package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2017-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_KineticPulse extends Spell { @Override public String ID() { return "Spell_KineticPulse"; } @Override public String name() { return "Kinetic Pulse"; } @Override public int minRange() { return 2; } @Override public int maxRange() { return 3; } @Override public int abstractQuality() { return QUALITY_MALICIOUS; } @Override public Environmental newInstance() { return new Spell_KineticPulse(); } @Override public int classificationCode() { return Ability.ACODE_SPELL | Ability.DOMAIN_EVOCATION; } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; // now see if it worked final boolean success=super.proficiencyCheck(mob,0,auto); if(success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. final CMMsg msg=CMClass.getMsg(mob,target,this,super.somanticCastCode(mob,target,auto), L("<S-NAME> points at <T-NAMESELF> and sends an invisible wave of force towards <S_HIMHER>.")); final CMMsg msg2=CMClass.getMsg(mob,target,this,CMMsg.MSK_CAST_MALICIOUS_VERBAL|CMMsg.TYP_JUSTICE|(auto?CMMsg.MASK_ALWAYS:0),null); if((mob.location().okMessage(mob,msg))&&(mob.location().okMessage(mob,msg2))) { mob.location().send(mob,msg); invoker=mob; int damage = 0; final int maxDie = (adjustedLevel(mob,asLevel)+(2*super.getX1Level(mob)))/2; damage += CMLib.dice().roll(maxDie,6,15); mob.location().send(mob,msg2); if((msg.value()>0)||(msg2.value()>0)) damage = (int)Math.round(CMath.div(damage,2.0)); if(target.location()==mob.location()) CMLib.combat().postDamage(mob,target,this,damage,CMMsg.MASK_ALWAYS|CMMsg.TYP_JUSTICE,Weapon.TYPE_BASHING,L("The kinetic force wave <DAMAGES> <T-NAME>!")); final int percentage = CMLib.dice().roll(1, 100, 0); if(percentage < 10) { final CMMsg msg3=CMClass.getMsg(mob,target,this,somanticCastCode(mob,target,auto),L("<T-NAME> get(s) shoved backwards by an unseen force.")); if(mob.location().okMessage(mob,msg3)) { mob.location().send(mob, msg3); if(msg3.value()<=0) { final MOB shoveWhom; if(target.getVictim()==mob) shoveWhom=target; else if(mob.getVictim()==target) shoveWhom=mob; else shoveWhom=target; int dist=2+getXLEVELLevel(mob)+shoveWhom.rangeToTarget(); if(mob.location().maxRange()<2) dist=mob.location().maxRange(); shoveWhom.setRangeToTarget(dist); if(shoveWhom.getVictim()!=mob) shoveWhom.getVictim().setRangeToTarget(shoveWhom.rangeToTarget()); } } } } } else return maliciousFizzle(mob,target,L("<S-NAME> incant(s) and point(s) at <T-NAMESELF>, but flub(s) the spell.")); // return whether it worked return success; } }