/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Common;
import com.planet_ink.coffee_mud.core.database.DBInterface;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

/*
   Copyright 2001-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class DefaultCharState implements CharState
{
	@Override
	public String ID()
	{
		return "DefaultCharState";
	}

	@Override
	public String name()
	{
		return ID();
	}

	protected final static int[]	DEFAULT_STATES	= { 10, 100, 50, 500, 1000, 0, 0 };
	protected int[]					states			= DEFAULT_STATES.clone();
	protected long					fatigue			= 0;

	public DefaultCharState()
	{
		DEFAULT_STATES[STAT_HUNGER]=CMProps.getIntVar(CMProps.Int.HUNGER_FULL);
		DEFAULT_STATES[STAT_THIRST]=CMProps.getIntVar(CMProps.Int.THIRST_FULL);
	}

	@Override
	public CMObject newInstance()
	{
		try
		{
			return getClass().newInstance();
		}
		catch (final Exception e)
		{
			return new DefaultCharState();
		}
	}

	@Override
	public void initializeClass()
	{
	}

	@Override
	public void setAllValues(final int def)
	{
		for(int i=0;i<states.length;i++)
			states[i]=def;
		fatigue=def;
	}

	@Override
	public void reset()
	{
		for(int i=0;i<DEFAULT_STATES.length;i++)
			states[i]=DEFAULT_STATES[i];
		fatigue=0;
	}

	@Override
	public void copyInto(final CharState intoState)
	{
		if(intoState instanceof DefaultCharState)
		{
			for(int i=0;i<states.length;i++)
				((DefaultCharState)intoState).states[i]=states[i];
			((DefaultCharState)intoState).fatigue=fatigue;
		}
		else
		for(int i=0;i<getStatCodes().length;i++)
			intoState.setStat(getStatCodes()[i],getStat(getStatCodes()[i]));
	}

	@Override
	public int getHitPoints()
	{
		return states[STAT_HITPOINTS];
	}

	@Override
	public void setHitPoints(final int newVal)
	{
		states[STAT_HITPOINTS]=newVal;
	}

	@Override
	public boolean adjHitPoints(final int byThisMuch, final CharState max)
	{
		states[STAT_HITPOINTS]+=byThisMuch;
		if(states[STAT_HITPOINTS]<1)
		{
			states[STAT_HITPOINTS]=0;
			return false;
		}
		if(states[STAT_HITPOINTS]>max.getHitPoints())
		{
			states[STAT_HITPOINTS]=max.getHitPoints();
			return false;
		}
		return true;
	}

	@Override
	public long getFatigue()
	{
		return fatigue;
	}

	@Override
	public void setFatigue(final long newVal)
	{
		fatigue=newVal;
	}

	@Override
	public boolean adjFatigue(final long byThisMuch, final CharState max)
	{
		fatigue+=byThisMuch;
		if(fatigue<1)
		{
			fatigue=0;
			return false;
		}
		return true;
	}

	@Override
	public int getHunger()
	{
		return states[STAT_HUNGER];
	}

	@Override
	public void setHunger(final int newVal)
	{
		states[STAT_HUNGER]=newVal;
		if(states[STAT_HUNGER]>0)
			states[STAT_TICKSHUNGRY]=0;
	}

	@Override
	public int adjTicksHungry(final boolean bumpUp)
	{
		if(bumpUp)
			states[STAT_TICKSHUNGRY]++;
		return states[STAT_TICKSHUNGRY];
	}

	@Override
	public boolean adjHunger(int byThisMuch, final int max)
	{
		if(byThisMuch>0)
		{
			if(states[STAT_HUNGER]==Integer.MAX_VALUE)
				return false;
			byThisMuch=(int)Math.round(CMProps.getIntVarAsPct(CMProps.Int.HUNGER_GAIN_PCT)*byThisMuch);
		}
		else
			byThisMuch=(int)Math.round(CMProps.getIntVarAsPct(CMProps.Int.HUNGER_LOSS_PCT)*byThisMuch);

		states[STAT_HUNGER]+=byThisMuch;
		if(states[STAT_HUNGER]<0)
		{
			states[STAT_HUNGER]=0;
			return false;
		}
		if(states[STAT_HUNGER]>0)
			states[STAT_TICKSHUNGRY]=0;
		if(states[STAT_HUNGER]>max)
		{
			states[STAT_HUNGER]=max;
			return false;
		}
		return true;
	}

	@Override
	public int maxHunger(final int baseWeight)
	{
		long factor=baseWeight/250;
		if(factor==0)
			factor=1;
		factor*=getHunger();
		if(factor>Integer.MAX_VALUE)
			return Integer.MAX_VALUE;
		return (int)factor;
	}

	@Override
	public int getThirst()
	{
		return states[STAT_THIRST];
	}

	@Override
	public void setThirst(final int newVal)
	{
		states[STAT_THIRST]=newVal;
		if(states[STAT_THIRST]>0)
			states[STAT_TICKSTHIRSTY]=0;
	}

	@Override
	public int adjTicksThirsty(final boolean bumpUp)
	{
		if(bumpUp)
			states[STAT_TICKSTHIRSTY]++;
		return states[STAT_TICKSTHIRSTY];
	}

	@Override
	public boolean adjThirst(int byThisMuch, final int max)
	{
		if(byThisMuch>0)
		{
			if(states[STAT_THIRST]==Integer.MAX_VALUE)
				return false;
			byThisMuch=(int)Math.round(CMProps.getIntVarAsPct(CMProps.Int.THIRST_GAIN_PCT)*byThisMuch);
		}
		else
			byThisMuch=(int)Math.round(CMProps.getIntVarAsPct(CMProps.Int.THIRST_LOSS_PCT)*byThisMuch);
		states[STAT_THIRST]+=byThisMuch;
		if(states[STAT_THIRST]<0)
		{
			states[STAT_THIRST]=0;
			return false;
		}
		if(states[STAT_THIRST]>0)
			states[STAT_TICKSTHIRSTY]=0;
		if(states[STAT_THIRST]>max)
		{
			states[STAT_THIRST]=max;
			return false;
		}
		return true;
	}

	@Override
	public int maxThirst(final int baseWeight)
	{
		long factor=baseWeight/250;
		if(factor==0)
			factor=1;
		factor*=getThirst();
		if(factor>Integer.MAX_VALUE)
			return Integer.MAX_VALUE;
		return (int)factor;
	}

	@Override
	public String getCombatStats()
	{
		return "H"+states[STAT_HITPOINTS]+":M"+states[STAT_MANA]+":V"+states[STAT_MOVE]+":F"+fatigue;
	}

	@Override
	public int getMana()
	{
		return states[STAT_MANA];
	}

	@Override
	public void setMana(final int newVal)
	{
		states[STAT_MANA]=newVal;
	}

	@Override
	public boolean adjMana(final int byThisMuch, final CharState max)
	{
		states[STAT_MANA]+=byThisMuch;
		if(states[STAT_MANA]<0)
		{
			states[STAT_MANA]=0;
			return false;
		}
		if(states[STAT_MANA]>max.getMana())
		{
			states[STAT_MANA]=max.getMana();
			return false;
		}
		return true;
	}

	@Override
	public int getMovement()
	{
		return states[STAT_MOVE];
	}

	@Override
	public void setMovement(final int newVal)
	{
		states[STAT_MOVE]=newVal;
	}

	@Override
	public boolean adjMovement(final int byThisMuch, final CharState max)
	{
		states[STAT_MOVE]+=byThisMuch;
		if(states[STAT_MOVE]<0)
		{
			states[STAT_MOVE]=0;
			return false;
		}
		if(states[STAT_MOVE]>max.getMovement())
		{
			states[STAT_MOVE]=max.getMovement();
			return false;
		}
		return true;
	}

	private final static String[] CODES={
		"HITS","MANA","MOVE",
		"HUNGER","THIRST","FATIGUE"};

	@Override
	public int getSaveStatIndex()
	{
		return getStatCodes().length;
	}

	@Override
	public String[] getStatCodes()
	{
		return CODES;
	}

	@Override
	public boolean isStat(final String code)
	{
		return CMParms.indexOf(getStatCodes(), code.toUpperCase().trim()) >= 0;
	}

	protected int getCodeNum(final String code)
	{
		for(int i=0;i<CODES.length;i++)
		{
			if(code.equalsIgnoreCase(CODES[i]))
				return i;
		}
		return -1;
	}

	@Override
	public boolean sameAs(final CharState E)
	{
		for(int i=0;i<CODES.length;i++)
		{
			if(!E.getStat(CODES[i]).equals(getStat(CODES[i])))
				return false;
		}
		return true;
	}

	@Override
	public void setStat(final String code, final String val)
	{
		switch(getCodeNum(code))
		{
		case 0:
			setHitPoints(CMath.s_parseIntExpression(val));
			break;
		case 1:
			setMana(CMath.s_parseIntExpression(val));
			break;
		case 2:
			setMovement(CMath.s_parseIntExpression(val));
			break;
		case 3:
			setHunger(CMath.s_parseIntExpression(val));
			break;
		case 4:
			setThirst(CMath.s_parseIntExpression(val));
			break;
		case 5:
			setFatigue(CMath.s_parseIntExpression(val));
			break;
		}
	}

	@Override
	public String getStat(final String code)
	{
		switch(getCodeNum(code))
		{
		case 0:
			return "" + getHitPoints();
		case 1:
			return "" + getMana();
		case 2:
			return "" + getMovement();
		case 3:
			return "" + getHunger();
		case 4:
			return "" + getThirst();
		case 5:
			return "" + getFatigue();
		default:
			return "";
		}
	}

	// create a new one of these
	@Override
	public CMObject copyOf()
	{
		try
		{
			final DefaultCharState E=(DefaultCharState)this.clone();
			E.states=E.states.clone();
			return E;
		}
		catch(final CloneNotSupportedException e)
		{
			return new DefaultCharState();
		}
	}

	@Override
	public int compareTo(final CMObject o)
	{
		return CMClass.classID(this).compareToIgnoreCase(CMClass.classID(o));
	}
}