btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { Schiltron }
Reference        { Schiltron-A }
Type             { Vehicle }
Move_Type        { Wheel }
Tons             { 80 }
Comment          { Saved by: Charlemagne(#4624) at Mon Feb 21 07:14:44 2000 }
Mech_BV          { 1088 }
Max_Speed        { 53.75 }
Specials         { XLEngine_Tech }
Left_Side
  Armor            { 34 }
  Internals        { 8 }
    CRIT_6-12		  { FerroFibrous - - 3 }
Right_Side
  Armor            { 34 }
  Internals        { 8 }
    CRIT_6-12		  { FerroFibrous - - 3 }
Front_Side
  Armor            { 46 }
  Internals        { 8 }
    CRIT_1		  { IS.MRM-40 - - 3 }
    CRIT_2		  { IS.MRM-40 - - 3 }
    CRIT_3-4		  { Ammo_IS.MRM-40 6 - - }
    CRIT_5-8		  { Ammo_IS.MRM-40 6 - - }
Aft_Side
  Armor            { 25 }
  Internals        { 8 }
    CRIT_1		  { C3Master - - 3 }
    CRIT_2		  { Ecm - - 3 }
Turret
  Armor            { 40 }
  Internals        { 8 }
    CRIT_1		  { IS.MediumLaser - - 3 }
    CRIT_2		  { IS.MediumLaser - - 3 }
    CRIT_3		  { IS.SmallLaser - - 3 }
    CRIT_4		  { IS.SmallLaser - - 3 }
    CRIT_5		  { IS.SmallLaser - - 3 }
    CRIT_6		  { IS.SmallLaser - - 3 }
    CRIT_7		  { IS.MRM-10 - - 0 }
    CRIT_8		  { IS.MRM-10 - - 0 }
    CRIT_9-10		  { Ammo_IS.MRM-10 24 - - }