/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Abilities.Thief;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2003-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Thief_Ambush extends ThiefSkill
{
	@Override
	public String ID()
	{
		return "Thief_Ambush";
	}

	private final static String localizedName = CMLib.lang().L("Ambush");

	@Override
	public String name()
	{
		return localizedName;
	}

	@Override
	public String displayText()
	{
		return "";
	}

	@Override
	protected int canAffectCode()
	{
		return CAN_MOBS;
	}

	@Override
	protected int canTargetCode()
	{
		return 0;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_OK_OTHERS;
	}

	private static final String[] triggerStrings =I(new String[] {"AMBUSH"});
	@Override
	public String[] triggerStrings()
	{
		return triggerStrings;
	}

	@Override
	public int usageType()
	{
		return USAGE_MOVEMENT|USAGE_MANA;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_THIEF_SKILL|Ability.DOMAIN_STEALTHY;
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		if(mob.fetchEffect("Thief_Hide")!=null)
		{
			mob.tell(L("You are already hiding."));
			return false;
		}

		if(mob.isInCombat())
		{
			mob.tell(L("Not while in combat!"));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final Set<MOB> H=mob.getGroupMembers(new HashSet<MOB>());
		if(!H.contains(mob))
			H.add(mob);
		int numBesidesMe=0;
		for (final Object element : H)
		{
			final MOB M=(MOB)element;
			if((M!=mob)&&(mob.location().isInhabitant(M)))
				numBesidesMe++;
		}
		if(numBesidesMe==0)
		{
			mob.tell(L("You need a group to set up an ambush!"));
			return false;
		}
		for(int i=0;i<mob.location().numInhabitants();i++)
		{
			final MOB M=mob.location().fetchInhabitant(i);
			if((M!=null)&&(M!=mob)&&(!H.contains(M))&&(CMLib.flags().canSee(M)))
			{
				mob.tell(M,null,null,L("<S-NAME> is watching you too closely."));
				return false;
			}
		}
		boolean success=proficiencyCheck(mob,0,auto);

		if(!success)
			beneficialVisualFizzle(mob,null,L("<S-NAME> attempt(s) to set up an ambush, but fail(s)."));
		else
		{
			final CMMsg msg=CMClass.getMsg(mob,null,this,auto?CMMsg.MSG_OK_ACTION:(CMMsg.MSG_DELICATE_HANDS_ACT|CMMsg.MASK_MOVE),L("<S-NAME> set(s) up an ambush, directing everyone to hiding places."));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				invoker=mob;
				final Ability hide=CMClass.getAbility("Thief_Hide");
				for (final Object element : H)
				{
					final MOB M=(MOB)element;
					hide.invoke(M,M,true,adjustedLevel(mob,asLevel));
				}
			}
			else
				success=false;
		}
		return success;
	}
}