/* p.mech.hitloc.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Tue Feb 9 14:31:33 CET 1999 from mech.hitloc.c */ #ifndef _P_MECH_HITLOC_H #define _P_MECH_HITLOC_H /* mech.hitloc.c */ int FindPunchLocation(int hitGroup); int FindKickLocation(int hitGroup); int get_bsuit_hitloc(MECH * mech); int TransferTarget(MECH * mech, int hitloc); int FindSwarmHitLocation(int *iscritical, int *isrear); int crittable(MECH * m, int loc, int tres); int FindHitLocation(MECH * mech, int hitGroup, int *iscritical, int *isrear); int FindFasaHitLocation(MECH * mech, int hitGroup, int *iscritical, int *isrear); void DoMotiveSystemHit(MECH * mech, int wRollMod); int FindAdvFasaVehicleHitLocation(MECH * mech, int hitGroup, int *iscritical, int *isrear); int findNARCHitLoc(MECH * mech, MECH * hitMech, int *tIsRearHit); int FindTargetHitLoc(MECH * mech, MECH * target, int *isrear, int *iscritical); int FindTCHitLoc(MECH * mech, MECH * target, int *isrear, int *iscritical); int FindAimHitLoc(MECH * mech, MECH * target, int *isrear, int *iscritical); int FindAreaHitGroup(MECH * mech, MECH * target); #endif /* _P_MECH_HITLOC_H */