/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
# MXP IMAGES
# This file is used by CoffeeMud to determine the DEFAULT images to use for MXP whenever
# an image is not specified in the settings for a particular mob, item, room, or exit object.
;
# The values are relative paths and filename of jpeg, bmp, or gif images.  The path is 
# relative to the MXPIMAGEPATH in the coffeemud.ini file, and is typically from pub/web/images/mxp.
;
# The keys below use an * to denote a "catch-all" when a more specific key for the object
# can not be determined.  For instance, for an Orc, if RACE_ORC key exists, it will be
# used, otherwise, RACE_* key is used.  
;
# The values which may be substituted for the * character in key names (called key extensions)
# are usually specified in the comments before each group.  Appropriate values are also given
# where possible.
;
# All MOBS will use the RACE_ or RACECAT_ keys to determine a default image.
# All ROOMS will use the ROOM_ or LOCALE_ keys to determine a default image.
# All EXITS will use the EXIT_ keys to determine a default image.
# Items, however, are somewhat more complicated.  An image is first selected using a
# key grouping denoted by the items type, such as RIDEABLE, CORPSE, RESOURCE, etc.
# If no image can be determined by the appropriate group, the ITEM_ keys are used.
# If no image can be determined for ANY object type, the * key at the bottom of this
# document is used.
;
;

# key-extentions for race is ID, racecat is racial category without spaces
RACE_AARAKOCRAN=race_aarakocran.jpg
RACE_AIRELEMENTAL=race_airelemental.jpg
RACE_ALLIGATOR=race_alligator.jpg
RACE_ANIMAL=race_animal.jpg
RACE_APE=race_ape.jpg
RACE_ARACHNID=race_arachnid.jpg
RACE_AVARIEL=race_avariel.jpg
RACE_BAT=race_bat.jpg
RACE_BEAR=race_bear.jpg
RACE_BEHOLDER=race_beholder.jpg
RACE_BEHOLDERDRYAD=race_beholderdryad.jpg
RACE_BEHOLDERNYMPH=race_beholdernymph.jpg
RACE_BIRD=race_bird.jpg
RACE_BLUEDRAKE=race_bluedrake.jpg
RACE_BLUEDRAKEDRAGON=race_bluedrakedragon.jpg
RACE_BUFFALO=race_buffalo.jpg
RACE_BULL=race_bull.jpg
RACE_BULLYWUG=race_bullywug.jpg
RACE_CALF=race_calf.jpg
RACE_CAT=race_cat.jpg
RACE_CENTAUR=race_centaur.jpg
RACE_CENTIPEDE=race_centipede.jpg
RACE_CHICKEN=race_chicken.jpg
RACE_CHIMP=race_chimp.jpg
RACE_CLAYGOLEM=race_claygolem.jpg
RACE_COBRA=race_cobra.jpg
RACE_COW=race_cow.jpg
RACE_CROCODILE=race_crocodile.jpg
RACE_CUB=race_cub.jpg
RACE_DEER=race_deer.jpg
RACE_DEMON=race_demon.jpg
RACE_DEMONDRAGON=race_demondragon.jpg
RACE_DIRERAT=race_direrat.jpg
RACE_DIREWOLF=race_direwolf.jpg
RACE_DOG=race_dog.jpg
RACE_DOLL=race_doll.jpg
RACE_DRACONIAN=race_draconian.jpg
RACE_DRAGON=race_dragon.jpg
RACE_DRAGONELF=race_dragonelf.jpg
RACE_DROW=race_drow.jpg
RACE_DRYAD=race_dryad.jpg
RACE_DWARF=race_dwarf.jpg
RACE_EAGLE=race_eagle.jpg
RACE_EARTHELEMENTAL=race_earthelemental.jpg
RACE_ELECTRICITYELEMENTAL=race_electricityelemental.jpg
RACE_ELEPHANT=race_elephant.jpg
RACE_ELF=race_elf.jpg
RACE_EQUINE=race_equine.jpg
RACE_FAERIE=race_faerie.jpg
RACE_FAERIE_DRAGON=race_faerie_dragon.jpg
RACE_FIDO=race_fido.jpg
RACE_FIREELEMENTAL=race_fireelemental.jpg
RACE_FISH=race_fish.jpg
RACE_FLOWER=race_flower.jpg
RACE_FOX=race_fox.jpg
RACE_FROG=race_frog.jpg
RACE_GARDENSNAKE=race_gardensnake.jpg
RACE_GARGOYLE=race_gargoyle.jpg
RACE_GENRACE=
RACE_GIANT=race_giant.jpg
RACE_GIANTAMPHIBIAN=race_giantamphibian.jpg
RACE_GIANTANIMAL=race_giantanimal.jpg
RACE_GIANTFISH=race_giantfish.jpg
RACE_GIANTINSECT=race_giantinsect.jpg
RACE_GIANTLIZARD=race_giantlizard.jpg
RACE_GIANTRAT=race_giantrat.jpg
RACE_GIANTSCORPION=race_giantscorpion.jpg
RACE_GIANTSPIDER=race_giantspider.jpg
RACE_GIANTTURTLE=race_giantturtle.jpg
RACE_GIANTWOLF=race_giantwolf.jpg
RACE_GIANTWORM=race_giantworm.jpg
RACE_GITHYANKI=race_githyanki.jpg
RACE_GNOLL=race_gnoll.jpg
RACE_GNOME=race_gnome.jpg
RACE_GOBLIN=race_goblin.jpg
RACE_GORILLA=race_gorilla.jpg
RACE_GRASSHOPPER=race_grasshopper.jpg
RACE_GREATAMPHIBIAN=race_greatamphibian.jpg
RACE_GREATBIRD=race_greatbird.jpg
RACE_GREATCAT=race_greatcat.jpg
RACE_GREATFISH=race_greatfish.jpg
RACE_GREATLIZARD=race_greatlizard.jpg
RACE_GRIFFON=race_griffon.jpg
RACE_HALFELF=race_halfelf.jpg
RACE_HALFLING=race_halfling.jpg
RACE_HALFOGRE=race_halfogre.jpg
RACE_HARPY=race_harpy.jpg
RACE_HAWK=race_hawk.jpg
RACE_HOBBIT=race_halfling.jpg
RACE_HOBGOBLIN=race_hobgoblin.jpg
RACE_HORSE=race_horse.jpg
RACE_HUMAN=race_human.jpg
RACE_HUMANOID=race_humanoid.jpg
RACE_INSECT=race_insect.jpg
RACE_KENDER=race_kender.jpg
RACE_KITTEN=race_kitten.jpg
RACE_KOBOLD=race_kobold.jpg
RACE_LICH=race_lich.jpg
RACE_LION=race_lion.jpg
RACE_LIZARD=race_lizard.jpg
RACE_LIZARDMAN=race_lizardman.jpg
RACE_MANSCORPION=race_manscorpion.jpg
RACE_MANTICORE=race_manticore.jpg
RACE_METALGOLEM=race_metalgolem.jpg
RACE_MINDFLAYER=race_mindflayer.jpg
RACE_MINOTAUR=race_minotaur.jpg
RACE_MOLD=race_mold.jpg
RACE_MONKEY=race_monkey.jpg
RACE_MOOSE=race_moose.jpg
RACE_MOUSE=race_mouse.jpg
RACE_NAGA=race_naga.jpg
RACE_NYMPH=race_nymph.jpg
RACE_NEWT=race_newt.jpg
RACE_OGRE=race_ogre.jpg
RACE_ORC=race_orc.jpg
RACE_OWL=race_owl.jpg
RACE_PACHYDERM=race_pachyderm.jpg
RACE_PIG=race_pig.jpg
RACE_PLANT=race_plant.jpg
RACE_PLAYERRACE=
RACE_PUMA=race_puma.jpg
RACE_PUPPY=race_puppy.jpg
RACE_PYTHON=race_python.jpg
RACE_RABBIT=race_rabbit.jpg
RACE_RAT=race_rat.jpg
RACE_RAVEN=race_raven.jpg
RACE_RACCOON=race_raccoon.jpg
RACE_ROBIN=race_robin.jpg
RACE_RODENT=race_rodent.jpg
RACE_SASQUATCH=race_sasquatch.jpg
RACE_SCARAB=race_scarab.jpg
RACE_SCHOOLMONSTER=race_schoolmonster.jpg
RACE_SCORPION=race_scorpion.jpg
RACE_SHADOW=race_shadow.jpg
RACE_SHAMBLER=race_shambler.jpg
RACE_SHARK=race_shark.jpg
RACE_SHEEP=race_sheep.jpg
RACE_SKELETON=race_skeleton.jpg
RACE_SMALLELFKIN=race_smallelfkin.jpg
RACE_SMURF=race_smurf.jpg
RACE_SNAKE=race_snake.jpg
RACE_SONGBIRD=race_songbird.jpg
RACE_SPIDER=race_spider.jpg
RACE_SPIDERMONKEY=race_spidermonkey.jpg
RACE_SPIRIT=race_spirit.jpg
RACE_STDRACE=
RACE_STONE=race_stone.jpg
RACE_STONEGOLEM=race_stonegolem.jpg
RACE_TABAXI=race_tabaxi.jpg
RACE_TARANTULA=race_tarantula.jpg
RACE_TOADSTOOL=race_toadstool.jpg
RACE_TREEGOLEM=race_treegolem.jpg
RACE_TROLL=race_troll.jpg
RACE_TUMBLEWEED=race_tumbleweed.jpg
RACE_TURKEY=race_turkey.jpg
RACE_TURTLE=race_turtle.jpg
RACE_UMBERHULK=race_umberhulk.jpg
RACE_UNDEAD=race_undead.jpg
RACE_UNICORN=race_unicorn.jpg
RACE_UNIQUE=
RACE_VINE=race_vine.jpg
RACE_WATERELEMENTAL=race_waterelemental.jpg
RACE_WATERFOWL=race_waterfowl.jpg
RACE_WEMIC=race_wemic.jpg
RACE_WEREAMPHIBIAN=race_wereamphibian.jpg
RACE_WEREANIMAL=race_wereanimal.jpg
RACE_WEREBAT=race_werebat.jpg
RACE_WEREBEAR=race_werebear.jpg
RACE_WERERAT=race_wererat.jpg
RACE_WEREWOLF=race_werewolf.jpg
RACE_WOLF=race_wolf.jpg
RACE_WOODGOLEM=race_woodgolem.jpg
RACE_WORM=race_worm.jpg
RACE_WYVERN=race_wyvern.jpg
RACE_ZACARIAN=
RACECAT_AIR_ELEMENTAL=racecat_air_elemental.jpg
RACECAT_AMPHIBIAN=racecat_amphibian.jpg
RACECAT_ARACHNID=racecat_arachnid.jpg
RACECAT_AVIAN=racecat_avian.jpg
RACECAT_BOVINE=racecat_bovine.jpg
RACECAT_CANINE=racecat_canine.jpg
RACECAT_DRAGON=racecat_dragon.jpg
RACECAT_DWARF=racecat_dwarf.jpg
RACECAT_EARTH_ELEMENTAL=racecat_earth_elemental.jpg
RACECAT_ELF=racecat_elf.jpg
RACECAT_ELECTRICITY_ELEMENTAL=racecat_electricity_elemental.jpg
RACECAT_EQUINE=racecat_equine.jpg
RACECAT_FAIRY-KIN=racecat_fairy-kin.jpg
RACECAT_FELINE=racecat_feline.jpg
RACECAT_FIRE_ELEMENTAL=racecat_fire_elemental.jpg
RACECAT_GIANT-KIN=racecat_giant-kin.jpg
RACECAT_GNOME=racecat_gnome.jpg
RACECAT_GOBLINOID=racecat_goblin.jpg
RACECAT_HALFLING=racecat_halfling.jpg
RACECAT_HUMAN=racecat_human.jpg
RACECAT_HUMANOID=racecat_humanoid.jpg
RACECAT_ILLITHID=racecat_illithid.jpg
RACECAT_INSECT=racecat_insect.jpg
RACECAT_LIZARDMAN=racecat_lizardman.jpg
RACECAT_METALGOLEM=racecat_metalgolem.jpg
RACECAT_OVINE=racecat_ovine.jpg
RACECAT_PACHYDERM=racecat_pachyderm.jpg
RACECAT_PORCINE=racecat_porcine.jpg
RACECAT_PRIMATE=racecat_primate.jpg
RACECAT_PTEROPINE=racecat_pteropine.jpg
RACECAT_REPTILE=racecat_reptile.jpg
RACECAT_RODENT=racecat_rodent.jpg
RACECAT_SERPENT=racecat_serpent.jpg
RACECAT_OPHIDIAN=racecat_serpent.jpg
RACECAT_STONE_GOLEM=racecat_stone_golem.jpg
RACECAT_TROLL-KIN=racecat_troll-kin.jpg
RACECAT_UNDEAD=racecat_undead.jpg
RACECAT_UNIQUE=
RACECAT_UNKNOWN=
RACECAT_URSINE=racecat_ursine.jpg
RACECAT_VEGETATION=racecat_vegetation.jpg
RACECAT_WATER_ELEMENTAL=racecat_water_elemental.jpg
RACECAT_WOOD_GOLEM=racecat_wood_golem.jpg
RACECAT_WORM=racecat_worm.jpg
RACE_*=
RACECAT_*=

# key-extentions for room is ID, locale is domain type
LOCALE_CITY=locale_city.jpg
LOCALE_WOODS=locale_woods.jpg
LOCALE_ROCKY=locale_rocky.jpg
LOCALE_PLAINS=locale_plains.jpg
LOCALE_UNDERWATER=locale_underwater.jpg
LOCALE_AIR=locale_air.jpg
LOCALE_WATERSURFACE=locale_watersurface.jpg
LOCALE_JUNGLE=locale_jungle.jpg
LOCALE_SWAMP=locale_swamp.jpg
LOCALE_DESERT=locale_desert.jpg
LOCALE_HILLS=locale_hills.jpg
LOCALE_MOUNTAINS=locale_mountains.jpg
LOCALE_SPACEPORT=locale_spaceport.jpg
LOCALE_INDOOR_STONE=locale_indoor_stone.jpg
LOCALE_INDOOR_WOODEN=locale_indoor_wooden.jpg
LOCALE_INDOOR_CAVE=locale_indoor_cave.jpg
LOCALE_INDOOR_MAGIC=locale_indoor_magic.jpg
LOCALE_INDOOR_UNDERWATER=locale_indoor_underwater.jpg
LOCALE_INDOOR_AIR=locale_indoor_air.jpg
LOCALE_INDOOR_WATERSURFACE=locale_indoor_watersurface.jpg
LOCALE_INDOOR_METAL=locale_indoor_metal.jpg
LOCALE_*=
ROOM_ROAD=room_road.jpg
ROOM_*=

# key-extentions for exits can include doorname, and Exit ID
EXIT_CLIMBABLEEXIT=exit_climbable.jpg
EXIT_DOOR=exit_door.jpg
EXIT_FLYINGEXIT=locale_air.jpg
EXIT_GAPEXIT=exit_gap.jpg
EXIT_GATE=exit_gate.jpg
EXIT_GENAIRLOCK=exit_airlock.jpg
EXIT_GENDOOR=exit_door.jpg
EXIT_GRATE=exit_grate.jpg
EXIT_HIDDENCLOSEDDOORWAY=exit_door.jpg
EXIT_HIDDENWALKWAY=exit_open.jpg
EXIT_IMPASSABLE=exit_gap.jpg
EXIT_LOCKEDDOOR=exit_door.jpg
EXIT_LOCKEDGATE=exit_gate.jpg
EXIT_NEEDLEDOOR=exit_door.jpg
EXIT_OPEN=exit_open.jpg
EXIT_OPENDESCRIPTABLE=exit_open.jpg
EXIT_OPENNAMEABLE=exit_open.jpg
EXIT_PITOPEN=exit_open.jpg
EXIT_STDCLOSEDDOORWAY=exit_door.jpg
EXIT_STDEXIT=exit_open.jpg
EXIT_STDOPENDOORWAY=exit_door.jpg
EXIT_STDLOCKEDDOORWAY=exit_door.jpg
EXIT_TRAPPEDDOOR=exit_door.jpg
EXIT_TRAPPEDLOCKEDDOOR=exit_door.jpg
EXIT_WITHDOOR=exit_door.jpg
EXIT_OPEN=exit_open.jpg
EXIT_*=

# key-extentions for rideable items are rideable descs, including:
RIDEABLE_LAND-BASED=rideable_wagon.jpg
RIDEABLE_WATER-BASED=rideable_water-based.jpg
RIDEABLE_AIR-FLYING=rideable_air-flying.jpg
RIDEABLE_FURNITURE-SIT=rideable_furniture-sit.jpg
RIDEABLE_FURNITURE-SLEEP=rideable_furniture-sleep.jpg
RIDEABLE_FURNITURE-TABLE=rideable_furniture-table.jpg
RIDEABLE_ENTER-IN=rideable_enter-in.jpg
RIDEABLE_LADDER=rideable_ladder.jpg
RIDEABLE_WAGON=rideable_wagon.jpg
RIDEABLE_*=

# key-extentions for shields are material names
SHIELD_METAL=shield_metal.jpg
SHIELD_MITHRIL=shield_mithril.jpg
SHIELD_WOODEN=shield_wooden.jpg
SHIELD_LEATHER=shield_leather.jpg
SHIELD_*=

# key-extentions for coins/currency are resource names
COINS_PAPER=coins_paper.jpg
COINS_MITHRIL=coins_mithril.jpg
COINS_ADAMANTITE=coins_adamantite.jpg
COINS_IRON=coins_iron.jpg
COINS_GOLD=coins_gold.jpg
COINS_SILVER=coins_silver.jpg
COINS_PLATINUM=coins_platinum.jpg
COINS_COPPER=coins_copper.jpg
COINS_*=

# key-extentions are ammo types, as defined by builders, include arrows, bullets, bolts
AMMO_ARROWS=ammo_arrows.jpg
AMMO_BULLETS=ammo_bullets.jpg
AMMO_BOLTS=ammo_bolts.jpg
AMMO_*=

# key-extentions are clanitem types, which include: "FLAG", "BANNER", "GAVEL", 
CLAN_FLAG=clan_flag.jpg
CLAN_BANNER=clan_banner.jpg
CLAN_GAVEL=clan_gavel.jpg
CLAN_PROPAGANDA=clan_propaganda.jpg
CLAN_GATHERITEM=clan_gatheritem.jpg
CLAN_CRAFTITEM=clan_craftitem.jpg
CLAN_SPECIALSCALES=clan_specialscales.jpg
CLAN_SPECIALSCAVENGER=clan_specialscavenger.jpg
CLAN_SPECIALOTHER=clan_specialother.jpg
CLAN_SPECIALTAXER=clan_specialtaxer.jpg
CLAN_DONATIONJOURNAL=clan_donationjournal.jpg
CLAN_ANTI-PROPAGANDA=clan_anti-propaganda.jpg
CLAN_GENCLANCARD=clan_genclancard.jpg
CLAN_GENCLANDONATIONLIST=clan_genclandonationlist.jpg
CLAN_*=

# key-extentions for corpse is by race ID, corpsecat is by race category
CORPSE_*=
CORPSECAT_AIR_ELEMENTAL=racecat_air_elemental.jpg
CORPSECAT_AMPHIBIAN=racecat_amphibian.jpg
CORPSECAT_ARACHNID=racecat_arachnid.jpg
CORPSECAT_AVIAN=racecat_avian.jpg
CORPSECAT_BOVINE=racecat_bovine.jpg
CORPSECAT_CANINE=racecat_canine.jpg
CORPSECAT_DRAGON=racecat_dragon.jpg
CORPSECAT_DWARF=racecat_dwarf.jpg
CORPSECAT_EARTH_ELEMENTAL=racecat_earth_elemental.jpg
CORPSECAT_ELF=racecat_elf.jpg
CORPSECAT_ELECTRICITY_ELEMENTAL=racecat_electricity_elemental.jpg
CORPSECAT_EQUINE=racecat_equine.jpg
CORPSECAT_FAIRY-KIN=racecat_fairy-kin.jpg
CORPSECAT_FELINE=racecat_feline.jpg
CORPSECAT_FIRE_ELEMENTAL=racecat_fire_elemental.jpg
CORPSECAT_GIANT-KIN=racecat_giant-kin.jpg
CORPSECAT_GNOME=racecat_gnome.jpg
CORPSECAT_GOBLINOID=racecat_goblin.jpg
CORPSECAT_HALFLING=racecat_halfling.jpg
CORPSECAT_HUMAN=racecat_human.jpg
CORPSECAT_HUMANOID=racecat_humanoid.jpg
CORPSECAT_ILLITHID=racecat_illithid.jpg
CORPSECAT_INSECT=racecat_insect.jpg
CORPSECAT_LIZARDMAN=racecat_lizardman.jpg
CORPSECAT_METALGOLEM=racecat_metalgolem.jpg
CORPSECAT_OVINE=racecat_ovine.jpg
CORPSECAT_PACHYDERM=racecat_pachyderm.jpg
CORPSECAT_PORCINE=racecat_porcine.jpg
CORPSECAT_PRIMATE=racecat_primate.jpg
CORPSECAT_PTEROPINE=racecat_pteropine.jpg
CORPSECAT_REPTILE=racecat_reptile.jpg
CORPSECAT_RODENT=racecat_rodent.jpg
CORPSECAT_SERPENT=racecat_serpent.jpg
CORPSECAT_OPHIDIAN=racecat_serpent.jpg
CORPSECAT_STONE_GOLEM=racecat_stone_golem.jpg
CORPSECAT_TROLL-KIN=racecat_troll-kin.jpg
CORPSECAT_UNDEAD=racecat_undead.jpg
CORPSECAT_UNIQUE=
CORPSECAT_UNKNOWN=
CORPSECAT_URSINE=racecat_ursine.jpg
CORPSECAT_VEGETATION=racecat_vegetation.jpg
CORPSECAT_WATER_ELEMENTAL=racecat_water_elemental.jpg
CORPSECAT_WOOD_GOLEM=racecat_wood_golem.jpg
CORPSECAT_WORM=racecat_worm.jpg

# key-extentions for general resources are first by resource name, then by material name
RESOURCE_NOTHING=
RESOURCE_MEAT=resource_meat.jpg
RESOURCE_BEEF=resource_beef.jpg
RESOURCE_PORK=resource_pork.jpg
RESOURCE_POULTRY=resource_poultry.jpg
RESOURCE_MUTTON=resource_mutton.jpg
RESOURCE_FISH=resource_fish.jpg
RESOURCE_WHEAT=resource_wheat.jpg
RESOURCE_CORN=resource_corn.jpg
RESOURCE_RICE=resource_rice.jpg
RESOURCE_CARROTS=resource_carrots.jpg
RESOURCE_TOMATOES=resource_tomatoes.jpg
RESOURCE_PEPPERS=resource_peppers.jpg
RESOURCE_GREENS=resource_greens.jpg
RESOURCE_FRUIT=resource_fruit.jpg
RESOURCE_APPLES=resource_apples.jpg
RESOURCE_BERRIES=resource_berries.jpg
RESOURCE_ORANGES=resource_oranges.jpg
RESOURCE_LEMONS=resource_lemons.jpg
RESOURCE_GRAPES=resource_grapes.jpg
RESOURCE_OLIVES=resource_olives.jpg
RESOURCE_POTATOES=resource_potatoes.jpg
RESOURCE_CACTUS=resource_cactus.jpg
RESOURCE_DATES=resource_dates.jpg
RESOURCE_SEAWEED=resource_seaweed.jpg
RESOURCE_STONE=resource_stone.jpg
RESOURCE_LIMESTONE=resource_limestone.jpg
RESOURCE_FLINT=resource_flint.jpg
RESOURCE_GRANITE=resource_granite.jpg
RESOURCE_OBSIDIAN=resource_obsidian.jpg
RESOURCE_MARBLE=resource_marble.jpg
RESOURCE_SAND=resource_sand.jpg
RESOURCE_JADE=resource_jade.jpg
RESOURCE_IRON=resource_iron.jpg
RESOURCE_LEAD=resource_lead.jpg
RESOURCE_BRONZE=resource_bronze.jpg
RESOURCE_SILVER=resource_silver.jpg
RESOURCE_GOLD=resource_gold.jpg
RESOURCE_ZINC=resource_iron.jpg
RESOURCE_COPPER=resource_copper.jpg
RESOURCE_TIN=resource_steel.jpg
RESOURCE_MITHRIL=resource_aluminum.jpg
RESOURCE_ADAMANTITE=resource_adamantite.jpg
RESOURCE_STEEL=resource_steel.jpg
RESOURCE_BRASS=resource_brass.jpg
RESOURCE_WOOD=resource_wood.jpg
RESOURCE_PINE=resource_pine.jpg
RESOURCE_BALSA=resource_balsa.jpg
RESOURCE_OAK=resource_oak.jpg
RESOURCE_MAPLE=resource_maple.jpg
RESOURCE_REDWOOD=resource_redwood.jpg
RESOURCE_HICKORY=resource_hickory.jpg
RESOURCE_SCALES=resource_scales.jpg
RESOURCE_FUR=resource_fur.jpg
RESOURCE_LEATHER=resource_leather.jpg
RESOURCE_HIDE=resource_hide.jpg
RESOURCE_WOOL=resource_wool.jpg
RESOURCE_FEATHERS=resource_feathers.jpg
RESOURCE_COTTON=resource_cotton.jpg
RESOURCE_HEMP=resource_hemp.jpg
RESOURCE_WATER=
RESOURCE_SALT_WATER=
RESOURCE_LIQUID=
RESOURCE_GLASS=
RESOURCE_PAPER=
RESOURCE_CLAY=
RESOURCE_CHINA=
RESOURCE_DIAMOND=
RESOURCE_CRYSTAL=
RESOURCE_GEM=
RESOURCE_PEARL=
RESOURCE_PLATINUM=resource_silver.jpg
RESOURCE_MILK=resource_milk.jpg
RESOURCE_EGGS=resource_eggs.jpg
RESOURCE_HOPS=resource_hops.jpg
RESOURCE_COFFEEBEANS=resource_coffeebeans.jpg
RESOURCE_COFFEE=resource_coffee.jpg
RESOURCE_OPAL=
RESOURCE_TOPAZ=
RESOURCE_AMETHYST=
RESOURCE_GARNET=
RESOURCE_AMBER=
RESOURCE_AQUAMARINE=
RESOURCE_CHRYSOBERYL=
RESOURCE_IRONWOOD=
RESOURCE_SILK=resource_silk.jpg
RESOURCE_COCOA=resource_cocoa.jpg
RESOURCE_BLOOD=resource_blood.jpg
RESOURCE_BONE=resource_bone.jpg
RESOURCE_COAL=resource_coal.jpg
RESOURCE_LAMP_OIL=resource_lampoil.jpg
RESOURCE_POISON=resource_poison.jpg
RESOURCE_LIQUOR=resource_liquor.jpg
RESOURCE_SUGAR=resource_sugar.jpg
RESOURCE_HONEY=resource_honey.jpg
RESOURCE_BARLEY=resource_barley.jpg
RESOURCE_MUSHROOMS=resource_mushrooms.jpg
RESOURCE_HERBS=resource_herbs.jpg
RESOURCE_VINE=resource_vine.jpg
RESOURCE_FLOWERS=resource_flowers.jpg
RESOURCE_PLASTIC=
RESOURCE_RUBBER=
RESOURCE_EBONY=
RESOURCE_IVORY=
RESOURCE_WAX=
RESOURCE_NUTS=resource_nuts.jpg
RESOURCE_BREAD=resource_bread.jpg
RESOURCE_CRACKER=
RESOURCE_YEW=resource_yew.jpg
RESOURCE_DUST=
RESOURCE_PIPEWEED=resource_pipeweed.jpg
RESOURCE_ENERGY=
RESOURCE_STRAWBERRIES=resource_strawberries.jpg
RESOURCE_BLUEBERRIES=resource_blueberries.jpg
RESOURCE_RASPBERRIES=resource_raspberries.jpg
RESOURCE_BOYSENBERRIES=resource_boysenberries.jpg
RESOURCE_BLACKBERRIES=resource_blackberries.jpg
RESOURCE_SMURFBERRIES=resource_smurfberries.jpg
RESOURCE_PEACHES=resource_peaches.jpg
RESOURCE_PLUMS=resource_plums.jpg
RESOURCE_ONIONS=resource_onions.jpg
RESOURCE_CHERRIES=resource_cherries.jpg
RESOURCE_GARLIC=resource_garlic.jpg
RESOURCE_PINEAPPLES=resource_pineapples.jpg
RESOURCE_COCONUTS=resource_coconuts.jpg
RESOURCE_BANANAS=resource_bananas.jpg
RESOURCE_LIMES=resource_limes.jpg
RESOURCE_SAP=
RESOURCE_ONYX=
RESOURCE_TURQUOISE=
RESOURCE_PERIDOT=
RESOURCE_QUARTZ=
RESOURCE_LAPIS=
RESOURCE_BLOODSTONE=
RESOURCE_MOONSTONE=
RESOURCE_ALEXANDRITE=
RESOURCE_TEAK=resource_teak.jpg
RESOURCE_CEDAR=resource_cedar.jpg
RESOURCE_ELM=resource_elm.jpg
RESOURCE_CHERRYWOOD=resource_cherrywood.jpg
RESOURCE_BEECHWOOD=resource_beechwood.jpg
RESOURCE_WILLOW=resource_willow.jpg
RESOURCE_SYCAMORE=resource_sycamore.jpg
RESOURCE_SPRUCE=resource_pine.jpg
RESOURCE_MESQUITE=resource_mesquite.jpg
RESOURCE_BASALT=
RESOURCE_SHALE=
RESOURCE_PUMICE=
RESOURCE_SANDSTONE=
RESOURCE_SOAPSTONE=
RESOURCE_SALMON=resource_salmon.jpg
RESOURCE_CARP=resource_carp.jpg
RESOURCE_TROUT=resource_trout.jpg
RESOURCE_SHRIMP=resource_shrimp.jpg
RESOURCE_TUNA=resource_tuna.jpg
RESOURCE_CATFISH=resource_catfish.jpg
RESOURCE_BAMBOO=resource_bamboo.jpg
RESOURCE_SOAP=
RESOURCE_SPIDERSTEEL=resource_adamantite.jpg
RESOURCE_ASH=resource_ash.jpg
RESOURCE_PERFUME=perfume_default.jpg
RESOURCE_ATLANTITE=resource_atlantite.jpg
RESOURCE_CHEESE=resource_cheese.jpg
RESOURCE_BEANS=resource_beans.jpg
RESOURCE_CRANBERRIES=resource_berries.jpg
RESOURCE_RUBY=
RESOURCE_EMERALD=
RESOURCE_SAPPHIRE=
RESOURCE_AGATE=
RESOURCE_CITRINE=
RESOURCE_REED=resource_bamboo.jpg
RESOURCE_ALABASTER=
RESOURCE_CHROMIUM=
RESOURCE_WHITE_GOLD=resource_silver.jpg
RESOURCE_DRAGONSCALES=
RESOURCE_*=

# key-extentions for lock-keys are first by resource name, then by material name
KEY_*=key_default.jpg

# key-extentions for all of these are by first spell ID (SPELL_MAGICMISSLE, etc..)
DUST_*=dust_default.jpg
POTION_*=potion_default.jpg
PILL_*=pill_default.jpg
SCROLL_*=scroll_default.jpg
WAND_*=wand_default.jpg

# key-extentions are by music instrument type
MUSINSTR_CLARINETS=musinstr_clarinets.jpg
MUSINSTR_CYMBALS=musinstr_cymbals.jpg
MUSINSTR_DRUMS=musinstr_drums.jpg
MUSINSTR_FLUTES=musinstr_oboes.jpg
MUSINSTR_GUITARS=musinstr_guitars.jpg
MUSINSTR_HARMONICAS=musinstr_harmonicas.jpg
MUSINSTR_HARPS=musinstr_harps.jpg
MUSINSTR_HORNS=musinstr_trumpets.jpg
MUSINSTR_OBOES=musinstr_oboes.jpg
MUSINSTR_ORGANS=musinstr_pianos.jpg
MUSINSTR_PIANOS=musinstr_pianos.jpg
MUSINSTR_TROMBONES=musinstr_trombones.jpg
MUSINSTR_TRUMPETS=musinstr_trumpets.jpg
MUSINSTR_TUBAS=musinstr_tubas.jpg
MUSINSTR_VIOLINS=musinstr_violins.jpg
MUSINSTR_WOODS=musinstr_oboes.jpg
MUSINSTR_XYLOPHONES=musinstr_xylophones.jpg
MUSINSTR_*=musinstr_guitars.jpg

# key-extentions for ship components can be class ID, or generic types: 
SHIPCOMP_ENGINE=
SHIPCOMP_ENVIRO=
SHIPCOMP_PANEL=
SHIPCOMP_POWER=
SHIPCOMP_SENSOR=
SHIPCOMP_WEAPON=
SHIPCOMP_*=

# Armor is key-extended by primary wear location
ARMOR_TORSO=armor_torso.jpg
ARMOR_FEET=armor_feet.jpg
ARMOR_LEGS=armor_legs.jpg
ARMOR_HANDS=armor_hands.jpg
ARMOR_ARMS=armor_arms.jpg
ARMOR_HEAD=armor_head.jpg
ARMOR_EARS=armor_ears.jpg
ARMOR_EYES=armor_eyes.jpg
ARMOR_MOUTH=armor_mouth.jpg
ARMOR_NECK=armor_neck.jpg
ARMOR_FINGERS=armor_fingers.jpg
ARMOR_WRIST=armor_wrist.jpg
ARMOR_BACK=armor_back.jpg
ARMOR_WAIST=armor_waist.jpg
ARMOR_BODY=armor_body.jpg
ARMOR_FLOATER=armor_floater.jpg
ARMOR_HELD=armor_held.jpg
ARMOR_WIELDED=armor_wielded.jpg
ARMOR_*=armor_torso.jpg

# Weapons are key-extended by weapon classifications and by damage types
WEAPON_AXE=weapon_axe.jpg
WEAPON_BLUNT=weapon_blunt.jpg
WEAPON_EDGED=weapon_edged.jpg
WEAPON_FLAILED=weapon_flailed.jpg
WEAPON_HAMMER=weapon_hammer.jpg
WEAPON_KARATE=weapon_karate.jpg
WEAPON_POLEARM=weapon_polearm.jpg
WEAPON_RANGED=weapon_ranged.jpg
WEAPON_SWORD=weapon_sword.jpg
WEAPON_DAGGER=weapon_dagger.jpg
WEAPON_STAFF=weapon_staff.jpg
WEAPON_THROWN=weapon_thrown.jpg
WEAPON_*=weapon_sword.jpg

# Food and drink are key-extended by class ID, by resource name, and by material name
FOOD_*=food_default.jpg
DRINK_GENFOUNTAIN=drink_genfountain.jpg
DRINK_*=drink_default.jpg

# Light sources are key-extended by class ID, and by material name
LIGHT_GENCIGAR=light_gencigar.jpg
LIGHT_GENLANTERN=light_genlantern.jpg
LIGHT_GENLIGHTSOURCE=light_genlightsource.jpg
LIGHT_GENPIPE=armor_mouth.jpg
LIGHT_STDSMOKEABLE=light_gencigar.jpg
LIGHT_*=light_genlightsource.jpg

# Containers by class ID, and by material name-- with or without a LID
CONTAINER_GENCAGE=container_gencage.jpg
CONTAINER_LEATHER=container_leather.jpg
CONTAINER_CLOTH=container_cloth.jpg
CONTAINER_METAL=container_metal.jpg
CONTAINER_MITHRIL=container_mithril.jpg
CONTAINER_WOODEN=container_wooden.jpg
CONTAINER_GLASS=container_glass.jpg
CONTAINER_ROCK=container_rock.jpg
CONTAINER_PRECIOUS=container_rock.jpg
CONTAINER_PLASTIC=container_plastic.jpg
CONTAINER_LID_LEATHER=container_leather.jpg
CONTAINER_LID_CLOTH=container_cloth.jpg
CONTAINER_LID_METAL=container_lid_metal.jpg
CONTAINER_LID_MITHRIL=container_lid_mithril.jpg
CONTAINER_LID_WOODEN=container_lid_wooden.jpg
CONTAINER_LID_GLASS=container_lid_glass.jpg
CONTAINER_LID_ROCK=container_lid_rock.jpg
CONTAINER_LID_PRECIOUS=container_lid_rock.jpg
CONTAINER_LID_PLASTIC=container_lid_plastic.jpg
CONTAINER_LID_*=container_lid_wooden.jpg
CONTAINER_*=container_cloth.jpg

# below specific item types which can override ITEM_* class ID
# none of these can be key-extended
ITEM_SOFTWARE=item_software.jpg
ITEM_RECIPE=item_recipe.jpg
ITEM_PERFUME=perfume_default.jpg
ITEM_PACKAGED=item_packaged.jpg
ITEM_MAP=item_map.jpg
ITEM_LANDTITLE=item_landtitle.jpg
ITEM_ELECTRONICS=item_electronics.jpg
ITEM_MISCMAGIC=item_miscmagic.jpg

# if none of the above apply, items will use the generic ITEM tag, which is 
# key-extended first by resource, then by material
ITEM_*=

# if none of the above produce an image, this is the general catch-all for mxp images
# this key can NOT be extended
*=