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btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
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btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
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btmux/src/.svn/prop-base/
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btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
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/*
   p.mech.partnames.h

   Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
   Protomaker is actually only a wrapper script for cproto, but well.. I like
   fancy headers and stuff :)
   */

/* Generated at Fri Jan 15 15:32:53 CET 1999 from mech.partnames.c */

#ifndef _P_MECH_PARTNAMES_H
#define _P_MECH_PARTNAMES_H

/* mech.partnames.c */
void list_phashstats(dbref player);
void initialize_partname_tables(void);
char *get_parts_short_name(int i, int b);
char *get_parts_long_name(int i, int b);
char *get_parts_vlong_name(int i, int b);
int find_matching_vlong_part(char *wc, int *ind, int *id, int *brand);
int find_matching_long_part(char *wc, int *i, int *id, int *brand);
int find_matching_short_part(char *wc, int *ind, int *id, int *brand);
void ListForms(dbref player, void *data, char *buffer);
char *partname_func(int index, int size);
#endif				/* _P_MECH_PARTNAMES_H */