/* p.mine.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Fri Jan 15 15:33:04 CET 1999 from mine.c */ #ifndef _P_MINE_H #define _P_MINE_H /* mine.c */ void add_mine(MAP * map, int x, int y, int dam); void make_mine_explode(MECH * mech, MAP * map, mapobj * o, int x, int y, int reason); void possible_mine_poof(MECH * mech, int reason); void possibly_remove_mines(MECH * mech, int x, int y); void recalculate_minefields(MAP * map); void map_add_mine(dbref player, void *data, char *buffer); void explode_mines(MECH * mech, int chn); void show_mines_in_hex(dbref player, MECH * mech, float range, int x, int y); #endif /* _P_MINE_H */