        <ARRIVALINFO>[what will be echoed in the moving room when the mover arrives and it is traveling from STOP1 to STOPx]</ARRIVALINFO>
        <DEPARTINFO>[what will be echoed in the moving room when the mover departs and it is traveling from STOP1 to STOPx]</DEPARTINFO>
      </INSIDE>
      <OUTSIDE>
        <ARRIVALINFO>[what will be echoed in the room the mover arrives at when the mover arrives at it and it is traveling from STOP1 to STOPx]</ARRIVALINFO>
        <DEPARTINFO>[what will be echoed in the room the mover departs from when the mover departs at it and it is traveling from STOP1 to STOPx]</DEPARTINFO>
      </OUTSIDE>
    </NORMALDIRECTION>
    <REVERSEDIRECTION>
      <TRAVELDIRECTION>[direction the mover is going while traveling from STOPx to STOP1]</TRAVELDIRECTION>
      <DOORSDIRECTION>[direction the door opens from inside the mover to the stop while traveling from STOPx to STOP1]</DOORSDIRECTION>
      <INSIDE>
        <ARRIVALINFO>[what will be echoed in the moving room when the mover arrives and it is traveling from STOPx to STOP1]</ARRIVALINFO>
        <DEPARTINFO>[what will be echoed in the moving room when the mover departs and it is traveling from STOPx to STOP1]</DEPARTINFO>
      </INSIDE>
      <OUTSIDE>
        <ARRIVALINFO>[what will be echoed in the room the mover arrives at when the mover arrives at it and it is traveling from STOPx to STOP1]</ARRIVALINFO>
        <DEPARTINFO>[what will be echoed in the room the mover departs from when the mover departs at it and it is traveling from STOPx to STOP1]</DEPARTINFO>
      </OUTSIDE>
    </REVERSEDIRECTION>
    <ROOMDESCRIPTIONS>
      <NORMALDIRECTION>
        <INSIDE>
          <DOOROPENED>[the text appended to the description of the mover while it is at a stop and it is traveling from STOP1 to STOPx]</DOOROPENED>
	  <DOORCLOSED>[the text appended to the description of the mover while it is not at a stop (ie. moving) and traveling from STOP1 to STOPx]</DOORCLOSED>
        </INSIDE>
        <OUTSIDE>
	  <DOOROPENED>[The text appended to the description of the stop while the mover is stoped there and it is traveling from STOP1 to STOPx]</DOOROPENED>
	  <DOORCLOSED>[the text appended to the description of the stop while the mover is not stopped there and it is traveling from STOP1 to STOPx]</DOORCLOSED>
        </OUTSIDE>
      </NORMALDIRECTION>
      <REVERSEDIRECTION>
        <INSIDE>
          <DOOROPENED>[the text appended to the description of the mover while it is at a stop and it is traveling from STOPx to STOP1]</DOOROPENED>
	  <DOORCLOSED>[the text appended to the description of the mover while it is not at a stop (ie. moving) and traveling from STOPx to STOP1]</DOORCLOSED>
        </INSIDE>
        <OUTSIDE>
	  <DOOROPENED>[The text appended to the description of the stop while the mover is stoped there and it is traveling from STOPx to STOP1]</DOOROPENED>
	  <DOORCLOSED>[the text appended to the description of the stop while the mover is not stopped there and it is traveling from STOPx to STOP1]</DOORCLOSED>
        </OUTSIDE>
      </REVERSEDIRECTION>
    </ROOMDESCRIPTIONS>
  </EXAMPLE>
  <SUBWAY>
    <ROOMPRINTNAME>subway car</ROOMPRINTNAME>
    <LINEPRINTNAME>Subway Line #1</LINEPRINTNAME>
    <DISPLOC>true</DISPLOC>
    <STOPS>
      <STOP1>Subway System#0</STOP1>
      <STOP2>Subway System#1</STOP2>
      <STOP3>Subway System#2</STOP3>
      <STOP4>Subway System#3</STOP4>
      <STOP5>Subway System#4</STOP5>
    </STOPS>
    <NORMALDIRECTION>
      <TRAVELDIRECTION>west</TRAVELDIRECTION>
      <DOORSDIRECTION>north</DOORSDIRECTION>
      <INSIDE>
        <ARRIVALINFO>The subway car stops at $disproom and the doors to the $inopendir swish opened.</ARRIVALINFO>
        <DEPARTINFO>The subway car doors swish closed and the train departs to the $traveldir.\nA crackly voice coming through the small speakers on the car roof says,\n       'Next Stop $disproom.'</DEPARTINFO>
      </INSIDE>
      <OUTSIDE>
        <ARRIVALINFO>A $traveldirbound subway car arrives on the platform to the $outopendir and the doors swish opened.</ARRIVALINFO>
        <DEPARTINFO>The subway cars doors swish closed\nThe subway car departs $traveldir down the tunnel.</DEPARTINFO>
      </OUTSIDE>
    </NORMALDIRECTION>
    <REVERSEDIRECTION>
      <TRAVELDIRECTION>east</TRAVELDIRECTION>
      <DOORSDIRECTION>south</DOORSDIRECTION>
      <INSIDE>
        <ARRIVALINFO>The subway car stops at $disproom and the doors to the $inopendir swish opened.</ARRIVALINFO>
        <DEPARTINFO>The subway car doors swish closed and the train departs to the $traveldir.\nA crackly voice coming through the small speakers on the car roof says,\n       'Next Stop $disproom.'</DEPARTINFO>
      </INSIDE>
      <OUTSIDE>
        <ARRIVALINFO>An $traveldirbound subway car arrives on the platform to the $outopendir and the doors swish opened.</ARRIVALINFO>
        <DEPARTINFO>The subway cars doors swish closed\nThe subway car departs $traveldir down the tunnel.</DEPARTINFO>
      </OUTSIDE>
    </REVERSEDIRECTION>
    <ROOMDESCRIPTIONS>
      <NORMALDIRECTION>
        <INSIDE>
          <DOOROPENED>A metalic sliding door to the $inopendir leads to the platform of $disproom.</DOOROPENED>
	  <DOORCLOSED>Both metalic sliding doors are closed.  The car is traveling $traveldir.</DOORCLOSED>
        </INSIDE>
        <OUTSIDE>
	  <DOOROPENED>A $traveldirbound subway car is waiting at the platform to the $outopendir.</DOOROPENED>
	  <DOORCLOSED>The tracks are empty of subway cars.</DOORCLOSED>
        </OUTSIDE>
      </NORMALDIRECTION>
      <REVERSEDIRECTION>
        <INSIDE>
          <DOOROPENED>A metalic sliding door to the $inopendir leads to the platform of $disproom.</DOOROPENED>
	  <DOORCLOSED>Both metalic sliding doors are closed.  The car is traveling $traveldir.</DOORCLOSED>
        </INSIDE>
        <OUTSIDE>
	  <DOOROPENED>A $traveldirbound subway car is waiting at the platform to the $outopendir.</DOOROPENED>
	  <DOORCLOSED>The tracks are empty of subway cars.</DOORCLOSED>
        </OUTSIDE>
      </REVERSEDIRECTION>
    </ROOMDESCRIPTIONS>
  </SUBWAY>
  <BUSONE>
    <ROOMPRINTNAME>bus</ROOMPRINTNAME>
    <LINEPRINTNAME>Bus #1</LINEPRINTNAME>
    <DISPLOC>true</DISPLOC>
    <STOPS>
      <STOP1>City of Glass#9</STOP1>
      <STOP2>City of Glass#5</STOP2>
      <STOP3>City of Glass#10</STOP3>
      <STOP4>City of Glass#13</STOP4>
    </STOPS>
    <NORMALDIRECTION>
      <TRAVELDIRECTION>west</TRAVELDIRECTION>
      <DOORSDIRECTION>north</DOORSDIRECTION>
      <INSIDE>
        <ARRIVALINFO>The bus comes to a stop, doors to the $inopendir open.\nThe driver yells:\n       '$disproom'</ARRIVALINFO>
        <DEPARTINFO>The drive closes the door and the bus lurches foreward.</DEPARTINFO>
      </INSIDE>
      <OUTSIDE>
        <ARRIVALINFO>The $traveldirbound Bus number 1 arrives.\nThe doors swing opened.</ARRIVALINFO>
        <DEPARTINFO>The bus doors swing closed.\nThe bus speeds off $traveldir</DEPARTINFO>
      </OUTSIDE>
    </NORMALDIRECTION>
    <REVERSEDIRECTION>
      <TRAVELDIRECTION>east</TRAVELDIRECTION>
      <DOORSDIRECTION>north</DOORSDIRECTION>
      <INSIDE>
        <ARRIVALINFO>The bus comes to a stop, doors to the $inopendir open.\nThe driver yells:\n       '$disproom'</ARRIVALINFO>
        <DEPARTINFO>The drive closes the door and the bus lurches foreward.</DEPARTINFO>
      </INSIDE>
      <OUTSIDE>
        <ARRIVALINFO>The $traveldirbound Bus number 1 arrives.\nThe doors swing opened.</ARRIVALINFO>
        <DEPARTINFO>The bus doors swing closed.\nThe bus speeds off $traveldir</DEPARTINFO>
      </OUTSIDE>
    </REVERSEDIRECTION>
    <ROOMDESCRIPTIONS>
      <NORMALDIRECTION>
        <INSIDE>
          <DOOROPENED>The bus doors are opened.</DOOROPENED>
	  <DOORCLOSED>The bus is traveling along to the $traveldir</DOORCLOSED>
        </INSIDE>
        <OUTSIDE>
	  <DOOROPENED>A bus is here loading passengers.</DOOROPENED>
	  <DOORCLOSED></DOORCLOSED>
        </OUTSIDE>
      </NORMALDIRECTION>
      <REVERSEDIRECTION>
        <INSIDE>
          <DOOROPENED>The bus doors are opened.</DOOROPENED>
	  <DOORCLOSED>The bus is traveling along to the $traveldir</DOORCLOSED>
        </INSIDE>
        <OUTSIDE>
	  <DOOROPENED>A bus is here loading passengers.</DOOROPENED>
	  <DOORCLOSED></DOORCLOSED>
        </OUTSIDE>
      </REVERSEDIRECTION>
    </ROOMDESCRIPTIONS>
  </BUSONE>
</MOVINGDATA>