/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Abilities.Thief;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2006-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Thief_SetDecoys extends ThiefSkill implements Trap
{
	@Override
	public String ID()
	{
		return "Thief_SetDecoys";
	}

	private final static String	localizedName	= CMLib.lang().L("Set Decoys");

	@Override
	public String name()
	{
		return localizedName;
	}

	@Override
	protected int canAffectCode()
	{
		return Ability.CAN_ROOMS;
	}

	@Override
	protected int canTargetCode()
	{
		return Ability.CAN_ROOMS;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_MALICIOUS;
	}

	private static final String[]	triggerStrings	= I(new String[] { "SETDECOYS", "DECOYS" });

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_THIEF_SKILL | Ability.DOMAIN_DECEPTIVE;
	}

	@Override
	public String[] triggerStrings()
	{
		return triggerStrings;
	}

	@Override
	public int usageType()
	{
		return USAGE_MOVEMENT | USAGE_MANA;
	}

	@Override
	public boolean isABomb()
	{
		return false;
	}

	@Override
	public void activateBomb()
	{
	}

	@Override
	public boolean disabled()
	{
		return false;
	}

	@Override
	public void disable()
	{
		unInvoke();
	}

	@Override
	public void resetTrap(final MOB mob)
	{
	}

	@Override
	public int getReset()
	{
		return 0;
	}

	@Override
	public void setReset(final int Reset)
	{
	}

	@Override
	public boolean maySetTrap(final MOB mob, final int asLevel)
	{
		return false;
	}

	@Override
	public boolean canSetTrapOn(final MOB mob, final Physical P)
	{
		return false;
	}

	@Override
	public List<Item> getTrapComponents()
	{
		return new Vector<Item>(1);
	}

	@Override
	public boolean canReSetTrap(final MOB mob)
	{
		return false;
	}

	@Override
	public String requiresToSet()
	{
		return "";
	}

	@Override
	public Trap setTrap(final MOB mob, final Physical P, final int trapBonus, final int qualifyingClassLevel, final boolean perm)
	{
		maliciousAffect(mob, P, qualifyingClassLevel + trapBonus, 0, -1);
		return (Trap) P.fetchEffect(ID());
	}

	private int	lastSet	= 0;

	@Override
	public boolean sprung()
	{
		return false;
	}

	@Override
	public void spring(final MOB mob)
	{
		if((mob==null)||(invoker()==null))
			return;
		final Room R=mob.location();
		if(R==null)
			return;
		if((!invoker().mayIFight(mob))||(!mob.isInCombat())||(CMLib.dice().rollPercentage()<mob.charStats().getSave(CharStats.STAT_SAVE_TRAPS)-(getXLEVELLevel(invoker())*5)))
			R.show(mob,affected,this,CMMsg.MSG_OK_ACTION,L("A decoy pops up, prompting <S-NAME> to glance toward(s) it, but <S-HE-SHE> <S-IS-ARE> not fooled."));
		else
		if(R.show(mob,null,this,CMMsg.MSG_OK_VISUAL,L("A decoy pops up, confusing <S-NAME>!")))
		{
			int max=R.maxRange();
			final int level=getXLEVELLevel(invoker())+2;
			if(level<max)
				max=level;
			while((mob.isInCombat())&&(mob.rangeToTarget()<max))
			{
				final int r=mob.rangeToTarget();
				if(!R.show(mob,mob.getVictim(),null,CMMsg.MSG_RETREAT,L("<S-NAME> advance(s) toward(s) the decoy.")))
					break;
				if(mob.rangeToTarget()==r)
					break;
			}
		}
		// does not set sprung flag -- as this trap never goes out of use
	}

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		if(!super.tick(ticking,tickID))
			return false;
		if((--lastSet)<=0)
		{
			lastSet=5;
			final MOB mob=invoker();
			if((mob==null)||(!(affected instanceof Room)))
			{
				unInvoke();
				return false;
			}
			final Room R=(Room)affected;
			boolean combat=false;
			int numWhoCanSee=0;
			for(int m=0;m<R.numInhabitants();m++)
			{
				final MOB M=R.fetchInhabitant(m);
				if(M!=null)
				{
					if(CMLib.flags().canBeSeenBy(R,M))
					{
						numWhoCanSee++;
						combat=combat||((M!=mob)&&(M.getVictim()==mob));
					}
				}
			}
			MOB target=null;
			int tries=20;
			while(combat&&(R.numInhabitants()>1)&&(target==null)&&((--tries)>=0))
			{
				target=R.fetchRandomInhabitant();
				if((target==mob)||(target.getVictim()!=mob)||(!CMLib.flags().canBeSeenBy(R,target)))
					target=null;
			}
			if(target!=null)
				spring(target);
			else
			if(numWhoCanSee>1)
				R.showHappens(CMMsg.MSG_OK_VISUAL,L("A decoy pops up, causing everyone's gaze to be momentarily distracted towards it."));
			else
			if(numWhoCanSee==1)
				R.showHappens(CMMsg.MSG_OK_VISUAL,L("A decoy pops up, causing your gaze to be momentarily distracted towards it."));
		}
		return true;
	}

	@Override
	public int castingQuality(final MOB mob, final Physical target)
	{
		if(mob!=null)
		{
			if(mob.isInCombat())
				return Ability.QUALITY_INDIFFERENT;
			if(target != null)
			{
				if(target.fetchEffect(ID())!=null)
					return Ability.QUALITY_INDIFFERENT;
			}
		}
		return super.castingQuality(mob,target);
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		final Physical target=(givenTarget!=null)?givenTarget:mob.location();
		if(target.fetchEffect(ID())!=null)
		{
			mob.tell(L("Decoys have already been set here."));
			return false;
		}
		if(mob.isInCombat())
		{
			mob.tell(L("Not while in combat!"));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			if(mob.location().show(mob,target,(auto?CMMsg.MASK_ALWAYS:0)|CMMsg.MSG_THIEF_ACT,L("<S-NAME> set(s) several decoys around the room.")))
				maliciousAffect(mob,target,asLevel,0,-1);
			else
				success=false;
		}
		else
			maliciousFizzle(mob,target,L("<S-NAME> fail(s) to set <S-HIS-HER> decoys properly."));
		return success;
	}
}