/* p.mech.contacts.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Fri Jan 15 15:32:47 CET 1999 from mech.contacts.c */ #ifndef _P_MECH_CONTACTS_H #define _P_MECH_CONTACTS_H /* mech.contacts.c */ void show_brief_flags(dbref player, MECH * mech); void mech_brief(dbref player, void *data, char *buffer); void mech_contacts(dbref player, void *data, char *buffer); char getWeaponArc(MECH * mech, int arc); char *getStatusString(MECH * target, int enemy); char getStatusChar(MECH * mech, MECH * mechTarget, int wCharNum); #endif /* _P_MECH_CONTACTS_H */