package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2014-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_ProduceFlame extends Spell
{
@Override
public String ID()
{
return "Spell_ProduceFlame";
}
private final static String localizedName = CMLib.lang().L("Produce Flame");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Produce Flame)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_BENEFICIAL_SELF;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_EVOCATION;
}
@Override
public long flags()
{
return Ability.FLAG_FIREBASED;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_LIGHTSOURCE|PhyStats.IS_GLOWING);
affectableStats.setDisposition(affectableStats.disposition() & ~PhyStats.IS_DARK);
}
@Override
public void unInvoke()
{
// undo the affects of this spell
final Room room=CMLib.map().roomLocation(affected);
if(canBeUninvoked()&&(room!=null)&&(affected instanceof MOB))
room.show((MOB)affected,null,CMMsg.MSG_OK_VISUAL,L("The flames around <S-YOUPOSS> hands go out."));
super.unInvoke();
if(canBeUninvoked()&&(room!=null))
room.recoverRoomStats();
}
@Override
public void executeMsg(final Environmental myHost, final CMMsg msg)
{
super.executeMsg(myHost,msg);
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
if(msg.amISource(mob)
&&(msg.targetMinor()==CMMsg.TYP_WEAPONATTACK)
&&(mob.location()!=null)
&&(msg.target() instanceof MOB)
&&((!(msg.tool() instanceof Weapon))||(((Weapon)msg.tool()).weaponClassification()==Weapon.CLASS_NATURAL)))
{
final CMMsg msg2=CMClass.getMsg(mob,msg.target(),this,somanticCastCode(mob,(MOB)msg.target(),true),null);
if(mob.location().okMessage(mob,msg2))
{
mob.location().send(mob,msg2);
if(msg2.value()<=0)
{
final int damage = CMLib.dice().roll(1,adjustedLevel(invoker(),0),1);
CMLib.combat().postDamage(mob,(MOB)msg.target(),this,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The flames around <S-YOUPOSS> hands <DAMAGE> <T-NAME>!"));
}
}
}
return;
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
MOB target=mob;
if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
target=(MOB)givenTarget;
if(target.fetchEffect(this.ID())!=null)
{
mob.tell(target,null,null,L("<S-NAME> already <S-HAS-HAVE> flaming hands."));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
final Room room=mob.location();
if((success)&&(room!=null))
{
final CMMsg msg=CMClass.getMsg(mob,target,this,somanticCastCode(mob,target,auto),auto?L("^S<S-NAME> attain(s) flaming hands!"):L("^S<S-NAME> evoke(s) gold and blue flames around <S-HIS-HER> hands!^?"));
if(room.okMessage(mob,msg))
{
room.send(mob,msg);
beneficialAffect(mob,target,asLevel,0);
room.recoverRoomStats();
}
}
else
beneficialWordsFizzle(mob,mob.location(),L("<S-NAME> attempt(s) to evoke flames, but fail(s)."));
return success;
}
}