/* * non-VRT recycle times */ #define VRT_CL_AC10 30 /* CL.AC/10 */ #define VRT_CL_AC2 30 /* CL.AC/2 */ #define VRT_CL_AC20 30 /* CL.AC/20 */ #define VRT_CL_AC5 30 /* CL.AC/5 */ #define VRT_CL_APOD 30 /* CL.A-Pod */ #define VRT_CL_AMS 10 /* CL.Anti-MissileSystem */ #define VRT_CL_ARROWIV 60 /* CL.ArrowIVSystem */ #define VRT_CL_GR 30 /* CL.GaussRifle */ #define VRT_CL_LBX10 30 /* CL.LB10-XAC */ #define VRT_CL_LBX2 30 /* CL.LB2-XAC */ #define VRT_CL_LBX20 30 /* CL.LB20-XAC */ #define VRT_CL_LBX5 30 /* CL.LB5-XAC */ #define VRT_CL_LRM10 30 /* CL.LRM-10 */ #define VRT_CL_LRM15 30 /* CL.LRM-15 */ #define VRT_CL_LRM20 30 /* CL.LRM-20 */ #define VRT_CL_LRM5 30 /* CL.LRM-5 */ #define VRT_CL_MG 30 /* CL.MachineGun */ #define VRT_CL_NARC 30 /* CL.NarcBeacon */ #define VRT_CL_SRM2 30 /* CL.SRM-2 */ #define VRT_CL_SRM4 30 /* CL.SRM-4 */ #define VRT_CL_SRM6 30 /* CL.SRM-6 */ #define VRT_CL_SSRM2 30 /* CL.StreakSRM-2 */ #define VRT_CL_SSRM4 30 /* CL.StreakSRM-4 */ #define VRT_CL_SSRM6 30 /* CL.StreakSRM-6 */ #define VRT_CL_UAC10 30 /* CL.UltraAC/10 */ #define VRT_CL_UAC2 30 /* CL.UltraAC/2 */ #define VRT_CL_UAC20 30 /* CL.UltraAC/20 */ #define VRT_CL_UAC5 30 /* CL.UltraAC/5 */ #define VRT_IS_AC10 30 /* IS.AC/10 */ #define VRT_IS_AC2 30 /* IS.AC/2 */ #define VRT_IS_AC20 30 /* IS.AC/20 */ #define VRT_IS_AC5 30 /* IS.AC/5 */ #define VRT_IS_AMS 10 /* IS.Anti-MissileSystem */ #define VRT_IS_ARROWIV 60 /* IS.ArrowIVSystem */ #define VRT_IS_GR 30 /* IS.GaussRifle */ #define VRT_IS_LBX10 30 /* IS.LB10-XAC */ #define VRT_IS_LRM10 30 /* IS.LRM-10 */ #define VRT_IS_LRM15 30 /* IS.LRM-15 */ #define VRT_IS_LRM20 30 /* IS.LRM-20 */ #define VRT_IS_LRM5 30 /* IS.LRM-5 */ #define VRT_IS_LONGTOM 60 /* IS.LongTom */ #define VRT_IS_MG 30 /* IS.MachineGun */ #define VRT_IS_NARC 30 /* IS.NarcBeacon */ #define VRT_IS_SRM2 30 /* IS.SRM-2 */ #define VRT_IS_SRM4 30 /* IS.SRM-4 */ #define VRT_IS_SRM6 30 /* IS.SRM-6 */ #define VRT_IS_SNIPER 60 /* IS.Sniper */ #define VRT_IS_SSRM2 30 /* IS.StreakSRM-2 */ #define VRT_IS_THUMPER 60 /* IS.Thumper */ #define VRT_IS_UAC5 30 /* IS.UltraAC/5 */ #define VRT_PC_BLAZER 10 /* PC.Blazer */ #define VRT_PC_CROSSBOW 15 /* PC.Crossbow */ #define VRT_PC_FLRIFLE 10 /* PC.FederatedLongRifle */ #define VRT_PC_FLAMER 7 /* PC.FlamerPistol */ #define VRT_PC_GYROSLUG 10 /* PC.GyroslugRifle */ #define VRT_PC_HGGUN 10 /* PC.HeavyGyrojetGun */ #define VRT_PC_ILRIFLE 10 /* PC.IntekLaserRifle */ #define VRT_PC_LRIFLE 10 /* PC.LaserRifle */ #define VRT_PC_PLPISTOL 10 /* PC.PulseLaserPistol */ #define VRT_PC_PLRIFLE 10 /* PC.PulseLaserRifle */ #define VRT_PC_SMG 5 /* PC.SMG */ #define VRT_PC_SHOTGUN 15 /* PC.Shotgun */ #define VRT_PC_SPISTOL 10 /* PC.SternsnachtPistol */ #define VRT_PC_SLPISTOL 7 /* PC.SunbeamLaserPistol */ #define VRT_PC_ZHRIFLE 10 /* PC.ZeusHeavyRifle */ #define VRT_IS_ELRM5 30 /* IS.ELRM-5 */ #define VRT_IS_ELRM10 30 /* IS.ELRM-10 */ #define VRT_IS_ELRM15 30 /* IS.ELRM-15 */ #define VRT_IS_ELRM20 30 /* IS.ELRM-20 */ #define VRT_IS_LR_DFM5 30 /* IS.LR_DFM-5 */ #define VRT_IS_LR_DFM10 30 /* IS.LR_DFM-10 */ #define VRT_IS_LR_DFM15 30 /* IS.LR_DFM-15 */ #define VRT_IS_LR_DFM20 30 /* IS.LR_DFM-20 */ #define VRT_IS_SR_DFM2 30 /* IS.SR_DFM-2 */ #define VRT_IS_SR_DFM4 30 /* IS.SR_DFM-4 */ #define VRT_IS_SR_DFM6 30 /* IS.SR_DFM-6 */ #define VRT_IS_SSRM4 30 /* IS.StreakSRM-4 */ #define VRT_IS_SSRM6 30 /* IS.StreakSRM-6 */ #define VRT_IS_TBOLT5 30 /* IS.Thunderbolt-5 */ #define VRT_IS_TBOLT10 30 /* IS.Thunderbolt-10 */ #define VRT_IS_TBOLT15 30 /* IS.Thunderbolt-15 */ #define VRT_IS_TBOLT20 30 /* IS.Thunderbolt-20 */ #define VRT_IS_CAC2 30 /* IS.CaselessAC/2 */ #define VRT_IS_CAC5 30 /* IS.CaselessAC/5 */ #define VRT_IS_CAC10 30 /* IS.CaselessAC/10 */ #define VRT_IS_CAC20 30 /* IS.CaselessAC/20 */ #define VRT_IS_HAC2 30 /* IS.HyperAC/2 */ #define VRT_IS_HAC5 30 /* IS.HyperAC/5 */ #define VRT_IS_HAC10 30 /* IS.HyperAC/10 */ #define VRT_IS_LBX2 30 /* IS.LB2-XAC */ #define VRT_IS_LBX5 30 /* IS.LB5-XAC */ #define VRT_IS_LBX20 30 /* IS.LB20-XAC */ #define VRT_IS_UAC2 30 /* IS.UltraAC/2 */ #define VRT_IS_UAC10 30 /* IS.UltraAC/10 */ #define VRT_IS_UAC20 30 /* IS.UltraAC/20 */ #define VRT_IS_MRM10 30 /* IS.MRM-10 */ #define VRT_IS_MRM20 30 /* IS.MRM-20 */ #define VRT_IS_MRM30 30 /* IS.MRM-30 */ #define VRT_IS_MRM40 30 /* IS.MRM-40 */ #define VRT_CL_ERLL 30 /* CL.ERLargeLaser */ #define VRT_CL_ERML 30 /* CL.ERMediumLaser */ #define VRT_CL_ERPPC 30 /* CL.ERPPC */ #define VRT_CL_ERSL 30 /* CL.ERSmallLaser */ #define VRT_CL_FLAMER 30 /* CL.Flamer */ #define VRT_CL_LL 30 /* CL.LargeLaser */ #define VRT_CL_LPL 30 /* CL.LargePulseLaser */ #define VRT_CL_ML 30 /* CL.MediumLaser */ #define VRT_CL_MPL 30 /* CL.MediumPulseLaser */ #define VRT_CL_PPC 30 /* CL.PPC */ #define VRT_CL_SL 30 /* CL.SmallLaser */ #define VRT_CL_SPL 30 /* CL.SmallPulseLaser */ #define VRT_IS_ERLL 30 /* IS.ERLargeLaser */ #define VRT_IS_ERPPC 30 /* IS.ERPPC */ #define VRT_IS_FLAMER 30 /* IS.Flamer */ #define VRT_IS_LL 30 /* IS.LargeLaser */ #define VRT_IS_LPL 30 /* IS.LargePulseLaser */ #define VRT_IS_ML 30 /* IS.MediumLaser */ #define VRT_IS_MPL 30 /* IS.MediumPulseLaser */ #define VRT_IS_PPC 30 /* IS.PPC */ #define VRT_IS_SL 30 /* IS.SmallLaser */ #define VRT_IS_SPL 30 /* IS.SmallPulseLaser */ #define VRT_PC_SWORD 3 /* PC.Sword */ #define VRT_PC_VIBROBLADE 3 /* PC.Vibroblade */ #define VRT_IS_ERML 30 /* IS.ERMediumLaser */ #define VRT_IS_ERSL 30 /* IS.ERSmallLaser */ #define VRT_IS_LGR 30 /* IS.LightGaussRifle */ #define VRT_IS_XLPL 30 /* IS.X-LargePulseLaser */ #define VRT_IS_XMPL 30 /* IS.X-MediumPulseLaser */ #define VRT_IS_XSPL 30 /* IS.X-SmallPulseLaser */ #define VRT_IS_HFLAMER 30 /* IS.HeavyFlamer */ #define VRT_IS_HMG 30 /* IS.HeavyMachineGun */ #define VRT_IS_LAC2 30 /* IS.LightAC/2 */ #define VRT_IS_LAC5 30 /* IS.LightAC/5 */ #define VRT_CL_ERLPL 30 /* CL.ERLargePulseLaser */ #define VRT_CL_ERMPL 30 /* CL.ERMediumPulseLaser */ #define VRT_CL_ERSPL 30 /* CL.ERSmallPulseLaser */ #define VRT_CL_SLRM5 30 /* CL.StreakLRM-5 */ #define VRT_CL_SLRM10 30 /* CL.StreakLRM-10 */ #define VRT_CL_SLRM15 30 /* CL.StreakLRM-15 */ #define VRT_CL_SLRM20 30 /* CL.StreakLRM-20 */ #define VRT_IS_APOD 30 /* IS.A-Pod */ #define VRT_CL_HLL 30 /* CL.HeavyLargeLaser */ #define VRT_CL_HML 30 /* CL.HeavyMediumLaser */ #define VRT_CL_HSL 30 /* CL.HeavySmallLaser */ #define VRT_IS_INARC 30 /* IS.iNarcBeacon */ #define VRT_IS_RAC2 30 /* IS.RotaryAC/2 */ #define VRT_IS_RAC5 30 /* IS.RotaryAC/5 */ #define VRT_IS_HGR 30 /* IS.HeavyGaussRifle */ #define VRT_IS_MGR 30 /* IS.MagshotGaussRifle */ #define VRT_CL_MICROPL 30 /* CL.MicroPulseLaser */ #define VRT_IS_RL10 30 /* IS.RL-10 */ #define VRT_IS_RL15 30 /* IS.RL-15 */ #define VRT_IS_RL20 30 /* IS.RL-20 */ #define VRT_IS_COOLANTGUN 30 /* IS.CoolantGun */ #define VRT_IS_ACIDTHROWER 30 /* IS.AcidThrower */ #define VRT_IS_VFLAMER 30 /* IS.VehicleFlamer */ #define VRT_IS_VHFLAMER 30 /* IS.VehicleHeavyFlamer */ #define VRT_CL_ERMICRO 30 /* CL.ERMicroLaser */ #define VRT_IS_LONGTOMC 30 /* IS.LongTomCannon */ #define VRT_IS_SNIPERC 30 /* IS.SniperCannon */ #define VRT_IS_THUMPERC 30 /* IS.ThumperCannon */ #define VRT_CL_ATM3 30 /* CL.ATM-3 */ #define VRT_CL_ATM6 30 /* CL.ATM-6 */ #define VRT_CL_ATM9 30 /* CL.ATM-9 */ #define VRT_CL_ATM12 30 /* CL.ATM-12 */ #define VRT_CL_RAC2 30 /* CL.RotaryAC/2 */ #define VRT_CL_RAC5 30 /* CL.RotaryAC/5 */ #define VRT_CL_RAC10 30 /* CL.RotaryAC/10 */ #define VRT_CL_RAC20 30 /* CL.RotaryAC/20 */ #define VRT_CL_PLASMA 30 /* CL.PlasmaRifle */ #define VRT_IS_LASERAMS 30 /* IS.LaserAMS */ #define VRT_CL_LASERAMS 30 /* CL.LaserAMS */ #define VRT_IS_LIRFL 30 /* IS.LightInfantryRifle */ #define VRT_IS_MIRFL 30 /* IS.InfantryRifle */ #define VRT_IS_HIRFL 30 /* IS.HeavyInfantryRifle */ #define VRT_IS_IMG 30 /* IS.InfantryMachineGun */ #define VRT_IS_ILAS 30 /* IS.InfantryLaser */ #define VRT_IS_IFLAM 30 /* IS.InfantryFlamer */ #define VRT_IS_ISRM 30 /* IS.InfantrySRM */ #define VRT_IS_ILRM 30 /* IS.InfantryLRM */