/* p.ds.bay.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Tue Feb 9 14:31:30 CET 1999 from ds.bay.c */ #ifndef _P_DS_BAY_H #define _P_DS_BAY_H /* ds.bay.c */ void mech_createbays(dbref player, void *data, char *buffer); int Find_DS_Bay_Number(MECH * ds, int dir); int Find_DS_Bay_Dir(MECH * ds, int num); int Find_DS_Bay_In_MechHex(MECH * seer, MECH * ds, int *bayn); void mech_enterbay(dbref player, void *data, char *buffer); int Leave_DS(MAP * map, MECH * mech); #endif /* _P_DS_BAY_H */