dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /lib/currency.c
 *    from the Dead Souls LPC Library
 *    handles player bank accounts and carried currency
 *    created by Descartes of Borg 950324
 */


#include <lib.h>

private mapping Currency = ([]);
private mapping Bank     = ([]);

// abstract methods
int CanCarry(int amount);
// end abstract methods

/* ***************  /lib/currency.c driver applies  *************** */

static void create() {
}

/* ***************  /lib/currency.c data manipulation funcs  *************** */

int AddCurrency(string type, int amount) { 
    if( amount > 0 ) {
	int curr_mass;
	curr_mass = to_int(currency_mass(amount, type));
	if(curr_mass < 1 ) curr_mass = 1;
	if( !CanCarry(curr_mass) ) {
	    return -1;
	}
    }
    if( amount + Currency[type] < 0 ) {
	return -1;
    }
    return (Currency[type] += amount);
}

int GetCurrency(string type) { return Currency[type]; }
mapping GetCurrencyMap() { return copy(Currency); }

varargs int GetCurrencyMass(string type) {
    int total;

    if( stringp(type) ) {
	return currency_mass(Currency[type], type);
    }
    foreach(string currency, int amount in Currency) {
	total += currency_mass(amount, currency);
    }
    return total;
}

int AddBank(string bank, string type, int amount) {
    if( !stringp(bank) ) error("Bad argument 1 to AddBank().");
    if( !Bank[bank] ) {
	if( amount < 1 ) return -1;
	Bank[bank] = ([ "open" : time(), type : amount, "last time" : time(),
	  "last trans" : "opened account", 
	  "audit" : identify(previous_object(-1)) ]);
    return amount;
}
if( Bank[bank][type] + amount < 0 ) return -1;
Bank[bank][type] += amount;
Bank[bank]["last time"] = time();
if( amount > 0 ) Bank[bank]["last trans"] = "deposit";
else Bank[bank]["last trans"] = "withdrawal";
Bank[bank]["audit"] = identify(previous_object(-1));
return Bank[bank][type];
}

int GetBank(string bank, string type) {
    if( !Bank[bank] ) return -1;
    else return Bank[bank][type];
}

mapping GetAccountInfo(string bank) {
    if( !Bank[bank] ) return 0;
    else return copy(Bank[bank]);
}

varargs int GetNetWorth(string benjamins) {
    string curr;
    float net_worth = 0.0;
    int amt;
    foreach(curr, amt in Currency) {
	if(valid_currency(curr))
	    net_worth += amt * currency_rate(curr);

    }
    foreach(string bank, mapping balance in Bank) {
	foreach(curr, amt in balance) {
	    float tmp;

	    switch(curr) {
	    case "last trans": case "last time": case "audit": case "open":
		break;
	    default:
		if( (tmp = currency_rate(curr)) < 1 ) break;
		net_worth += amt * tmp;
		break;
	    }
	}
    }
    if(!benjamins || benjamins == ""||!stringp(benjamins)) benjamins = "gold";
    if(member_array(benjamins,mud_currencies()) == -1) benjamins = "gold";
    if(benjamins && net_worth) return to_int(net_worth / currency_rate(benjamins));
    else return to_int(0);
}

string array GetCurrencies() { return keys(Currency); }

void ResetBank() { Bank = ([]); }

void ResetCurrency() { Currency = ([]); }