btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { Komodo }
Reference        { KIM-2 }
Type             { Mech }
Move_Type        { Biped }
Tons             { 45 }
Comment          { Saved by: Charlemagne(#4624) at Wed Feb 16 08:05:04 2000 }
Computer         { 4 }
Radio            { 4 }
Heat_Sinks       { 28 }
Mech_BV          { 1501 }
Max_Speed        { 86.00 }
Jump_Speed       { 53.75 }
Specials         { DoubleHS }
Left_Arm
  Armor            { 14 }
  Internals        { 7 }
    CRIT_1		  { ShoulderOrHip - - 3 }
    CRIT_2		  { UpperActuator - - 3 }
    CRIT_3		  { LowerActuator - - 3 }
    CRIT_4		  { HandOrFootActuator - - 3 }
    CRIT_5		  { IS.Anti-MissileSystem - - 3 }
    CRIT_6		  { IS.MediumLaser - - 3 }
    CRIT_7		  { IS.MediumLaser - - 3 }
    CRIT_8		  { IS.MediumLaser - - 3 }
    CRIT_9		  { IS.MediumLaser - - 3 }
    CRIT_10		  { IS.MediumLaser - - 3 }
    CRIT_11		  { Ammo_IS.Anti-MissileSystem 12 - - }
Right_Arm
  Armor            { 14 }
  Internals        { 7 }
    CRIT_1		  { ShoulderOrHip - - 3 }
    CRIT_2		  { UpperActuator - - 3 }
    CRIT_3		  { LowerActuator - - 3 }
    CRIT_4		  { HandOrFootActuator - - 3 }
    CRIT_5		  { IS.Anti-MissileSystem - - 3 }
    CRIT_6		  { IS.MediumLaser - - 3 }
    CRIT_7		  { IS.MediumLaser - - 3 }
    CRIT_8		  { IS.MediumLaser - - 3 }
    CRIT_9		  { IS.MediumLaser - - 3 }
    CRIT_10		  { IS.MediumLaser - - 3 }
    CRIT_11		  { Ammo_IS.Anti-MissileSystem 12 - - }
Left_Torso
  Armor            { 12 }
  Internals        { 11 }
  Rear             { 4 }
    CRIT_1-3		  { Engine - - 3 }
    CRIT_4-12		  { HeatSink - - 3 }
Right_Torso
  Armor            { 12 }
  Internals        { 11 }
  Rear             { 4 }
    CRIT_1-3		  { Engine - - 3 }
    CRIT_4-9		  { HeatSink - - 3 }
    CRIT_10-11		  { Ecm - - 3 }
Center_Torso
  Armor            { 13 }
  Internals        { 14 }
  Rear             { 6 }
    CRIT_1-3		  { Engine - - 3 }
    CRIT_4-7		  { Gyro - - 3 }
    CRIT_8-10		  { Engine - - 3 }
    CRIT_11		  { JumpJet - - 3 }
Left_Leg
  Armor            { 16 }
  Internals        { 11 }
    CRIT_1		  { ShoulderOrHip - - 3 }
    CRIT_2		  { UpperActuator - - 3 }
    CRIT_3		  { LowerActuator - - 3 }
    CRIT_4		  { HandOrFootActuator - - 3 }
    CRIT_5-6		  { JumpJet - - 3 }
Right_Leg
  Armor            { 16 }
  Internals        { 11 }
    CRIT_1		  { ShoulderOrHip - - 3 }
    CRIT_2		  { UpperActuator - - 3 }
    CRIT_3		  { LowerActuator - - 3 }
    CRIT_4		  { HandOrFootActuator - - 3 }
    CRIT_5-6		  { JumpJet - - 3 }
Head
  Armor            { 9 }
  Internals        { 3 }
    CRIT_1		  { LifeSupport - - 3 }
    CRIT_2		  { Sensors - - 3 }
    CRIT_3		  { Cockpit - - 3 }
    CRIT_4		  { TAG - - 3 }
    CRIT_5		  { Sensors - - 3 }
    CRIT_6		  { LifeSupport - - 3 }