package com.planet_ink.coffee_mud.Abilities.Fighter; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Fighter_BullRush extends FighterSkill { @Override public String ID() { return "Fighter_BullRush"; } private final static String localizedName = CMLib.lang().L("Bullrush"); @Override public String name() { return localizedName; } @Override public int minRange() { return 0; } @Override public int maxRange() { return adjustedMaxInvokerRange(1); } @Override protected int canAffectCode() { return 0; } @Override protected int canTargetCode() { return Ability.CAN_MOBS; } @Override public int abstractQuality() { return Ability.QUALITY_INDIFFERENT; } private static final String[] triggerStrings =I(new String[] {"BULLRUSH"}); @Override public String[] triggerStrings() { return triggerStrings; } @Override public long flags() { return Ability.FLAG_MOVING; } @Override public int usageType() { return USAGE_MOVEMENT; } @Override public int classificationCode() { return Ability.ACODE_SKILL|Ability.DOMAIN_ACROBATIC; } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { if(commands.size()<2) { mob.tell(L("Bullrush whom which direction?")); return false; } if(!mob.isInCombat()) { mob.tell(L("You can only do this in the rage of combat!")); return false; } String str=commands.get(commands.size()-1); commands.remove(commands.size()-1); final int dirCode=CMLib.directions().getGoodDirectionCode(str); if((dirCode<0)||(mob.location()==null)||(mob.location().getRoomInDir(dirCode)==null)||(mob.location().getExitInDir(dirCode)==null)) { mob.tell(L("'@x1' is not a valid direction.",str)); return false; } final String direction=CMLib.directions().getInDirectionName(dirCode); final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final int levelDiff=target.phyStats().level()-(((2*getXLEVELLevel(mob))+mob.phyStats().level())); final boolean success=proficiencyCheck(mob,-(levelDiff*5),auto); str=L("^F^<FIGHT^><S-NAME> bullrush(es) <T-NAME> @x1.^</FIGHT^>^?",direction); final CMMsg msg=CMClass.getMsg(mob,target,this,(auto?CMMsg.MASK_ALWAYS:0)|CMMsg.MASK_MOVE|CMMsg.MASK_SOUND|CMMsg.MASK_HANDS|CMMsg.TYP_JUSTICE,str); CMLib.color().fixSourceFightColor(msg); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); final MOB M1=mob.getVictim(); final MOB M2=target.getVictim(); mob.makePeace(true); target.makePeace(true); if((success)&&(CMLib.tracking().walk(mob,dirCode,false,false))&&(CMLib.flags().canBeHeardMovingBy(target,mob))) { CMLib.tracking().walk(target,dirCode,false,false); mob.setVictim(M1); target.setVictim(M2); } } return success; } }