/* interface.h */ /* $Id: interface.h,v 1.7 2005/08/08 10:30:11 murrayma Exp $ */ #include "copyright.h" #ifndef __INTERFACE__H #define __INTERFACE__H #include "db.h" #include "externs.h" #include "htab.h" #include "alloc.h" #include "config.h" #include <sys/types.h> #include <sys/time.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #ifdef HAVE_SYS_SELECT_H #include <sys/select.h> #endif #include <event.h> /* these symbols must be defined by the interface */ extern int shutdown_flag; /* if non-zero, interface should shut down */ /* Disconnection reason codes */ #define R_QUIT 1 /* User quit */ #define R_TIMEOUT 2 /* Inactivity timeout */ #define R_BOOT 3 /* Victim of @boot, @toad, or @destroy */ #define R_SOCKDIED 4 /* Other end of socked closed it */ #define R_GOING_DOWN 5 /* Game is going down */ #define R_BADLOGIN 6 /* Too many failed login attempts */ #define R_GAMEDOWN 7 /* Not admitting users now */ #define R_LOGOUT 8 /* Logged out w/o disconnecting */ #define R_GAMEFULL 9 /* Too many players logged in */ /* Logged out command tabel definitions */ #define CMD_QUIT 1 #define CMD_WHO 2 #define CMD_DOING 3 #define CMD_PREFIX 5 #define CMD_SUFFIX 6 #define CMD_LOGOUT 7 #define CMD_SESSION 8 #define CMD_PUEBLOCLIENT 9 #define CMD_MASK 0xff #define CMD_NOxFIX 0x100 extern NAMETAB logout_cmdtable[]; typedef struct cmd_block_hdr CBLKHDR; typedef struct cmd_block CBLK; struct cmd_block { struct cmd_block_hdr { struct cmd_block *nxt; } hdr; char cmd[LBUF_SIZE - sizeof(CBLKHDR)]; }; typedef struct prog_data PROG; struct prog_data { dbref wait_cause; char *wait_regs[MAX_GLOBAL_REGS]; }; #define DOINGLEN 45 #define HUDKEYLEN 21 typedef struct descriptor_data DESC; struct descriptor_data { int descriptor; int flags; int retries_left; int command_count; int timeout; int host_info; char addr[51]; char username[11]; char doing[DOINGLEN]; char hudkey[HUDKEYLEN]; dbref player; char *output_prefix; char *output_suffix; int output_size; int output_tot; int output_lost; int input_size; int input_tot; int input_lost; int chokes; CBLK *input_head; CBLK *input_tail; CBLK *raw_input; char *raw_input_at; time_t connected_at; time_t last_time; int quota; int wait_for_input; /* Used by @prog */ dbref wait_cause; /* Used by @prog */ PROG *program_data; struct sockaddr_in address; /* added 3/6/90 SCG */ struct descriptor_data *hashnext; struct descriptor_data *next; struct descriptor_data **prev; struct event sock_ev; struct bufferevent *sock_buff; }; /* flags in the flag field */ #define DS_CONNECTED 0x0001 /* player is connected */ #define DS_AUTODARK 0x0002 /* Wizard was auto set dark. */ #define DS_PUEBLOCLIENT 0x0004 /* Client is Pueblo-enhanced. */ #define DS_IDENTIFIED 0x0008 extern DESC *descriptor_list; /* from the net interface */ extern void emergency_shutdown(void); extern void shutdownsock(DESC *, int); extern void shovechars(int); extern void set_signals(void); /* from netcommon.c */ extern struct timeval timeval_sub(struct timeval, struct timeval); extern int msec_diff(struct timeval now, struct timeval then); extern struct timeval msec_add(struct timeval, int); extern struct timeval update_quotas(struct timeval, struct timeval); extern void handle_http(DESC *, char *); extern void raw_notify(dbref, const char *); extern void raw_notify_raw(dbref, const char *, char *); extern void raw_notify_newline(dbref); extern void hudinfo_notify(DESC *, const char *, const char *, const char *); extern void clearstrings(DESC *); extern void queue_write(DESC *, char *, int); extern void queue_string(DESC *, const char *); extern void freeqs(DESC *); extern void welcome_user(DESC *); extern void save_command(DESC *, CBLK *); extern void announce_disconnect(dbref, DESC *, const char *); extern int boot_off(dbref, char *); extern int boot_by_port(int, int, char *); extern int fetch_idle(dbref); extern int fetch_connect(dbref); extern void check_idle(void); extern void process_commands(void); extern int site_check(struct in_addr, SITE *); extern void make_ulist(dbref, char *, char **); extern dbref find_connected_name(dbref, char *); /* from hcode/btech/hudinfo.c */ #ifdef HUDINFO_SUPPORT extern void do_hudinfo(DESC *, char *); #endif /* From predicates.c */ #if 0 #define alloc_desc(s) (DESC *)pool_alloc(POOL_DESC,s) #define free_desc(b) pool_free(POOL_DESC,((char **)&(b))) #endif #define DESC_ITER_PLAYER(p,d) \ for (d=(DESC *)rb_find(mudstate.desctree, (void *)p);d;d=d->hashnext) #define DESC_ITER_CONN(d) \ for (d=descriptor_list;(d);d=(d)->next) \ if ((d)->flags & DS_CONNECTED) #define DESC_ITER_ALL(d) \ for (d=descriptor_list;(d);d=(d)->next) #define DESC_SAFEITER_PLAYER(p,d,n) \ for (d=(DESC *)rb_find(mudstate.desctree, (void *)p), \ n=((d!=NULL) ? d->hashnext : NULL); \ d; \ d=n,n=((n!=NULL) ? n->hashnext : NULL)) #define DESC_SAFEITER_CONN(d,n) \ for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \ d; \ d=n,n=((n!=NULL) ? n->next : NULL)) \ if ((d)->flags & DS_CONNECTED) #define DESC_SAFEITER_ALL(d,n) \ for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \ d; \ d=n,n=((n!=NULL) ? n->next : NULL)) #endif