package com.planet_ink.coffee_mud.Abilities.Fighter; import com.planet_ink.coffee_mud.Abilities.StdAbility; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Fighter_Battlecry extends FighterSkill { @Override public String ID() { return "Fighter_Battlecry"; } private final static String localizedName = CMLib.lang().L("Battle Cry"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Battle Cry)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality() { return Ability.QUALITY_BENEFICIAL_OTHERS; } private static final String[] triggerStrings =I(new String[] {"BATTLECRY"}); @Override public String[] triggerStrings() { return triggerStrings; } @Override protected int canAffectCode() { return 0; } @Override protected int canTargetCode() { return Ability.CAN_MOBS; } @Override public int classificationCode() { return Ability.ACODE_SKILL|Ability.DOMAIN_SINGING; } protected int timesTicking=0; @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if(invoker==null) return; affectableStats.setAttackAdjustment(affectableStats.attackAdjustment()+1+(int)Math.round(CMath.div(affectableStats.attackAdjustment(),6.0-(getXLEVELLevel(invoker())/3)))); } @Override public boolean tick(final Tickable ticking, final int tickID) { if(!super.tick(ticking,tickID)) return false; if((affected==null)||(invoker==null)||(!(affected instanceof MOB))) return false; if((!((MOB)affected).isInCombat())&&(++timesTicking>5)) unInvoke(); return true; } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) mob.tell(L("You calm down a bit.")); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,null,this,CMMsg.MSG_SPEAK,auto?"":L("^S<S-NAME> scream(s) a mighty BATTLE CRY!!^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); final Set<MOB> h=properTargets(mob,givenTarget,auto); if(h==null) return false; for (final Object element : h) { final MOB target=(MOB)element; target.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> get(s) excited!")); timesTicking=0; beneficialAffect(mob,target,asLevel,0); } } } else beneficialWordsFizzle(mob,null,auto?"":L("<S-NAME> mumble(s) a weak battle cry.")); // return whether it worked return success; } }