btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { BlackHawk }
Reference        { BlackHawk-S }
Type             { Mech }
Move_Type        { Biped }
Tons             { 50 }
Heat_Sinks       { 28 }
Max_Speed        { 86.00 }
Jump_Speed       { 53.75 }
Specials         { Clan }
Left_Arm
  Armor            { 16 }
  Internals        { 8 }
    CRIT_1		  { ShoulderOrHip - - }
    CRIT_2		  { UpperActuator - - }
    CRIT_3		  { LowerActuator - - }
    CRIT_4		  { HandOrFootActuator - - }
    CRIT_5		  { CL.MediumPulseLaser - - }
    CRIT_6		  { CL.MediumPulseLaser - - }
    CRIT_7		  { CL.MediumPulseLaser - - }
Right_Arm
  Armor            { 16 }
  Internals        { 8 }
    CRIT_1		  { ShoulderOrHip - - }
    CRIT_2		  { UpperActuator - - }
    CRIT_3		  { LowerActuator - - }
    CRIT_4		  { HandOrFootActuator - - }
    CRIT_5		  { CL.MediumPulseLaser - - }
    CRIT_6		  { CL.MediumPulseLaser - - }
    CRIT_7		  { CL.MediumPulseLaser - - }
Left_Torso
  Armor            { 15 }
  Internals        { 12 }
  Rear             { 8 }
    CRIT_1-2		  { Engine - - }
    CRIT_3-6		  { HeatSink - - }
    CRIT_7		  { CL.MachineGun - - }
    CRIT_8		  { CL.MachineGun - - }
    CRIT_9		  { Ammo_CL.MachineGun 100 Hotload }
Right_Torso
  Armor            { 15 }
  Internals        { 12 }
  Rear             { 8 }
    CRIT_1-2		  { Engine - - }
    CRIT_3-6		  { HeatSink - - }
    CRIT_7		  { CL.MachineGun - - }
    CRIT_8		  { CL.MachineGun - - }
    CRIT_9		  { Ammo_CL.Anti-MissileSystem 24 - - }
Center_Torso
  Armor            { 23 }
  Internals        { 16 }
  Rear             { 8 }
    CRIT_1-3		  { Engine - - }
    CRIT_4-7		  { Gyro - - }
    CRIT_8-10		  { Engine - - }
    CRIT_11		  { JumpJet - - }
    CRIT_12		  { CL.Anti-MissileSystem - - }
Left_Leg
  Armor            { 20 }
  Internals        { 12 }
    CRIT_1		  { ShoulderOrHip - - }
    CRIT_2		  { UpperActuator - - }
    CRIT_3		  { LowerActuator - - }
    CRIT_4		  { HandOrFootActuator - - }
    CRIT_5-6		  { JumpJet - - }
Right_Leg
  Armor            { 20 }
  Internals        { 12 }
    CRIT_1		  { ShoulderOrHip - - }
    CRIT_2		  { UpperActuator - - }
    CRIT_3		  { LowerActuator - - }
    CRIT_4		  { HandOrFootActuator - - }
    CRIT_5-6		  { JumpJet - - }
Head
  Armor            { 9 }
  Internals        { 3 }
    CRIT_1		  { LifeSupport - - }
    CRIT_2		  { Sensors - - }
    CRIT_3		  { Cockpit - - }
    CRIT_4		  { BeagleProbe - - }
    CRIT_5		  { Sensors - - }
    CRIT_6		  { LifeSupport - - }