btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { Maxim }
Reference        { Maxim-Infantry }
Type             { Vehicle }
Move_Type        { Hover }
Tons             { 50 }
Comment          { Saved by: Spectre(#4628) at Thu Jul  5 17:49:25 2001 }
Tac_Range        { 30 }
LRS_Range        { 60 }
Scan_Range       { 30 }
Mech_BV          { 0 }
Cargo_Space      { 12288 }
Max_Suits        { 0 }
Max_Speed        { 129.00 }
Specials         { CargoTech }
Left_Side
  Armor            { 23 }
  Internals        { 5 }
    CRIT_6-12		  { FerroFibrous - - 3 }
Right_Side
  Armor            { 23 }
  Internals        { 5 }
    CRIT_6-12		  { FerroFibrous - - 3 }
Front_Side
  Armor            { 25 }
  Internals        { 5 }
Aft_Side
  Armor            { 16 }
  Internals        { 5 }
Turret
  Armor            { 21 }
  Internals        { 5 }
    CRIT_1		  { IS.StreakSRM-6 - - 3 }
    CRIT_2		  { IS.ERMediumLaser - - 3 }
    CRIT_3		  { IS.ERMediumLaser - - 3 }
    CRIT_4		  { Ammo_IS.StreakSRM-6 15 - - }
    CRIT_5		  { TAG - - 3 }