btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { Elemental }
Reference        { Elemental }
Type             { Battlesuit }
Move_Type        { Biped }
Tons             { 1 }
Max_Suits        { 4 }
Max_Speed        { 32.50 }
Jump_Speed       { 32.50 }
InfantrySpecials { Swarm_Attack_Tech Mount_Friends_Tech AntiLeg_Attack_Tech }
Suit_1
  Internals        { 1 }
  Armor            { 10 }
  CRIT_1		  { CL.SmallLaser - - }
  CRIT_2                  { CL.SRM-2 - - }
  CRIT_3                  { Ammo_CL.SRM-2 2 - }
Suit_2
  Internals        { 1 }
  Armor            { 10 }
  CRIT_1		  { CL.SmallLaser - - }
  CRIT_2                  { CL.SRM-2 - - }
  CRIT_3                  { Ammo_CL.SRM-2 2 - }
Suit_3
  Internals        { 1 }
  Armor            { 10 }
  CRIT_1		  { CL.SmallLaser - - }
  CRIT_2                  { CL.SRM-2 - - }
  CRIT_3                  { Ammo_CL.SRM-2 2 - }
Suit_4
  Internals        { 1 }
  Armor            { 10 }
  CRIT_1		  { CL.SmallLaser - - }
  CRIT_2                  { CL.SRM-2 - - }
  CRIT_3                  { Ammo_CL.SRM-2 2 - }
Suit_5
  Internals        { 1 }
  Armor            { 10 }
  CRIT_1		  { CL.SmallLaser - - }
  CRIT_2                  { CL.SRM-2 - - }
  CRIT_3                  { Ammo_CL.SRM-2 2 - }