package com.planet_ink.coffee_mud.Common; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.Arrays; import java.util.Comparator; import java.util.Vector; /* Copyright 2010-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class DefaultPhyStats implements PhyStats { @Override public String ID() { return "DefaultPhyStats"; } @Override public String name() { return ID(); } private final static String[] empty = new String[0]; private final static int[] DEFAULT_STATS = {0,0,100,0,0,0,0,0,0,0}; private final static Comparator<String> ambiComp= new Comparator<String>() { @Override public int compare(final String o1, final String o2) { return o1.compareToIgnoreCase(o2); } }; protected int[] stats = DEFAULT_STATS.clone(); protected double speed = 1.0; // should be positive protected String replacementName = null; protected String[] ambiances = null; public DefaultPhyStats() { } @Override public void setAllValues(final int def) { for(int i=0;i<NUM_STATS;i++) stats[i]=def; speed=def; } @Override public void reset() { for(int i=0;i<DEFAULT_STATS.length;i++) stats[i]=DEFAULT_STATS[i]; speed=1.0; replacementName=null; ambiances=null; } @Override public int sensesMask() { return stats[STAT_SENSES]; } @Override public int disposition() { return stats[STAT_DISPOSITION]; } @Override public int level() { return stats[STAT_LEVEL]; } @Override public int ability() { return stats[STAT_ABILITY]; } @Override public int rejuv() { return stats[STAT_REJUV]; } @Override public int weight() { return stats[STAT_WEIGHT]; } @Override public int height() { return stats[STAT_HEIGHT]; } @Override public int armor() { return stats[STAT_ARMOR]; } @Override public int damage() { return stats[STAT_DAMAGE]; } @Override public double speed() { return speed; } @Override public int attackAdjustment() { return stats[STAT_ATTACK]; } @Override public String newName() { return replacementName; } @Override public String[] ambiances() { return (ambiances == null) ? empty : ambiances; } @Override public void setRejuv(final int newRejuv) { stats[STAT_REJUV] = newRejuv; } @Override public void setLevel(final int newLevel) { stats[STAT_LEVEL] = newLevel; } @Override public void setArmor(final int newArmor) { stats[STAT_ARMOR] = newArmor; } @Override public void setDamage(final int newDamage) { stats[STAT_DAMAGE] = newDamage; } @Override public void setWeight(final int newWeight) { stats[STAT_WEIGHT] = newWeight; } @Override public void setSpeed(final double newSpeed) { speed = newSpeed; } @Override public void setAttackAdjustment(final int newAdjustment) { stats[STAT_ATTACK] = newAdjustment; } @Override public void setAbility(final int newAdjustment) { stats[STAT_ABILITY] = newAdjustment; } @Override public void setDisposition(final int newDisposition) { stats[STAT_DISPOSITION] = newDisposition; } @Override public void setSensesMask(final int newMask) { stats[STAT_SENSES] = newMask; } @Override public void setHeight(final int newHeight) { stats[STAT_HEIGHT] = newHeight; } @Override public void setName(final String newName) { replacementName = newName; } @Override public String getCombatStats() { return "L" + stats[STAT_LEVEL] + ":A" + stats[STAT_ARMOR] + ":K" + stats[STAT_ATTACK] + ":D" + stats[STAT_DAMAGE]; } @Override public void addAmbiance(String ambiance) { if(ambiance==null) return; ambiance=ambiance.trim(); if(ambiance.length()==0) return; final String[] ambiances = this.ambiances; if(ambiances == null) { this.ambiances = new String[] { ambiance }; } else { final String[] newAmbiances = Arrays.copyOf(ambiances, ambiances.length+1); newAmbiances[newAmbiances.length-1]=ambiance; Arrays.sort(newAmbiances, ambiComp); this.ambiances = newAmbiances; } } @Override public void delAmbiance(final String ambiance) { if(ambiance==null) return; final String[] ambiances = this.ambiances; if(ambiances==null) return; int dex=Arrays.binarySearch(ambiances, ambiance.trim(), ambiComp); if(dex<0) return; if(ambiances.length==1) { this.ambiances=null; return; } final String[] newAmbiances=Arrays.copyOf(ambiances, ambiances.length-1); for(;dex<newAmbiances.length;dex++) newAmbiances[dex]=ambiances[dex+1]; this.ambiances=newAmbiances; } @Override public boolean isAmbiance(final String ambiance) { final String[] ambiances=this.ambiances; if((ambiances==null)||(ambiance==null)) return false; return Arrays.binarySearch(ambiances, ambiance.trim(), ambiComp) >=0; } @Override public int movesReqToPull() { return 1 + (weight() / 3); } @Override public int movesReqToPush() { return 1 + (weight() / 3); } @Override public CMObject newInstance() { try { return getClass().newInstance(); } catch (final Exception e) { return new DefaultPhyStats(); } } @Override public void initializeClass() { } @Override public void copyInto(final PhyStats intoStats) { if(intoStats instanceof DefaultPhyStats) { for(int i=0;i<NUM_STATS;i++) ((DefaultPhyStats)intoStats).stats[i]=stats[i]; ((DefaultPhyStats)intoStats).speed=speed; ((DefaultPhyStats)intoStats).ambiances=ambiances; ((DefaultPhyStats)intoStats).replacementName=replacementName; } else for(int i=0;i<getStatCodes().length;i++) intoStats.setStat(getStatCodes()[i],getStat(getStatCodes()[i])); } @Override public CMObject copyOf() { try { final DefaultPhyStats E=(DefaultPhyStats)this.clone(); E.stats=E.stats.clone(); return E; } catch(final java.lang.CloneNotSupportedException e) { return new DefaultPhyStats(); } } private final static String[] CODES= { "SENSES","DISPOSITION","LEVEL", "ABILITY","REJUV","WEIGHT","HEIGHT", "ARMOR","DAMAGE","ATTACK", "AMBIANCES" }; @Override public int getSaveStatIndex() { return getStatCodes().length; } @Override public String[] getStatCodes() { return CODES; } @Override public boolean isStat(final String code) { return CMParms.indexOf(getStatCodes(), code.toUpperCase().trim()) >= 0; } protected int getCodeNum(final String code) { for(int i=0;i<CODES.length;i++) { if(code.equalsIgnoreCase(CODES[i])) return i; } return -1; } @Override public boolean sameAs(final PhyStats E) { for(int i=0;i<CODES.length;i++) { if(!E.getStat(CODES[i]).equals(getStat(CODES[i]))) return false; } return true; } @Override public void setStat(final String code, final String val) { switch(getCodeNum(code)) { case 0: setSensesMask(CMath.s_parseIntExpression(val)); break; case 1: setDisposition(CMath.s_parseIntExpression(val)); break; case 2: setLevel(CMath.s_parseIntExpression(val)); break; case 3: setAbility(CMath.s_parseIntExpression(val)); break; case 4: setRejuv(CMath.s_parseIntExpression(val)); break; case 5: setWeight(CMath.s_parseIntExpression(val)); break; case 6: setHeight(CMath.s_parseIntExpression(val)); break; case 7: setArmor(CMath.s_parseIntExpression(val)); break; case 8: setDamage(CMath.s_parseIntExpression(val)); break; case 9: setAttackAdjustment(CMath.s_parseIntExpression(val)); break; case 10: { if(val.trim().length()==0) ambiances=null; else { ambiances=CMParms.toStringArray(CMParms.parseCommas(val,true)); Arrays.sort(ambiances); } break; } } } @Override public String getStat(final String code) { switch(getCodeNum(code)) { case 0: return "" + sensesMask(); case 1: return "" + disposition(); case 2: return "" + level(); case 3: return "" + ability(); case 4: return "" + rejuv(); case 5: return "" + weight(); case 6: return "" + height(); case 7: return "" + armor(); case 8: return "" + damage(); case 9: return "" + attackAdjustment(); case 10: return CMParms.toListString(ambiances()); default: return ""; } } @Override public int compareTo(final CMObject o) { return CMClass.classID(this).compareToIgnoreCase(CMClass.classID(o)); } }