package com.planet_ink.coffee_mud.Abilities.Thief; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2016-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Thief_RammingSpeed extends ThiefSkill { @Override public String ID() { return "Thief_RammingSpeed"; } private final static String localizedName = CMLib.lang().L("Rig Ramming Speed"); @Override public String name() { return localizedName; } @Override public int abstractQuality() { return Ability.QUALITY_INDIFFERENT; } @Override protected int canAffectCode() { return CAN_ITEMS; } @Override protected int canTargetCode() { return CAN_ITEMS; } private static final String[] triggerStrings = I(new String[] { "RIGRAMMINGSPEED","RIGRAMMING","RAMMINGSPEED" }); @Override public int classificationCode() { return Ability.ACODE_THIEF_SKILL | Ability.DOMAIN_SEATRAVEL; } @Override public String[] triggerStrings() { return triggerStrings; } @Override public int usageType() { return USAGE_MOVEMENT|USAGE_MANA; } protected int code = 0; @Override public int abilityCode() { return code; } @Override public void setAbilityCode(final int newCode) { code = newCode; } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected, affectableStats); affectableStats.setAbility(affectableStats.ability() + 1 + abilityCode()); } @Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost, msg); if((msg.source().riding()==affected) &&(msg.sourceMinor()==CMMsg.TYP_ADVANCE)) { final Ability unInvokeMe=this; msg.addTrailerRunnable(new Runnable() { @Override public void run() { unInvokeMe.unInvoke(); } }); } } @Override public boolean tick(final Tickable ticking, final int tickID) { if(!super.tick(ticking, tickID)) return false; final Physical affected=this.affected; if(affected instanceof SailingShip) { if((!((SailingShip)affected).isInCombat()) ||(CMLib.flags().isFalling(affected))) { unInvoke(); return false; } } return true; } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { if((CMLib.flags().isSitting(mob)||CMLib.flags().isSleeping(mob))) { mob.tell(L("You are on the floor!")); return false; } if(!CMLib.flags().isAliveAwakeMobileUnbound(mob,false)) return false; final Room R=mob.location(); if(R==null) return false; final SailingShip ship; if((R.getArea() instanceof BoardableShip) &&(((BoardableShip)R.getArea()).getShipItem() instanceof SailingShip)) { ship=(SailingShip)((BoardableShip)R.getArea()).getShipItem(); } else { mob.tell(L("You must be on a ship to move to ramming speed!")); return false; } if(ship.fetchEffect(ID())!=null) { mob.tell(L("Your ship is already prepared for ramming speed!")); return false; } final Room shipR=CMLib.map().roomLocation(ship); if((shipR==null)||(!CMLib.flags().isWaterySurfaceRoom(shipR))||(!ship.subjectToWearAndTear())) { mob.tell(L("You must be on a sailing ship to move to ramming speed!")); return false; } if(!ship.isInCombat()) { mob.tell(L("Your ship must be in combat to move to ramming speed!")); return false; } final int directionToTarget = ship.getDirectionToTarget(); final int directionFacing = ship.getDirectionFacing(); if(directionToTarget != directionFacing) { mob.tell(L("You ship must be facing @x1, towards your target, to ram at them.",CMLib.directions().getDirectionName(directionToTarget))); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,ship,this,CMMsg.MASK_MALICIOUS|CMMsg.MSG_NOISYMOVEMENT,auto?L("<T-NAME> is at full sail!"):L("<S-NAME> prepare(s) <T-NAME> for ramming speed!")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); final Ability A=beneficialAffect(mob, ship, asLevel, 0); if(A!=null) A.setAbilityCode((super.getXLEVELLevel(mob)+2) / 3); } } else return beneficialVisualFizzle(mob,null,L("<S-NAME> attempt(s) to move to ramming speed, but <S-IS-ARE> too slow.")); return success; } }