package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Sasquatch extends Gorilla { @Override public String ID() { return "Sasquatch"; } private final static String localizedStaticName = CMLib.lang().L("Sasquatch"); @Override public String name() { return localizedStaticName; } @Override public long forbiddenWornBits() { return 0; } private final static String localizedStaticRacialCat = CMLib.lang().L("Primate"); @Override public String racialCategory() { return localizedStaticRacialCat; } private final String[] culturalAbilityNames = { "Gigantic" }; private final int[] culturalAbilityProficiencies = { 100 }; @Override public String[] culturalAbilityNames() { return culturalAbilityNames; } @Override public int[] culturalAbilityProficiencies() { return culturalAbilityProficiencies; } private final String[] racialAbilityNames = { "ApeSpeak", "Thief_Hide" }; private final int[] racialAbilityLevels = { 1, 15 }; private final int[] racialAbilityProficiencies = { 100, 100 }; private final boolean[] racialAbilityQuals = { false, false }; private final String[] racialAbilityParms = { "", "" }; @Override protected String[] racialAbilityNames() { return racialAbilityNames; } @Override protected int[] racialAbilityLevels() { return racialAbilityLevels; } @Override protected int[] racialAbilityProficiencies() { return racialAbilityProficiencies; } @Override protected boolean[] racialAbilityQuals() { return racialAbilityQuals; } @Override public String[] racialAbilityParms() { return racialAbilityParms; } // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 }; @Override public int[] bodyMask() { return parts; } private static Vector<RawMaterial> resources = new Vector<RawMaterial>(); @Override public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats) { affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)+5); affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+5); } @Override public List<RawMaterial> myResources() { synchronized(resources) { if(resources.size()==0) { for(int i=0;i<4;i++) { resources.addElement(makeResource (L("a strip of @x1 hide",name().toLowerCase()),RawMaterial.RESOURCE_HIDE)); resources.addElement(makeResource (L("a strip of @x1 fur",name().toLowerCase()),RawMaterial.RESOURCE_FUR,L("@x1 fur",name().toLowerCase()))); } resources.addElement(makeResource (L("a @x1 spleen",name().toLowerCase()),RawMaterial.RESOURCE_MEAT)); resources.addElement(makeResource (L("a pound of @x1 flesh",name().toLowerCase()),RawMaterial.RESOURCE_MEAT)); resources.addElement(makeResource (L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource (L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); } } return resources; } }