package com.planet_ink.coffee_mud.CharClasses; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2001-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Healer extends Cleric { @Override public String ID() { return "Healer"; } private final static String localizedStaticName = CMLib.lang().L("Healer"); @Override public String name() { return localizedStaticName; } @Override public String baseClass() { return "Cleric"; } @Override public int getAttackAttribute() { return CharStats.STAT_WISDOM; } @Override public int allowedWeaponLevel() { return CharClass.WEAPONS_GOODCLERIC; } private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses(); @Override protected Set<Integer> disallowedWeaponClasses(final MOB mob) { return disallowedWeapons; } @Override protected int alwaysFlunksThisQuality() { return 0; } protected volatile long auraCheckTime = System.currentTimeMillis(); public Healer() { super(); maxStatAdj[CharStats.STAT_WISDOM]=4; maxStatAdj[CharStats.STAT_CHARISMA]=4; } @Override public void initializeClass() { super.initializeClass(); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",100,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Revoke",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_WandUse",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Convert",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_TurnUndead",0,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_Marry",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_Annul",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_CureLight",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_RestoreSmell",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_SenseEvil",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD)) CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_InfuseHoliness",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.CHAOTIC)) CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_InfuseImpunity",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_Sacrifice",true); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_RemoveDeathMark",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Prayer_ProtEvil",false); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Prayer_CureFatigue",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.LAWFUL)) CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_SenseLaw",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_CureDeafness",true); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_Fidelity",false); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Prayer_CureSerious",true,CMParms.parseSemicolons("Prayer_CureLight",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Prayer_SenseDisease",false); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_Bless",false); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_BrighteningAura",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.LAWFUL)) CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_ProtLaw",false); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_Freedom",true); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_Forgive",false); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_RemoveParalysis",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Prayer_DispelEvil",false); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Prayer_GodLight",false); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_RestoreVoice",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_CureVampirism",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_RemovePoison",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_Benediction",false); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_CureDisease",true); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_CureExhaustion",false); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_ProtectHealth",false); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_MassFreedom",true,CMParms.parseSemicolons("Prayer_Freedom",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Prayer_CureCritical",true,CMParms.parseSemicolons("Prayer_CureSerious",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Prayer_AuraHeal",false); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Prayer_HolyAura",false,CMParms.parseSemicolons("Prayer_Bless",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Prayer_HolyShield",true); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_Calm",true); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_CureCannibalism",false); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_CureBlindness",true); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_Invigorate",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_DispelUndead",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_BlessedHearth",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Prayer_Godstrike",false); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Prayer_ProtDeath",false); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Prayer_PeaceRitual",false); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Skill_AttackHalf",true); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Heal",true,CMParms.parseSemicolons("Prayer_CureCritical",true)); if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD)) CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Atonement",false); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Prayer_BlessItem",false,CMParms.parseSemicolons("Prayer_Bless",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Prayer_ConsecrateLand",false); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_MassHeal",true,CMParms.parseSemicolons("Prayer_Heal",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_MassCureDisease",false,CMParms.parseSemicolons("Prayer_CureDisease",true)); if(CMLib.factions().isAlignmentLoaded(Faction.Align.LAWFUL)) CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_WordOfChaos",false,CMParms.parseSemicolons("Prayer_ProtLaw",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_HolyWord",false,CMParms.parseSemicolons("Prayer_HolyAura",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_DivineResistance",false); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Prayer_DivineConstitution",false,CMParms.parseSemicolons("Prayer_HolyAura;Prayer_ProtDeath;Prayer_Heal",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Prayer_DeathsDoor",false,CMParms.parseSemicolons("Prayer_ProtDeath",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Prayer_TrueResurrection",true); // level 30 == healing aura CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Prayer_MassForgive",false,CMParms.parseSemicolons("Prayer_Forgive(100)",true)); } @Override public int availabilityCode() { return Area.THEME_FANTASY; } @Override public int classLevelModifier(final MOB myChar, final Ability skill, final int level) { if((myChar.charStats().getCurrentClass()==this) &&(skill.ID().equals("Prayer_CureDisease")||skill.ID().equals("Prayer_MassCureDisease"))) { return level+level; } return level; } @Override public boolean tick(final Tickable ticking, final int tickID) { if(!(ticking instanceof MOB)) return super.tick(ticking,tickID); final MOB myChar=(MOB)ticking; if(tickID!=Tickable.TICKID_MOB) return super.tick(ticking, tickID); if((System.currentTimeMillis() - auraCheckTime) > 2 * 60 * 1000) { if((System.currentTimeMillis() - auraCheckTime) > 3 * 60 * 1000) { auraCheckTime = System.currentTimeMillis(); } affectHealingAura(myChar); } return super.tick(myChar,tickID); } public void affectHealingAura(final MOB myChar) { Ability A = myChar.fetchEffect("Prayer_HealingAura"); if((myChar.charStats().getClassLevel(this)>=30)&&(CMLib.flags().isGood(myChar))) { if(A==null) { A=CMClass.getAbility("Prayer_HealingAura"); if(A!=null) { A.setInvoker(myChar); myChar.addNonUninvokableEffect(A); } } } else if(A!=null) { myChar.delEffect(A); A.destroy(); } } private final String[] raceRequiredList=new String[]{ "Human","Humanoid","Dwarf","Elf","HalfElf","Fairy-kin","Svirfneblin", "LizardMan","Aarakocran","Merfolk","Faerie","Elf-kin","-Duergar","-Drow" }; @Override public String[] getRequiredRaceList() { return raceRequiredList; } @SuppressWarnings("unchecked") private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{ new Pair<String,Integer>("Wisdom",Integer.valueOf(9)), new Pair<String,Integer>("Charisma",Integer.valueOf(9)) }; @Override public Pair<String, Integer>[] getMinimumStatRequirements() { return minimumStatRequirements; } @Override public String getOtherBonusDesc() { return L("All healing prayers give bonus healing. Attains healing aura after 30th level."); } @Override public String getOtherLimitsDesc() { return L("Always fumbles evil prayers. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance."); } @Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost,msg); if(!(myHost instanceof MOB)) return; final MOB myChar=(MOB)myHost; if(msg.amISource(myChar)) { if(msg.sourceMinor()==CMMsg.TYP_LIFE) affectHealingAura(myChar); if((!myChar.isMonster()) &&(msg.targetMinor()==CMMsg.TYP_HEALING) &&(msg.tool() instanceof Ability) &&(CMLib.ableMapper().getQualifyingLevel(ID(),true,msg.tool().ID())>0) &&(myChar.isMine(msg.tool())) &&((((Ability)msg.tool()).classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_PRAYER) &&(msg.value()>0)) msg.setValue((int)Math.round(CMath.mul(msg.value(),2.0))); } } @Override public List<Item> outfit(final MOB myChar) { if(outfitChoices==null) { final Weapon w=CMClass.getWeapon("SmallMace"); if(w == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); outfitChoices.add(w); } return outfitChoices; } }