btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
/*
   p.glue.hcode.h

   Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
   Protomaker is actually only a wrapper script for cproto, but well.. I like
   fancy headers and stuff :)
   */

/* Generated at Mon Feb 22 14:59:37 CET 1999 from glue.hcode.c */

#ifndef _P_GLUE_HCODE_H
#define _P_GLUE_HCODE_H

/* glue.hcode.c */
int bt_get_attr(char *tbuf, int obj, char *name);
char *silly_atr_get(int id, int flag);
void silly_atr_set(int id, int flag, char *dat);
void bt_set_attr(dbref obj, char *attri, char *value);
void KillText(char **mapt);
void ShowText(char **mapt, dbref player);
float FBOUNDED(float min, float val, float max);
int BOUNDED(int min, int val, int max);
int MAX(int v1, int v2);
int MIN(int v1, int v2);
int silly_parseattributes(char *buffer, char **args, int max);
int mech_parseattributes(char *buffer, char **args, int maxargs);
int proper_parseattributes(char *buffer, char **args, int max);
int proper_explodearguments(char *buffer, char **args, int max);
char *first_parseattribute(char *buffer);

#endif				/* _P_GLUE_HCODE_H */