package com.planet_ink.coffee_mud.Abilities.Prayers; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Prayer_Restoration extends Prayer implements MendingSkill { @Override public String ID() { return "Prayer_Restoration"; } private final static String localizedName = CMLib.lang().L("Restoration"); @Override public String name() { return localizedName; } @Override public int abstractQuality() { return Ability.QUALITY_BENEFICIAL_OTHERS; } @Override public int classificationCode() { return Ability.ACODE_PRAYER|Ability.DOMAIN_HEALING; } @Override public long flags() { return Ability.FLAG_HOLY|Ability.FLAG_HEALINGMAGIC; } @Override protected int overrideMana() { return Ability.COST_ALL; } @Override public boolean supportsMending(final Physical item) { if(!(item instanceof MOB)) return false; if(((((MOB)item).curState()).getHitPoints()<(((MOB)item).maxState()).getHitPoints())) return true; final MOB caster=CMClass.getFactoryMOB(); caster.basePhyStats().setLevel(CMProps.getIntVar(CMProps.Int.LASTPLAYERLEVEL)); caster.phyStats().setLevel(CMProps.getIntVar(CMProps.Int.LASTPLAYERLEVEL)); if( (item.fetchEffect("Amputation")!=null) ||(item.fetchEffect("Injury")!=null) ||(item.fetchEffect("BrokenLimbs")!=null) ||(item.fetchEffect("Fighter_AtemiStrike")!=null) ||(item.fetchEffect("Undead_EnergyDrain")!=null) ||(item.fetchEffect("Undead_WeakEnergyDrain")!=null) ||(item.fetchEffect("Undead_ColdTouch")!=null) ||((new Prayer_RestoreSmell().returnOffensiveAffects(caster,item)).size()>0) ||((new Prayer_RestoreVoice().returnOffensiveAffects(caster,item)).size()>0) ||((Prayer_RemovePoison.returnOffensiveAffects(item)).size()>0) ||((new Prayer_Freedom().returnOffensiveAffects(caster,item)).size()>0) ||((new Prayer_CureBlindness().returnOffensiveAffects(caster,item)).size()>0) ||((new Prayer_CureDeafness().returnOffensiveAffects(caster,item)).size()>0) ) { caster.destroy(); return true; } caster.destroy(); return false; } @Override public int castingQuality(final MOB mob, final Physical target) { if(mob!=null) { if(target instanceof MOB) { if(!supportsMending(target)) return Ability.QUALITY_INDIFFERENT; } } return super.castingQuality(mob,target); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> become(s) surrounded by a bright light."):L("^S<S-NAME> @x1 over <T-NAMESELF> for restorative healing.^?",prayWord(mob))); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); final int healing=target.maxState().getHitPoints()-target.curState().getHitPoints(); if(healing>0) { CMLib.combat().postHealing(mob,target,this,healing,CMMsg.MASK_ALWAYS|CMMsg.TYP_CAST_SPELL,null); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> look(s) much healthier!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } Ability A; A=target.fetchEffect("Bleeding"); if(A!=null) { target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> bleeding stops!")); A=target.fetchAbility(A.ID()); if(A!=null) target.delAbility(A); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("Amputation"); if(A!=null) { target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> missing parts are restored!")); A=target.fetchAbility(A.ID()); if(A!=null) target.delAbility(A); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("BrokenLimbs"); if(A!=null) { target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> broken limbs mend!")); A=target.fetchAbility(A.ID()); if(A!=null) target.delAbility(A); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("Injury"); if(A!=null) { target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> injuries are healed!")); A=target.fetchAbility(A.ID()); if(A!=null) target.delAbility(A); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("Fighter_AtemiStrike"); if((A!=null)&&(A.canBeUninvoked())) { target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> atemi damage is healed!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("Undead_EnergyDrain"); if(A!=null) { A.unInvoke(); target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> lost levels are restored!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("Undead_WeakEnergyDrain"); if(A!=null) { A.unInvoke(); target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> lost levels are restored!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } A=target.fetchEffect("Undead_ColdTouch"); if(A!=null) { A.unInvoke(); target.delEffect(A); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> <S-IS-ARE> no longer cold and weak!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } List<Ability> offensiveAffects=new Prayer_RestoreSmell().returnOffensiveAffects(mob,target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> can smell again!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } offensiveAffects=new Prayer_RestoreVoice().returnOffensiveAffects(mob,target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> can speak again!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } offensiveAffects=Prayer_RemovePoison.returnOffensiveAffects(target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> is cured of <S-HIS-HER> poisonous afflication!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } offensiveAffects=new Prayer_Freedom().returnOffensiveAffects(mob,target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> can move again!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } offensiveAffects=new Prayer_CureDisease().returnOffensiveAffects(target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> is cured of <S-HIS-HER> disease!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } offensiveAffects=new Prayer_CureBlindness().returnOffensiveAffects(mob,target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> can see again!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } offensiveAffects=new Prayer_CureDeafness().returnOffensiveAffects(mob,target); if(offensiveAffects.size()>0) { for(int a=offensiveAffects.size()-1;a>=0;a--) offensiveAffects.get(a).unInvoke(); mob.location().showOthers(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> can hear again!")); target.recoverCharStats(); target.recoverPhyStats(); target.recoverMaxState(); } mob.location().recoverRoomStats(); } } else beneficialWordsFizzle(mob,target,L("<S-NAME> @x1 over <T-NAMESELF>, but @x2 does not heed.",prayWord(mob),hisHerDiety(mob))); // return whether it worked return success; } }