package com.planet_ink.coffee_mud.Abilities.Thief; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.interfaces.ItemPossessor.Expire; import com.planet_ink.coffee_mud.core.interfaces.ItemPossessor.Move; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2012-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Thief_Hideout extends ThiefSkill { @Override public String ID() { return "Thief_Hideout"; } private final static String localizedName = CMLib.lang().L("Hideout"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(In your hideout)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality() { return Ability.QUALITY_INDIFFERENT; } private static final String[] triggerStrings =I(new String[] {"HIDEOUT"}); @Override public String[] triggerStrings() { return triggerStrings; } @Override public int usageType() { return USAGE_MOVEMENT|USAGE_MANA; } @Override public int classificationCode() { return Ability.ACODE_THIEF_SKILL|Ability.DOMAIN_STREETSMARTS; } public Room previousLocation=null; public Room shelter=null; public Room getPreviousLocation(final MOB mob) { if((previousLocation==null)||(previousLocation.amDestroyed())) { if(text().length()>0) previousLocation=CMLib.map().getRoom(text()); while((previousLocation==null)||(previousLocation.amDestroyed())||(!CMLib.flags().canAccess(mob, previousLocation))) previousLocation=CMLib.map().getRandomRoom(); } return previousLocation; } @Override public void unInvoke() { if(!(affected instanceof MOB)) return; final MOB M=(MOB)affected; if(canBeUninvoked()) { if(shelter==null) shelter=M.location(); Room backToRoom=M.getStartRoom(); int i=0; final LinkedList<MOB> mobs=new LinkedList<MOB>(); for(final Enumeration<MOB> m=shelter.inhabitants();m.hasMoreElements();) mobs.add(m.nextElement()); for(final MOB mob : mobs) { if(mob==null) break; mob.tell(L("You slip back onto the streets.")); final CMMsg enterMsg=CMClass.getMsg(mob,previousLocation,null,CMMsg.MSG_ENTER,null,CMMsg.MSG_ENTER,null,CMMsg.MSG_ENTER,L("<S-NAME> walk(s) in out of nowhere.")); backToRoom=getPreviousLocation(mob); if(backToRoom==null) backToRoom=mob.getStartRoom(); backToRoom.okMessage(mob, enterMsg); ((Room)enterMsg.target()).bringMobHere(mob,false); ((Room)enterMsg.target()).send(mob,enterMsg); CMLib.commands().postLook(mob,true); } final LinkedList<Item> items=new LinkedList<Item>(); for(final Enumeration<Item> e=shelter.items();e.hasMoreElements();) items.add(e.nextElement()); for(final Item I : items) { if(I.container()==null) backToRoom.moveItemTo(I, Expire.Player_Drop, Move.Followers); } i=0; while(i<shelter.numItems()) { final Item I=shelter.getItem(i); backToRoom.moveItemTo(I, Expire.Player_Drop, Move.Followers); if(shelter.isContent(I)) i++; } shelter=null; previousLocation=null; } super.unInvoke(); } @Override public boolean okMessage(final Environmental host, final CMMsg msg) { if(((msg.sourceMinor()==CMMsg.TYP_QUIT) ||(msg.sourceMinor()==CMMsg.TYP_SHUTDOWN) ||(msg.sourceMinor()==CMMsg.TYP_DEATH) ||((msg.targetMinor()==CMMsg.TYP_EXPIRE)&&(msg.target()==shelter)) ||(msg.sourceMinor()==CMMsg.TYP_ROOMRESET)) &&(shelter!=null) &&(shelter.isInhabitant(msg.source()))) { getPreviousLocation(msg.source()).bringMobHere(msg.source(),false); unInvoke(); } else if(((msg.sourceMinor()==CMMsg.TYP_LEAVE)&&(msg.target()==shelter)) ||(msg.sourceMinor()==CMMsg.TYP_RECALL)) { getPreviousLocation(msg.source()).bringMobHere(msg.source(),false); unInvoke(); return false; } return super.okMessage(host,msg); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; if(mob.fetchEffect(ID())!=null) { mob.fetchEffect(ID()).unInvoke(); return false; } final Room thisRoom=mob.location(); if(thisRoom.domainType()!=Room.DOMAIN_OUTDOORS_CITY) { mob.tell(L("You must be on the streets to enter your hideout.")); return false; } TrackingLibrary.TrackingFlags flags; flags = CMLib.tracking().newFlags() .plus(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .plus(TrackingLibrary.TrackingFlag.NOAIR); final List<Room> nearbyRooms=CMLib.tracking().getRadiantRooms(thisRoom, flags, 2); for(final Room room : nearbyRooms) { switch(room.domainType()) { case Room.DOMAIN_INDOORS_STONE: case Room.DOMAIN_INDOORS_METAL: case Room.DOMAIN_INDOORS_WOOD: case Room.DOMAIN_OUTDOORS_CITY: break; default: mob.tell(L("You must be deep in an urban area to enter your hideout.")); return false; } } final boolean success=proficiencyCheck(mob,0,auto); if(success) { previousLocation=thisRoom; shelter=CMClass.getLocale("HideoutShelter"); final Exit E=CMClass.getExit("OpenDescriptable"); E.setDisplayText(L("The way back to @x1",thisRoom.displayText(mob))); final int dir=CMLib.dice().roll(1, 4, -1); shelter.setRawExit(dir, E); shelter.rawDoors()[dir]=thisRoom; final Room newRoom=shelter; newRoom.setSavable(false); newRoom.setRoomID(""); shelter.setArea(mob.location().getArea()); miscText=CMLib.map().getExtendedRoomID(thisRoom); final CMMsg msg=CMClass.getMsg(mob,null,this,CMMsg.MSG_THIEF_ACT,auto?"":L("<S-NAME> slip(s) away.")); final CMMsg enterMsg=CMClass.getMsg(mob,newRoom,null,CMMsg.MSG_ENTER,null,CMMsg.MSG_ENTER,null,CMMsg.MSG_ENTER,L("<S-NAME> duck(s) into the hideout.")); if(thisRoom.okMessage(mob,msg) && newRoom.okMessage(mob,enterMsg)) { if(mob.isInCombat()) { CMLib.commands().postFlee(mob,("NOWHERE")); mob.makePeace(false); } thisRoom.send(mob,msg); ((Room)enterMsg.target()).bringMobHere(mob,false); thisRoom.delInhabitant(mob); ((Room)enterMsg.target()).send(mob,enterMsg); mob.tell(L("\n\r\n\r")); CMLib.commands().postLook(mob,true); beneficialAffect(mob,mob,asLevel,999999); } } else beneficialVisualFizzle(mob,null,L("<S-NAME> attemp(s) to slip away, and fail(s).")); return success; } }