btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { Badger }
Reference        { Badger-E }
Type             { Vehicle }
Move_Type        { Track }
Tons             { 30 }
Comment          { Saved by: Charlemagne(#4624) at Sun Mar  5 02:09:31 2000 }
Mech_BV          { 219 }
Cargo_Space      { 4096 }
Max_Speed        { 96.75 }
Specials         { CargoTech }
Left_Side
  Armor            { 18 }
  Internals        { 3 }
    CRIT_1		  { IS.SmallLaser - - 3 }
Right_Side
  Armor            { 18 }
  Internals        { 3 }
    CRIT_1		  { IS.SmallLaser - - 3 }
Front_Side
  Armor            { 20 }
  Internals        { 3 }
    CRIT_1		  { IS.SmallLaser - - 3 }
Aft_Side
  Armor            { 16 }
  Internals        { 3 }
    CRIT_1		  { IS.SmallLaser - - 3 }
Turret
  Armor            { 6 }
  Internals        { 3 }
    CRIT_1		  { IS.SmallLaser - - 3 }
    CRIT_2		  { IS.SmallLaser - - 3 }
    CRIT_3		  { IS.SmallLaser - - 3 }
    CRIT_4		  { IS.SmallLaser - - 3 }
    CRIT_5		  { IS.SmallLaser - - 3 }
    CRIT_6		  { IS.SmallLaser - - 3 }