dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /cmds/creator/scan.c
 *    from the Foundation II LPC Library
 *    scans an object
 *    created by Descartes of Borg 950516
 *    -fi flags added for Dead Souls by Blitz 951208
 */

#include <lib.h>

#define OPT_E       (1 << 1)
#define OPT_D       (1 << 2)
#define OPT_I       (1 << 3)
#define OPT_F       (1 << 4)

inherit LIB_DAEMON;

string inventory(object ob, int level, int scan);

mixed cmd(string args) {
    object *inv;
    object ob;
    string tmp;
    int scan, i, maxi;

    if( args == "" || !args ) {
	ob = this_player();
	scan = 0;
    }
    else {
	while(args[0] == '-') {
	    switch(args[1]) {
	    case 'd': scan |= OPT_D; break;
	    case 'e': scan |= OPT_E; break;
	    case 'i': scan |= OPT_I; break;
	    case 'f': scan |= OPT_F; break;
	    }
	    if( strlen(args) > 3 ) args = trim(args[2..]);
	    else args = "";
	}
	if( args != "" ) ob = to_object(args);
	if( !ob ) ob = this_player();
    }
    if( scan & OPT_E ) ob = environment(ob);
    if( !ob ) return "No environment for requested object.";
    if( scan & OPT_D ) tmp = "Deep scanning " + identify(ob) + ":\n";
    else tmp = "Scanning " + identify(ob) + ":\n";
    for(i=0, maxi = sizeof(inv = all_inventory(ob)); i<maxi; i++)
	tmp += inventory(inv[i], 1, scan);
    this_player()->eventPage(explode(tmp, "\n"), "system");
    return 1;
}

string inventory(object ob, int level, int scan) {
    object *inv;
    string ret;
    int i, maxi;

    for(i = 1, ret = ""; i <= level; i++) ret += "\t";
    if( scan & OPT_I ) {
	string tmp;
	if( scan & OPT_F ) tmp = identify(ob) + "\n" + ret + " ";
	else tmp = "";
	tmp += sprintf("(%s) - Mass: %d  Value: %d  Class: %d",
	  capitalize((string)ob->GetKeyName()),
	  (int)ob->GetMass(), (int)ob->GetValue(),
	  intp((int)ob->GetClass()) ? (int)ob->GetClass() : 0 );
	if( ob->GetWorn() ) tmp += " (worn)";
	ret += tmp;
    }
    else ret += identify(ob);
    if( ( scan & OPT_D ) &&
      ( maxi = sizeof(inv = all_inventory(ob))) ) ret += ":\n";
    else ret += "\n";
    if( !( scan & OPT_D ) ) return ret;
    for(i=0; i<maxi; i++)
	ret += inventory(inv[i], level + 1, scan);
    return ret;
}

string GetHelp(string str) {
    return "Syntax: <scan (-e) (-d) (-i) (-f) ([object])>\n\n"
    "Scans the inventory of the object you name.  If you do "
    "not specify an object, then it gives you your inventory.  "
    "If you specify the -e option, the command does the "
    "environment of the object which is targeted.  If the -d "
    "option is specified, then a deep scan is done.  The -i "
    "option displays information about each object.  The -f "
    "option forces filenames to be displayed (default).\n\n"
    "See also: inventory, stat";
}