/* p.mech.scan.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Tue Feb 9 14:31:35 CET 1999 from mech.scan.c */ #ifndef _P_MECH_SCAN_H #define _P_MECH_SCAN_H /* mech.scan.c */ void mech_scan(dbref player, void *data, char *buffer); void mech_report(dbref player, void *data, char *buffer); void ShowTurretFacing(dbref player, int spaces, MECH * mech); void PrintReport(dbref player, MECH * mech, MECH * tempMech, float range); void PrintEnemyStatus(dbref player, MECH * mymech, MECH * mech, float range, int opt); void mech_bearing(dbref player, void *data, char *buffer); void mech_range(dbref player, void *data, char *buffer); void PrintEnemyWeaponStatus(MECH * mech, dbref player); void mech_sight(dbref player, void *data, char *buffer); void mech_view(dbref player, void *data, char *buffer); #endif /* _P_MECH_SCAN_H */