package com.planet_ink.coffee_mud.Items.CompTech; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.interfaces.BoundedObject.BoundedCube; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.CMSecurity.DbgFlag; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.BasicTech.StdElecItem; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.TechComponent.ShipDir; import com.planet_ink.coffee_mud.Items.interfaces.Technical.TechCommand; import com.planet_ink.coffee_mud.Items.interfaces.Technical.TechType; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.lang.ref.Reference; import java.lang.ref.WeakReference; import java.util.*; /* Copyright 2016-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class StdShipWeapon extends StdElecCompItem implements ShipWarComponent { public StdShipWeapon() { super(); this.maxRechargePer = 0.2f; } @Override public String ID() { return "StdShipWeapon"; } @Override public TechType getTechType() { return Technical.TechType.SHIP_WEAPON; } private ShipDir[] allPossDirs = new ShipDir[] { ShipDir.FORWARD }; private int numPermitDirs = 1; private int[] damageMsgTypes = new int[] { CMMsg.TYP_ELECTRIC }; private volatile long powerSetting = Integer.MAX_VALUE; private final double[] targetDirection = new double[]{0.0,0.0}; private volatile ShipDir[] currCoverage = null; private volatile Reference<SpaceShip> myShip = null; @Override public void setOwner(final ItemPossessor container) { super.setOwner(container); myShip = null; } @Override public int powerNeeds() { return (int) Math.min((int) Math.min(powerCapacity,powerSetting) - power, (int)Math.round((double)powerCapacity*getRechargeRate()*this.getComputedEfficiency())); } protected synchronized SpaceShip getMyShip() { if(myShip == null) { final Area area = CMLib.map().areaLocation(this); if(area instanceof SpaceShip) myShip = new WeakReference<SpaceShip>((SpaceShip)area); else myShip = new WeakReference<SpaceShip>(null); } return myShip.get(); } @Override public void setPermittedDirections(final ShipDir[] newPossDirs) { this.allPossDirs = newPossDirs; } @Override public ShipDir[] getPermittedDirections() { return allPossDirs; } @Override public void setPermittedNumDirections(final int numDirs) { this.numPermitDirs = numDirs; } @Override public int getPermittedNumDirections() { return numPermitDirs; } @Override public void setDamageMsgTypes(final int[] newTypes) { this.damageMsgTypes = newTypes; } @Override public int[] getDamageMsgTypes() { return damageMsgTypes; } @Override public boolean okMessage(final Environmental host, final CMMsg msg) { if(!super.okMessage(host, msg)) return false; return true; } protected static void sendComputerMessage(final ShipWarComponent me, final String circuitKey, final MOB mob, final Item controlI, final String code) { for(final Iterator<Computer> c=CMLib.tech().getComputers(circuitKey);c.hasNext();) { final Computer C=c.next(); if((controlI==null)||(C!=controlI.owner())) { final CMMsg msg2=CMClass.getMsg(mob, C, me, CMMsg.NO_EFFECT, null, CMMsg.MSG_ACTIVATE|CMMsg.MASK_CNTRLMSG, code, CMMsg.NO_EFFECT,null); if(C.okMessage(mob, msg2)) C.executeMsg(mob, msg2); } } } protected ShipDir[] getCurrentBattleCoveredDirections() { if(this.currCoverage == null) this.currCoverage = CMLib.tech().getCurrentBattleCoveredDirections(this); return this.currCoverage; } @Override public boolean tick(final Tickable ticking, final int tickID) { if(!super.tick(ticking, tickID)) return false; return true; } protected int getBleedAmount() { final double bleedAmt = CMath.mul(powerCapacity, 0.1-(getComputedEfficiency()*.1)); return (int)Math.round(bleedAmt); } @Override public void executeMsg(final Environmental myHost, final CMMsg msg) { if(msg.amITarget(this)) { switch(msg.targetMinor()) { default: super.executeMsg(myHost, msg); break; case CMMsg.TYP_ACTIVATE: { super.executeMsg(myHost, msg); final LanguageLibrary lang=CMLib.lang(); final Software controlI=(msg.tool() instanceof Software)?((Software)msg.tool()):null; final MOB mob=msg.source(); if(msg.targetMessage()==null) { powerSetting = powerCapacity(); } else { final String[] parts=msg.targetMessage().split(" "); final TechCommand command=TechCommand.findCommand(parts); if(command==null) reportError(this, controlI, mob, lang.L("@x1 does not respond.",me.name(mob)), lang.L("Failure: @x1: control failure.",me.name(mob))); else { final Object[] parms=command.confirmAndTranslate(parts); if(parms==null) reportError(this, controlI, mob, lang.L("@x1 did not respond.",me.name(mob)), lang.L("Failure: @x1: control syntax failure.",me.name(mob))); else if(command == TechCommand.POWERSET) { powerSetting=((Long)parms[0]).intValue(); if(powerSetting<0) powerSetting=0; else if(powerSetting > powerCapacity()) powerSetting = powerCapacity(); } else if(command == TechCommand.WEAPONTARGETSET) { final SpaceObject ship = CMLib.map().getSpaceObject(this, true); if(ship == null) reportError(this, controlI, mob, lang.L("@x1 did not respond.",me.name(mob)), lang.L("Failure: @x1: control syntax failure.",me.name(mob))); else { targetDirection[0] = ((Double)parms[0]).doubleValue(); targetDirection[1] = ((Double)parms[1]).doubleValue(); if(ship instanceof SpaceShip) { final ShipDir dir = CMLib.map().getDirectionFromDir(((SpaceShip)ship).facing(), ((SpaceShip)ship).roll(), targetDirection); if(!CMParms.contains(getCurrentBattleCoveredDirections(), dir)) reportError(this, controlI, mob, lang.L("@x1 is not facing a covered direction.",me.name(mob)), lang.L("Failure: @x1: weapon is not facing correctly.",me.name(mob))); } } } else if(command == TechCommand.WEAPONFIRE) { final SpaceObject ship = CMLib.map().getSpaceObject(this, true); if(ship == null) reportError(this, controlI, mob, lang.L("@x1 did not respond.",me.name(mob)), lang.L("Failure: @x1: control syntax failure.",me.name(mob))); else if(this.power < Math.min(powerCapacity,powerSetting) - getBleedAmount()) reportError(this, controlI, mob, lang.L("@x1 is not charged up.",me.name(mob)), lang.L("Failure: @x1: weapon is not charged.",me.name(mob))); else { if(ship instanceof SpaceShip) { final ShipDir dir = CMLib.map().getDirectionFromDir(((SpaceShip)ship).facing(), ((SpaceShip)ship).roll(), targetDirection); if(!CMParms.contains(getCurrentBattleCoveredDirections(), dir)) reportError(this, controlI, mob, lang.L("@x1 is not facing a covered direction.",me.name(mob)), lang.L("Failure: @x1: weapon is not facing correctly.",me.name(mob))); } final SpaceObject weaponO=(SpaceObject)CMClass.getTech("StdSpaceTechWeapon"); int damageMsgType = CMMsg.TYP_ELECTRIC; if(getDamageMsgTypes().length>0) damageMsgType = getDamageMsgTypes()[CMLib.dice().roll(1, getDamageMsgTypes().length, -1)]; final Integer weaponDamageType = Weapon.MSG_TYPE_MAP.get(Integer.valueOf(damageMsgType)); if((weaponDamageType != null)&&(weaponDamageType.intValue()>=0)) ((Weapon)weaponO).setWeaponDamageType(weaponDamageType.intValue()); else ((Weapon)weaponO).setWeaponDamageType(Weapon.TYPE_BASHING); ((Weapon)weaponO).setWeaponClassification(Weapon.CLASS_RANGED); switch(damageMsgType) { case CMMsg.TYP_COLLISION: weaponO.setName(L("a metal slug")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_STEEL); break; case CMMsg.TYP_ELECTRIC: weaponO.setName(L("an energy beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; case CMMsg.TYP_ACID: weaponO.setName(L("a disruptor beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_CHLORINE); break; case CMMsg.TYP_COLD: weaponO.setName(L("a distintegration beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_FRESHWATER); break; case CMMsg.TYP_FIRE: weaponO.setName(L("a photonic beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; case CMMsg.TYP_GAS: weaponO.setName(L("a particle beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_AIR); break; case CMMsg.TYP_LASER: weaponO.setName(L("a laser beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; case CMMsg.TYP_PARALYZE: weaponO.setName(L("a fusion beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; case CMMsg.TYP_POISON: weaponO.setName(L("a magnetic beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; case CMMsg.TYP_SONIC: weaponO.setName(L("a tight radio beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; case CMMsg.TYP_UNDEAD: weaponO.setName(L("an anti-matter beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ANTIMATTER); break; case CMMsg.TYP_WATER: weaponO.setName(L("a graviton beam")); ((Technical)weaponO).setMaterial(RawMaterial.RESOURCE_ENERGY); break; } weaponO.setKnownSource(ship); final int weaponRadius = 10; final long[] firstCoords = CMLib.map().moveSpaceObject(ship.coordinates(), targetDirection, ship.radius()+weaponRadius+1); weaponO.setCoords(firstCoords); weaponO.setRadius(weaponRadius); weaponO.setDirection(targetDirection); weaponO.setSpeed(SpaceObject.VELOCITY_LIGHT); ((Technical)weaponO).setTechLevel(techLevel()); ((Technical)weaponO).basePhyStats().setWeight(0); ((Technical)weaponO).phyStats().setWeight(0); ((Technical)weaponO).basePhyStats().setDamage(phyStats().damage()); ((Technical)weaponO).phyStats().setDamage(phyStats().damage()); CMLib.threads().startTickDown(weaponO, Tickable.TICKID_BEAMWEAPON, 10); CMLib.map().addObjectToSpace(weaponO, firstCoords); setPowerRemaining(0); } } else reportError(this, controlI, mob, lang.L("@x1 refused to respond.",me.name(mob)), lang.L("Failure: @x1: control command failure.",me.name(mob))); } } break; } case CMMsg.TYP_POWERCURRENT: if(powerRemaining() > 0) setPowerRemaining(powerRemaining()-Math.min(getBleedAmount(),1)); super.executeMsg(myHost, msg); break; case CMMsg.TYP_DEACTIVATE: super.executeMsg(myHost, msg); this.activate(false); this.power = 0; break; } } else super.executeMsg(myHost, msg); } @Override public boolean sameAs(final Environmental E) { if(!(E instanceof StdShipWeapon)) return false; return super.sameAs(E); } }