package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2001-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Goblin extends StdRace { @Override public String ID() { return "Goblin"; } private final static String localizedStaticName = CMLib.lang().L("Goblin"); @Override public String name() { return localizedStaticName; } @Override public int shortestMale() { return 45; } @Override public int shortestFemale() { return 40; } @Override public int heightVariance() { return 6; } @Override public int lightestWeight() { return 70; } @Override public int weightVariance() { return 50; } @Override public long forbiddenWornBits() { return 0; } private final static String localizedStaticRacialCat = CMLib.lang().L("Goblinoid"); @Override public String racialCategory() { return localizedStaticRacialCat; } private final String[] culturalAbilityNames = { "Goblinese", "Orcish", "Mining", "Excavation" }; private final int[] culturalAbilityProficiencies= { 100, 50, 75, 25 }; private final int[] culturalAbilityLevels = { 0, 0, 0, 5 }; private final boolean[] culturalAbilityGains = { true, true, true, true }; @Override public String[] culturalAbilityNames() { return culturalAbilityNames; } @Override public int[] culturalAbilityProficiencies() { return culturalAbilityProficiencies; } @Override protected int[] culturalAbilityLevels() { return culturalAbilityLevels; } @Override protected boolean[] culturalAbilityAutoGains() { return culturalAbilityGains; } // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 }; @Override public int[] bodyMask() { return parts; } private final int[] agingChart = { 0, 1, 2, 12, 21, 34, 52, 57, 63 }; @Override public int[] getAgingChart() { return agingChart; } private static Vector<RawMaterial> resources = new Vector<RawMaterial>(); @Override public int availabilityCode() { return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK; } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED); } @Override public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats) { super.affectCharStats(affectedMOB, affectableStats); if(affectedMOB.isMonster()) { affectableStats.setRacialStat(CharStats.STAT_DEXTERITY,12); affectableStats.setRacialStat(CharStats.STAT_STRENGTH,6); affectableStats.setRacialStat(CharStats.STAT_WISDOM,8); affectableStats.setRacialStat(CharStats.STAT_CHARISMA,9); } else { affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+2); affectableStats.setStat(CharStats.STAT_MAX_DEXTERITY_ADJ,affectableStats.getStat(CharStats.STAT_MAX_DEXTERITY_ADJ)+2); affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)-1); affectableStats.setStat(CharStats.STAT_MAX_STRENGTH_ADJ,affectableStats.getStat(CharStats.STAT_MAX_STRENGTH_ADJ)-1); affectableStats.setStat(CharStats.STAT_CHARISMA,affectableStats.getStat(CharStats.STAT_CHARISMA)-1); affectableStats.setStat(CharStats.STAT_MAX_CHARISMA_ADJ,affectableStats.getStat(CharStats.STAT_MAX_CHARISMA_ADJ)-1); affectableStats.setStat(CharStats.STAT_WISDOM,affectableStats.getStat(CharStats.STAT_WISDOM)-1); affectableStats.setStat(CharStats.STAT_MAX_WISDOM_ADJ,affectableStats.getStat(CharStats.STAT_MAX_WISDOM_ADJ)-1); affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)+1); affectableStats.setStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ,affectableStats.getStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ)+1); } } @Override public Weapon myNaturalWeapon() { if(naturalWeapon==null) { naturalWeapon=CMClass.getWeapon("StdWeapon"); naturalWeapon.setName(L("nasty little claws")); naturalWeapon.setMaterial(RawMaterial.RESOURCE_BONE); naturalWeapon.setUsesRemaining(1000); naturalWeapon.setWeaponDamageType(Weapon.TYPE_SLASHING); } return naturalWeapon; } @Override public String healthText(final MOB viewer, final MOB mob) { final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())); if(pct<.10) return L("^r@x1^r is near a pitiful death!^N",mob.name(viewer)); else if(pct<.20) return L("^r@x1^r is covered in blood.^N",mob.name(viewer)); else if(pct<.30) return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer)); else if(pct<.40) return L("^y@x1^y has numerous bloody wounds and gashes.^N",mob.name(viewer)); else if(pct<.50) return L("^y@x1^y has some bloody wounds and gashes.^N",mob.name(viewer)); else if(pct<.60) return L("^p@x1^p has a few bloody wounds.^N",mob.name(viewer)); else if(pct<.70) return L("^p@x1^p is cut and bruised heavily.^N",mob.name(viewer)); else if(pct<.80) return L("^g@x1^g has some minor cuts and bruises.^N",mob.name(viewer)); else if(pct<.90) return L("^g@x1^g has a few bruises and scratches.^N",mob.name(viewer)); else if(pct<.99) return L("^g@x1^g has a few small bruises.^N",mob.name(viewer)); else return L("^c@x1^c is in perfect health.^N",mob.name(viewer)); } @Override public List<Item> outfit(final MOB myChar) { if(outfitChoices==null) { // Have to, since it requires use of special constructor final Armor s1=CMClass.getArmor("GenShirt"); if(s1 == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); s1.setName(L("a small ratty tunic")); s1.setDisplayText(L("a small ratty tunic is folded neatly here.")); s1.setDescription(L("It is a small ratty abused little shirt.")); s1.text(); outfitChoices.add(s1); final Armor p1=CMClass.getArmor("GenPants"); p1.setName(L("a cotton loincloth")); p1.setDisplayText(L("a cotton loincloth lies here")); p1.setDescription(L("Looks like little more than some rags pinned together at the corners.")); p1.text(); outfitChoices.add(p1); final Armor s3=CMClass.getArmor("GenBelt"); outfitChoices.add(s3); } return outfitChoices; } @Override public List<RawMaterial> myResources() { synchronized(resources) { if(resources.size()==0) { resources.addElement(makeResource (L("a pair of @x1 ears",name().toLowerCase()),RawMaterial.RESOURCE_MEAT)); resources.addElement(makeResource (L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource (L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); } } return resources; } }