package com.planet_ink.coffee_mud.Behaviors;
import com.planet_ink.coffee_mud.core.exceptions.CMException;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2001-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class CombatAbilities extends ActiveTicker
{
@Override
public String ID()
{
return "CombatAbilities";
}
public int combatMode = 0;
public Map<MOB, int[]> aggro = null;
public short chkDown = 0;
public List<String> skillsNever = null;
public List<String> skillsAlways = null;
protected boolean[] wandUseCheck = { false, false };
protected boolean proficient = false;
protected int preCastSet = Integer.MAX_VALUE;
protected int preCastDown = Integer.MAX_VALUE;
protected String lastSpell = null;
protected boolean noStat = false;
protected boolean noCombatStat = false;
protected StringBuffer record = null;
protected int physicalDamageTaken = 0;
protected InternalWeaponSet weaponSet = new InternalWeaponSet();
public final static int COMBAT_RANDOM=0;
public final static int COMBAT_DEFENSIVE=1;
public final static int COMBAT_OFFENSIVE=2;
public final static int COMBAT_MIXEDOFFENSIVE=3;
public final static int COMBAT_MIXEDDEFENSIVE=4;
public final static int COMBAT_ONLYALWAYS=5;
public final static String[] names={
"RANDOM",
"DEFENSIVE",
"OFFENSIVE",
"MIXEDOFFENSIVE",
"MIXEDDEFENSIVE",
"ONLYALWAYS"
};
private static class InternalWeaponSet
{
public Item wand=null;
public Item offHandWand=null;
public Item weapon=null;
}
@Override
public String accountForYourself()
{
return "skillful ability using";
}
@Override
public void setParms(final String newParms)
{
minTicks=1;
maxTicks=1;
chance=100;
super.setParms(newParms);
}
protected void makeClass(final MOB mob, final String theParms, final String defaultClassName)
{
CharClass C=null;
if(theParms.trim().length()==0)
{
C=CMClass.findCharClass(defaultClassName);
if((mob.baseCharStats().getCurrentClass()!=C)&&(C!=null)&&(C.availabilityCode()!=0))
{
mob.baseCharStats().setCurrentClass(C);
mob.recoverCharStats();
}
return;
}
final List<String> V=CMParms.parse(theParms.trim());
final List<CharClass> classes=new ArrayList<CharClass>();
for(int v=0;v<V.size();v++)
{
C=CMClass.findCharClass(V.get(v));
if((C!=null)&&(C.availabilityCode()!=0))
classes.add(C);
}
if(classes.size()==0)
{
C=CMClass.findCharClass(defaultClassName);
if((mob.baseCharStats().getCurrentClass()!=C)&&(C!=null)&&(C.availabilityCode()!=0))
{
mob.baseCharStats().setCurrentClass(C);
mob.recoverCharStats();
}
return;
}
for(int i=0;i<classes.size();i++)
{
C=classes.get(i);
mob.baseCharStats().setCurrentClass(C);
mob.baseCharStats().setClassLevel(C,mob.basePhyStats().level()/classes.size());
}
mob.recoverCharStats();
}
protected String getParmsMinusCombatMode()
{
final Vector<String> V=CMParms.parse(getParms());
for(int v=V.size()-1;v>=0;v--)
{
final String s=V.elementAt(v).toUpperCase();
for(int i=0;i<names.length;i++)
{
if(names[i].startsWith(s))
{
combatMode=i;
V.removeElementAt(v);
}
}
}
return CMParms.combine(V,0);
}
@Override
public void endBehavior(final PhysicalAgent forMe)
{
if(CMProps.getBoolVar(CMProps.Bool.MUDSTARTED)
&&(!CMProps.getBoolVar(CMProps.Bool.MUDSHUTTINGDOWN))
&&(forMe != null)
&&(!forMe.amDestroyed()))
{
// what these classes do to mobs is just too grotesque for words
// so let's just reset the bastards to stock
if(forMe instanceof MOB)
{
final MOB M=(MOB)forMe;
if(M.isGeneric()
&&(!M.amDead()))
{
final Room room=M.getStartRoom();
{
if(room != null)
{
// this is just scary.. there must be a better way...
//M.bringToLife(room, true);
}
}
}
}
}
super.endBehavior(forMe);
}
protected void newCharacter(final MOB mob)
{
final Set<Ability> oldAbilities=new HashSet<Ability>();
for(final Enumeration<Ability> a=mob.allAbilities();a.hasMoreElements();)
{
final Ability A=a.nextElement();
if(A!=null)
{
final int proficiency=CMLib.ableMapper().getMaxProficiency(mob,true,A.ID())/2;
if(A.proficiency()<proficiency)
A.setProficiency(proficiency);
oldAbilities.add(A);
}
}
mob.charStats().getCurrentClass().startCharacter(mob,true,false);
for(int a=0;a<mob.numAllAbilities();a++)
{
final Ability newOne=mob.fetchAbility(a);
if((newOne!=null)&&(!oldAbilities.contains(newOne)))
{
if(!CMLib.ableMapper().qualifiesByLevel(mob,newOne))
{
mob.delAbility(newOne);
mob.delEffect(mob.fetchEffect(newOne.ID()));
a=a-1;
}
else
{
final int newProf = CMLib.ableMapper().getMaxProficiency(newOne.ID());
if(newOne.proficiency()<newProf)
{
newOne.setProficiency(newProf);
if(newOne.isAutoInvoked())
{
final Ability newAffect=mob.fetchEffect(newOne.ID());
if(newAffect!=null)
newAffect.setProficiency(newProf);
}
}
}
}
}
}
public void setCombatStats(final MOB mob, final int attack, final int armor, final int damage, final int hp, final int mana, final int move, final boolean pushDownSpeed)
{
if(this.noCombatStat)
return;
Ability A=mob.fetchEffect("Prop_CombatAdjuster");
if(A==null)
{
A=CMClass.getAbility("Prop_CombatAdjuster");
if(A!=null)
{
String text="";
if(attack!=0)
text+=" ATTACK"+(attack>0?"+":"")+attack;
if(armor!=0)
text+=" ARMOR"+(armor>0?"+":"")+armor;
if(damage!=0)
text+=" DAMAGE"+(damage>0?"+":"")+damage;
if(hp!=0)
text+=" HP"+(hp>0?"+":"")+hp;
if(mana!=0)
text+=" MANA"+(mana>0?"+":"")+mana;
if(move!=0)
text+=" MOVE"+(move>0?"+":"")+move;
if(pushDownSpeed)
text+=" SPEED=1";
if(text.length()>0)
{
mob.addPriorityEffect(A);
A.makeNonUninvokable();
A.makeLongLasting();
A.setMiscText(text);
A.setSavable(false);
mob.recoverPhyStats();
mob.recoverMaxState();
mob.resetToMaxState();
}
}
}
}
public void setCharStats(final MOB mob)
{
if(this.noStat)
return;
Ability A=mob.fetchEffect("Prop_StatAdjuster");
if(A==null)
{
A=CMClass.getAbility("Prop_StatAdjuster");
if(A!=null)
{
final CharClass C=mob.charStats().getCurrentClass();
final int[] stats=C.maxStatAdjustments();
int numStats=0;
for(final int stat : CharStats.CODES.BASECODES())
{
if(stats[stat]!=0)
numStats++;
}
if(numStats==0)
return;
int numPoints=mob.phyStats().level();
if(mob.phyStats().level()>5)
numPoints=5+((mob.phyStats().level()-5)/8);
numPoints=numPoints/numStats;
final StringBuilder parm=new StringBuilder("");
for(final int stat : CharStats.CODES.BASECODES())
{
if(stats[stat]!=0)
parm.append(CMStrings.limit(CharStats.CODES.NAME(stat),3)).append("=").append(numPoints).append(" ");
}
if(parm.length()>0)
{
mob.addNonUninvokableEffect(A);
A.setMiscText(parm.toString().trim());
A.setSavable(false);
mob.recoverPhyStats();
mob.recoverMaxState();
mob.resetToMaxState();
}
}
}
}
public void adjustAggro(final MOB hostM, final MOB attackerM, final int amt)
{
if(aggro==null)
aggro=new Hashtable<MOB,int[]>();
synchronized(aggro)
{
int[] I = aggro.get(attackerM);
if(I==null)
{
I=new int[]{0};
aggro.put(attackerM, I);
}
I[0]+=amt;
final MOB curVictim=hostM.getVictim();
if((curVictim==attackerM)
||(curVictim==null)
||(!aggro.containsKey(curVictim)))
return;
final int vicAmt=aggro.get(curVictim)[0];
if((I[0]>(vicAmt*1.5))
&&(I[0]>hostM.maxState().getHitPoints()/10)
&&(!attackerM.amDead())
&&(attackerM.isInCombat()))
{
if((hostM.getGroupMembers(new HashSet<MOB>()).contains(attackerM))
||(!CMLib.flags().canBeSeenBy(attackerM, hostM)))
I[0]=0;
else
{
hostM.setVictim(attackerM);
for(final MOB M : aggro.keySet())
if(M!=attackerM)
{
final int[] set=aggro.get(M);
set[0]=set[0]/2;
}
}
}
}
}
@Override
public void executeMsg(final Environmental host, final CMMsg msg)
{
if(host instanceof MOB)
{
final MOB mob=(MOB)host;
if(mob.isInCombat())
{
final MOB victim=mob.getVictim();
if (victim == null)
{
}
else
if((msg.targetMinor()==CMMsg.TYP_DAMAGE)
&&(msg.value()>0)
&&(msg.source()!=mob))
{
if(((msg.tool()==null)||(msg.tool() instanceof Item))
&&(msg.target()==mob)
&&(msg.source()==mob.getVictim()))
physicalDamageTaken+=msg.value();
if(msg.target()==host)
adjustAggro(mob,msg.source(),msg.value()*2);
else
{
if((victim==msg.source())
||(msg.source().getGroupMembers(new HashSet<MOB>()).contains(victim)))
adjustAggro(mob,msg.source(),msg.value());
}
}
else
if((msg.targetMinor()==CMMsg.TYP_HEALING)&&(msg.value()>0)
&&(msg.source()!=mob)
&&(msg.target()!=mob))
{
if((msg.target()==victim)
||(msg.source().getGroupMembers(new HashSet<MOB>()).contains(victim)))
adjustAggro(mob,msg.source(),msg.value()*3);
}
else
if((msg.target()==victim)
&&(msg.source()!=host)
&&(msg.tool() instanceof Ability)
&&(CMath.bset(((Ability)msg.tool()).flags(), Ability.FLAG_AGGROFYING))
&&(msg.sourceMinor()!=CMMsg.TYP_TEACH))
adjustAggro(mob,msg.source(),((Ability)msg.tool()).adjustedLevel(msg.source(), 0)*2);
else
if((msg.sourceMinor()==CMMsg.TYP_CAST_SPELL)
&&(!msg.sourceMajor(CMMsg.MASK_ALWAYS))
&&(msg.source()!=host)
&&(msg.tool() instanceof Ability)
&&((((Ability)msg.tool()).classificationCode()&Ability.ALL_ACODES)!=Ability.ACODE_SONG)
&&(msg.source().isInCombat()))
{
if((msg.source()==victim)
||(msg.source().getGroupMembers(new HashSet<MOB>()).contains(victim)))
{
int level=CMLib.ableMapper().qualifyingLevel(msg.source(),(Ability)msg.tool());
if(level<=0)
level=CMLib.ableMapper().lowestQualifyingLevel(msg.tool().ID());
if(level>0)
adjustAggro(mob,msg.source(),level);
}
}
}
}
super.executeMsg(host,msg);
}
@Override
public void startBehavior(final PhysicalAgent forMe)
{
super.startBehavior(forMe);
skillsNever=null;
wandUseCheck[0]=false;
proficient=false;
final Vector<String> V=CMParms.parse(getParms());
String s=null;
Ability A=null;
for(int v=0;v<V.size();v++)
{
s=V.elementAt(v);
final String ls=s.toLowerCase();
if(s.equalsIgnoreCase("proficient"))
proficient=true;
else
if(ls.startsWith("min")||ls.startsWith("max")||ls.startsWith("chance"))
continue;
else
if(s.equalsIgnoreCase("nostat")||s.equalsIgnoreCase("nostats"))
noStat=true;
else
if(s.equalsIgnoreCase("noCombatStat")||s.equalsIgnoreCase("noCombatStats"))
noCombatStat=true;
else
if((s.startsWith("-"))
&&((A=CMClass.getAbility(s.substring(1)))!=null))
{
if(skillsNever==null)
skillsNever=new Vector<String>();
skillsNever.add(A.ID());
}
else
if((s.startsWith("+"))
&&((A=CMClass.getAbility(s.substring(1)))!=null))
{
if(skillsAlways==null)
skillsAlways=new Vector<String>();
skillsAlways.add(A.ID());
}
}
if(skillsNever instanceof Vector)
((Vector<?>)skillsNever).trimToSize();
if(skillsAlways instanceof Vector)
((Vector<?>)skillsAlways).trimToSize();
}
protected boolean isRightCombatAbilities(final MOB mob)
{
// insures we only try this once!
Behavior B;
for(final Enumeration<Behavior> e=mob.behaviors();e.hasMoreElements();)
{
B=e.nextElement();
if((B==null)||(B==this))
return true;
else
if(B instanceof CombatAbilities)
return false;
}
return true;
}
protected Ability useSkill(final MOB mob, final MOB victim, final MOB leader) throws CMException
{
int tries=0;
Ability tryA=null;
// now find a skill to use
Ability A=null;
MOB target = null;
int victimQuality=Ability.QUALITY_INDIFFERENT;
int selfQuality=Ability.QUALITY_INDIFFERENT;
int leaderQuality=Ability.QUALITY_INDIFFERENT;
while((tryA==null)&&((++tries)<100)&&(mob.numAllAbilities()>0))
{
if((combatMode==COMBAT_ONLYALWAYS)&&(this.skillsAlways!=null)&&(this.skillsAlways.size()>0))
A=mob.fetchAbility(skillsAlways.get(CMLib.dice().roll(1,skillsAlways.size(),-1)));
else
A=mob.fetchRandomAbility();
if((A==null)
||(A.isAutoInvoked())
||(A.triggerStrings()==null)
||(A.triggerStrings().length==0)
||((skillsAlways!=null)&&(!skillsAlways.contains(A.ID())))
||((skillsNever!=null)&&(skillsNever.contains(A.ID()))))
continue;
victimQuality=(victim!=null)?A.castingQuality(mob,victim):Ability.QUALITY_INDIFFERENT;
selfQuality=A.castingQuality(mob,mob);
leaderQuality=((mob==leader)||(leader==null))?Ability.QUALITY_INDIFFERENT:A.castingQuality(mob,leader);
if(victimQuality==Ability.QUALITY_MALICIOUS)
{
switch(combatMode)
{
case COMBAT_RANDOM:
case COMBAT_ONLYALWAYS:
tryA=A;
break;
case COMBAT_DEFENSIVE:
if(CMLib.dice().rollPercentage()<=5)
tryA=A;
break;
case COMBAT_OFFENSIVE:
tryA=A;
break;
case COMBAT_MIXEDOFFENSIVE:
if(CMLib.dice().rollPercentage()<=75)
tryA=A;
break;
case COMBAT_MIXEDDEFENSIVE:
if(CMLib.dice().rollPercentage()<=25)
tryA=A;
break;
}
}
else
if((selfQuality==Ability.QUALITY_BENEFICIAL_SELF)
||(leaderQuality==Ability.QUALITY_BENEFICIAL_OTHERS))
{
switch(combatMode)
{
case COMBAT_RANDOM:
case COMBAT_ONLYALWAYS:
tryA=A;
break;
case COMBAT_DEFENSIVE:
tryA=A;
break;
case COMBAT_OFFENSIVE:
if(CMLib.dice().rollPercentage()<=5)
tryA=A;
break;
case COMBAT_MIXEDOFFENSIVE:
if(CMLib.dice().rollPercentage()<=25)
tryA=A;
break;
case COMBAT_MIXEDDEFENSIVE:
if(CMLib.dice().rollPercentage()<=75)
tryA=A;
break;
}
}
target=victim;
if(selfQuality==Ability.QUALITY_BENEFICIAL_SELF)
target=mob;
else
if(leaderQuality==Ability.QUALITY_BENEFICIAL_OTHERS)
target=((leader==null)||(mob.location()!=leader.location()))?mob:leader;
if((target != null) && (tryA != null) && (target.fetchEffect(tryA.ID())!=null))
tryA = null;
}
if(tryA!=null)
{
if(CMath.bset(tryA.usageType(),Ability.USAGE_MANA))
{
if((Math.random()>CMath.div(mob.curState().getMana(), mob.maxState().getMana()))
||(mob.curState().getMana() < tryA.usageCost(mob,false)[0]))
{
if((CMLib.dice().rollPercentage()>30)
||(CMProps.getIntVar(CMProps.Int.MANACONSUMETIME)<=0)
||((mob.amFollowing()!=null)&&(!mob.amFollowing().isMonster())))
throw new CMException("Not enough mana");
mob.curState().adjMana(tryA.usageCost(mob,false)[0],mob.maxState());
}
mob.curState().adjMana(5,mob.maxState());
}
if(CMath.bset(tryA.usageType(),Ability.USAGE_MOVEMENT))
{
if((Math.random()>CMath.div(mob.curState().getMovement(),mob.maxState().getMovement()))
||(mob.curState().getMovement()<tryA.usageCost(mob,false)[1]))
throw new CMException("Not enough movement");
mob.curState().adjMovement(5,mob.maxState());
}
if(CMath.bset(tryA.usageType(),Ability.USAGE_HITPOINTS))
{
if((Math.random()>CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()))
||(mob.curState().getHitPoints()<tryA.usageCost(mob,false)[2]))
throw new CMException("Not enough hp");
}
if(proficient)
tryA.setProficiency(100);
else
{
final int qualLevel=CMLib.ableMapper().qualifyingLevel(mob,tryA);
if(qualLevel<=0)
tryA.setProficiency(75);
else
{
int levelDiff=mob.basePhyStats().level()-qualLevel;
if((levelDiff>50)||(levelDiff<0))
levelDiff=50;
tryA.setProficiency(50+levelDiff);
}
}
if(target==null)
return null;
boolean skillUsed=tryA.invoke(mob,new XVector<String>(target.name()),null,false,0);
if((combatMode==COMBAT_ONLYALWAYS)&&(!skillUsed))
{
int retries=0;
while((++retries<10)&&(!skillUsed))
skillUsed=tryA.invoke(mob,new XVector<String>(target.name()),null,false,0);
}
if(skillUsed)
{
skillUsed=true;
if(lastSpell!=null)
lastSpell=tryA.ID();
}
else
{
if(lastSpell!=null)
lastSpell="!"+tryA.ID();
if(record!=null)
record.append("!");
}
if(record!=null)
record.append(tryA.ID()).append("; ");
return skillUsed?tryA:null;
}
return null;
}
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
super.tick(ticking,tickID);
if(ticking==null)
return true;
if(tickID!=Tickable.TICKID_MOB)
{
Log.errOut("CombatAbilities",ticking.name()+" wants to fight?!");
return true;
}
final MOB mob=(MOB)ticking;
if(!mob.isInCombat())
{
if(aggro!=null)
{
synchronized(aggro)
{
aggro=null;
}
}
if((preCastSet < Integer.MAX_VALUE) && (preCastSet >0) && ((--preCastDown)<=0))
{
if(!canActAtAll(mob))
return true;
preCastDown=preCastSet;
if(!isRightCombatAbilities(mob))
return true;
try
{
useSkill(mob,null,null);
}
catch(final CMException cme)
{
}
}
return true;
}
MOB victim=mob.getVictim();
if(victim==null)
return true;
if(!canActAtAll(mob))
return true;
// insures we only try this once!
if(!isRightCombatAbilities(mob))
return true;
if(!super.canAct(ticking, tickID))
return true;
final Room R=mob.location();
if((lastSpell!=null)&&(lastSpell.length()>0))
lastSpell="";
if(!wandUseCheck[0])
{
wandUseCheck[0]=true;
final Ability wandUse=mob.fetchAbility("Skill_WandUse");
wandUseCheck[1]=false;
if(wandUse!=null)
{
wandUseCheck[1]=true;
wandUse.setProficiency(100);
wandUse.setInvoker(mob);
}
}
boolean rebuildSet=false;
final int rtt=mob.rangeToTarget();
if((weaponSet.weapon==null)||(weaponSet.weapon.owner()!=mob)
||(weaponSet.weapon.amDestroyed())
||(weaponSet.weapon.amWearingAt(Wearable.IN_INVENTORY))
||(weaponSet.weapon.minRange()>rtt)
||(weaponSet.weapon.maxRange()<rtt))
rebuildSet=true;
if((weaponSet.wand!=null)
&&((weaponSet.wand.owner()!=mob)||(weaponSet.wand.amDestroyed())||(weaponSet.wand.amWearingAt(Wearable.IN_INVENTORY))))
rebuildSet=true;
if((weaponSet.offHandWand!=null)
&&((weaponSet.offHandWand.owner()!=mob)||(weaponSet.offHandWand.amDestroyed())||(!weaponSet.offHandWand.amWearingAt(Wearable.IN_INVENTORY))))
rebuildSet=true;
if(rebuildSet)
{
weaponSet.weapon=null;
weaponSet.wand=null;
weaponSet.offHandWand=null;
Item newWeapon=null;
for(final Enumeration<Item> i=mob.items();i.hasMoreElements();)
{
final Item I=i.nextElement();
if(I instanceof Wand)
{
if(!I.amWearingAt(Wearable.IN_INVENTORY))
weaponSet.wand=I;
else
weaponSet.offHandWand=I;
}
if(I instanceof Weapon)
{
if((((Weapon)I).minRange()<=rtt)&&(((Weapon)I).maxRange()>=rtt))
{
if(I.amWearingAt(Wearable.WORN_WIELD))
weaponSet.weapon=I;
else
if(((newWeapon==null)&&(weaponSet.weapon==null))
||(I.amWearingAt(Wearable.WORN_HELD)))
newWeapon=I;
}
}
}
// first look for an appropriate weapon to weild
if((weaponSet.weapon==null)&&((--chkDown)<=0))
{
if((newWeapon==null)&&(R!=null))
{
final List<Item> choices=new ArrayList<Item>(1);
for(final Enumeration<Item> i=R.items();i.hasMoreElements();)
{
final Item I=i.nextElement();
if((!(I instanceof Weapon))
||(((Weapon)I).minRange()>rtt)
||(((Weapon)I).maxRange()<rtt)
||(I.container()!=null)
||(!CMLib.flags().isGettable(I))
||(I.phyStats().level()>mob.phyStats().level()))
continue;
choices.add(I);
}
final Item I=(choices.size()==0)?null:(Item)choices.get(CMLib.dice().roll(1,choices.size(),-1));
if(I!=null)
{
CMLib.commands().forceInternalCommand(mob,"GET",I);
if(mob.isMine(I))
newWeapon=I;
}
}
if(newWeapon!=null)
{
CMLib.commands().forceInternalCommand(mob,"WIELD",newWeapon);
}
chkDown=5;
}
}
// next deal with aggro changes
if(aggro!=null)
{
synchronized(aggro)
{
int winAmt=0;
MOB winMOB = null;
int vicAmt=0;
final int minAmt=mob.maxState().getHitPoints()/10;
if(aggro.containsKey(victim))
vicAmt = aggro.get(victim)[0];
int[] amt = null;
for(final MOB M : aggro.keySet())
{
amt = aggro.get(M);
if((amt[0]>winAmt)
&&(CMLib.flags().canBeSeenBy(M,mob)))
{
winAmt=amt[0];
winMOB=M;
}
}
if((winAmt>minAmt)
&&(winAmt>(vicAmt+(vicAmt/2)))
&&(winMOB!=null)
&&(!winMOB.amDead())
&&(winMOB.isInCombat())
&&(!mob.getGroupMembers(new HashSet<MOB>()).contains(winMOB)))
{
mob.setVictim(winMOB);
victim=mob.getVictim();
aggro.clear();
}
}
}
if(victim==null)
return true;
final MOB leader=mob.amFollowing();
boolean skillUsed=false;
try
{
skillUsed=useSkill(mob, victim, leader)!=null;
}
catch (final CMException cme)
{
return true;
}
Ability A=null;
// if a skill use failed, take a stab at wanding
if((!skillUsed)
&&(wandUseCheck[1])
&&(victim.location()!=null)
&&(!victim.amDead())
&&((weaponSet.wand!=null)||(weaponSet.offHandWand!=null)))
{
if((weaponSet.wand==null)&&(weaponSet.offHandWand!=null)&&(weaponSet.offHandWand.canWear(mob,Wearable.WORN_HELD)))
{
final Vector<String> V=new Vector<String>();
V.addElement("hold");
V.addElement(weaponSet.offHandWand.name());
mob.doCommand(V,MUDCmdProcessor.METAFLAG_FORCED);
}
else
if(weaponSet.wand!=null)
{
A=((Wand)weaponSet.wand).getSpell();
if(A!=null)
{
final MOB target;
if(A.castingQuality(mob,mob)==Ability.QUALITY_BENEFICIAL_SELF)
target=mob;
else
if(A.castingQuality(mob,victim)==Ability.QUALITY_MALICIOUS)
target=victim;
else
if(((mob!=leader)&&(leader!=null))&&(A.castingQuality(mob,leader)==Ability.QUALITY_BENEFICIAL_OTHERS))
target=((mob.location()!=leader.location()))?mob:leader;
else
target=null;
if(target!=null)
{
final Vector<String> V=new Vector<String>();
V.addElement("sayto");
V.addElement(target.name());
V.addElement(((Wand)weaponSet.wand).magicWord());
mob.doCommand(V,MUDCmdProcessor.METAFLAG_FORCED);
}
}
}
}
return true;
}
protected static String[] CODES=null;
@Override
public String[] getStatCodes()
{
if(CombatAbilities.CODES==null)
{
final String[] superCodes=super.getStatCodes();
CODES=new String[superCodes.length+8];
for(int c=0;c<superCodes.length;c++)
CODES[c]=superCodes[c];
CODES[CODES.length-8]="RECORD";
CODES[CODES.length-7]="PROF";
CODES[CODES.length-6]="LASTSPELL";
CODES[CODES.length-5]="PRECAST";
CODES[CODES.length-4]="PHYSDAMTAKEN";
CODES[CODES.length-3]="SKILLSALWAYS";
CODES[CODES.length-2]="SKILLSNEVER";
CODES[CODES.length-1]="COMBATMODE";
}
return CODES;
}
@Override
protected int getCodeNum(final String code)
{
final String[] CODES=getStatCodes();
for(int i=0;i<CODES.length;i++)
{
if(code.equalsIgnoreCase(CODES[i]))
return i;
}
return -1;
}
@Override
public String getStat(final String code)
{
int x=getCodeNum(code);
if(x<super.getStatCodes().length)
return super.getStat(code);
x=x-super.getStatCodes().length;
switch(x)
{
case 0:
return (record == null) ? "" : record.toString();
case 1:
return Boolean.toString(proficient);
case 2:
return lastSpell != null ? lastSpell : "";
case 3:
return Integer.toString(preCastSet);
case 4:
return Integer.toString(physicalDamageTaken);
case 5:
return (skillsAlways == null) ? "" : CMParms.toSemicolonListString(skillsAlways);
case 6:
return (skillsAlways == null) ? "" : CMParms.toSemicolonListString(skillsNever);
case 7:
return Integer.toString(combatMode);
}
return "";
}
@Override
public void setStat(final String code, final String val)
{
int x=getCodeNum(code);
if(x<super.getStatCodes().length)
super.setStat(code,val);
x=x-super.getStatCodes().length;
switch(x)
{
case 0:
if(val.length()==0)
record=null;
else
record=new StringBuffer(val.trim());
break;
case 1:
proficient=CMath.s_bool(val);
break;
case 2:
lastSpell=val;
break;
case 3:
preCastSet=CMath.s_int(val);
preCastDown=CMath.s_int(val);
break;
case 4:
physicalDamageTaken=CMath.s_int(val);
break;
case 5:
skillsAlways=CMParms.parseSemicolons(val,true);
if(skillsAlways.size()==0)
skillsAlways=null;
break;
case 6:
skillsNever=CMParms.parseSemicolons(val,true);
if(skillsNever.size()==0)
skillsNever=null;
break;
case 7:
if(CMath.isInteger(val))
combatMode=CMath.s_int(val);
else
combatMode=CMParms.indexOf(names,val.toUpperCase().trim());
break;
}
}
}