/* p.mech.ood.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Fri Jan 15 15:32:52 CET 1999 from mech.ood.c */ #ifndef _P_MECH_OOD_H #define _P_MECH_OOD_H /* mech.ood.c */ void mech_ood_damage(MECH * wounded, MECH * attacker, int damage); void mech_ood_event(MUXEVENT * e); void initiate_ood(dbref player, MECH * mech, char *buffer); #endif /* _P_MECH_OOD_H */