btmux/autom4te.cache/
btmux/doc/.svn/
btmux/event/.svn/
btmux/game/.svn/
btmux/game/bin/.svn/
btmux/game/data/.svn/
btmux/game/logs/.svn/
btmux/game/maps/
btmux/game/maps/.svn/
btmux/game/maps/.svn/prop-base/
btmux/game/maps/.svn/props/
btmux/game/maps/.svn/text-base/
btmux/game/maps/.svn/wcprops/
btmux/game/mechs/
btmux/game/mechs/.svn/
btmux/game/mechs/.svn/prop-base/
btmux/game/mechs/.svn/props/
btmux/game/mechs/.svn/text-base/
btmux/game/mechs/.svn/wcprops/
btmux/game/text/.svn/
btmux/include/.svn/
btmux/misc/
btmux/misc/.svn/
btmux/misc/.svn/prop-base/
btmux/misc/.svn/props/
btmux/misc/.svn/text-base/
btmux/misc/.svn/wcprops/
btmux/python/
btmux/python/.svn/
btmux/python/.svn/prop-base/
btmux/python/.svn/props/
btmux/python/.svn/text-base/
btmux/python/.svn/wcprops/
btmux/src/.svn/prop-base/
btmux/src/.svn/props/
btmux/src/.svn/text-base/
btmux/src/.svn/wcprops/
btmux/src/hcode/.svn/
btmux/src/hcode/btech/
btmux/src/hcode/btech/.svn/
btmux/src/hcode/btech/.svn/prop-base/
btmux/src/hcode/btech/.svn/props/
btmux/src/hcode/btech/.svn/text-base/
btmux/src/hcode/btech/.svn/wcprops/
btmux/src/hcode/include/.svn/
Name		 { Huitzilopochtli } 
Reference        { Huey }
Type             { Vehicle }
Move_Type        { Track }
Tons             { 85 }
Max_Speed        { 32.25 }
Specials	 { ICEEngine_Tech }
Left_Side
  Armor            { 18 }
  Internals        { 9 }
    CRIT_1		  { CL.MachineGun - - }
Right_Side
  Armor            { 18 }
  Internals        { 9 }
    CRIT_1		  { CL.MachineGun - - }
Front_Side
  Armor            { 20 }
  Internals        { 9 }
    CRIT_1		  { CL.UltraAC/5 - - }
    CRIT_2		  { CL.UltraAC/5 - - }
    CRIT_3-4		  { Ammo_CL.UltraAC/5 20 - }
    CRIT_5		  { Ammo_CL.MachineGun 100 Hotload }
    CRIT_6		  { CL.ArrowIVSystem - - }
    CRIT_7		  { CL.ArrowIVSystem - - }
    CRIT_8-11		  { Ammo_CL.ArrowIVSystem 5 - }
    CRIT_12		  { Ecm }
Aft_Side
  Armor            { 16 }
  Internals        { 9 }
Turret
  Armor            { 16 }
  Internals        { 9 }
    CRIT_1		  { CL.MediumPulseLaser - - }
    CRIT_2		  { CL.MediumPulseLaser - - }
    CRIT_3		  { CL.ERSmallLaser - - }