btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name             { Puma }
Reference        { PUMA }
Type             { Vehicle }
Move_Type        { Track }
Tons             { 95 }
Comment          { Saved by: Spectre(#4628) at Mon Jan 14 09:41:36 2002 }
Heat_Sinks       { 19 }
Mech_BV          { 936 }
Cargo_Space      { 0 }
Max_Suits        { 0 }
Max_Speed        { 53.75 }
Left_Side
  Armor            { 34 }
  Internals        { 10 }
    CRIT_1		  { IS.LRM-20 - - 3 }
    CRIT_2		  { Ammo_IS.LRM-20 6 - - }
Right_Side
  Armor            { 34 }
  Internals        { 10 }
    CRIT_1		  { IS.LRM-20 - - 3 }
    CRIT_2		  { Ammo_IS.LRM-20 6 - - }
Front_Side
  Armor            { 50 }
  Internals        { 10 }
    CRIT_1		  { IS.MediumLaser - - 3 }
    CRIT_2		  { IS.MediumLaser - - 3 }
    CRIT_3		  { IS.SRM-4 - - 3 }
    CRIT_4		  { Ammo_IS.SRM-4 25 - - }
Aft_Side
  Armor            { 24 }
  Internals        { 10 }
    CRIT_1		  { IS.Flamer - - 3 }
    CRIT_2		  { IS.SmallLaser - - 3 }
Turret
  Armor            { 50 }
  Internals        { 10 }
    CRIT_1		  { IS.PPC - - 3 }