/* p.artillery.h Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) Protomaker is actually only a wrapper script for cproto, but well.. I like fancy headers and stuff :) */ /* Generated at Mon Mar 22 08:51:11 CET 1999 from artillery.c */ #ifndef _P_ARTILLERY_H #define _P_ARTILLERY_H /* artillery.c */ int artillery_round_flight_time(float fx, float fy, float tx, float ty); void artillery_shoot(MECH * mech, int targx, int targy, int windex, int wmode, int ishit); void blast_hit_hexf(MAP * map, int dam, int singlehitsize, int heatdam, float fx, float fy, float tfx, float tfy, char *tomsg, char *otmsg, int table, int safeup, int safedown, int isunderwater); void blast_hit_hex(MAP * map, int dam, int singlehitsize, int heatdam, int fx, int fy, int tx, int ty, char *tomsg, char *otmsg, int table, int safeup, int safedown, int isunderwater); void blast_hit_hexesf(MAP * map, int dam, int singlehitsize, int heatdam, float fx, float fy, float ftx, float fty, char *tomsg, char *otmsg, char *tomsg1, char *otmsg1, int table, int safeup, int safedown, int isunderwater, int doneighbors); void blast_hit_hexes(MAP * map, int dam, int singlehitsize, int heatdam, int tx, int ty, char *tomsg, char *otmsg, char *tomsg1, char *otmsg1, int table, int safeup, int safedown, int isunderwater, int doneighbors); void artillery_FriendlyAdjustment(dbref mechnum, MAP * map, int x, int y); #endif /* _P_ARTILLERY_H */