/* p.pcombat.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Fri Jan 15 15:33:04 CET 1999 from pcombat.c */ #ifndef _P_PCOMBAT_H #define _P_PCOMBAT_H /* pcombat.c */ int pc_to_dam_conversion(MECH * target, int weapindx, int dam); int dam_to_pc_conversion(MECH * target, int weapindx, int dam); int armor_effect(MECH * wounded, int cause, int hitloc, int intDamage, int id); #endif /* _P_PCOMBAT_H */