#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_WORN_STORAGE; static void create(){ ::create(); SetKeyName("wizard robe"); SetAdjectives( ({"wizards", "wizard's", "soft", "wizard"}) ); SetId(({"robe","cloak","duster"})); SetShort("a robe"); SetLong("This is a large, comfortable-looking robe, like a wizard might wear. It has many pockets and compartments for holding things."); SetProperties(([ "gamma" : 3, "no steal" : 1, ])); SetCanClose(1); SetMaxCarry(5000); SetMass(200); SetBaseCost("silver",100); SetDamagePoints(100); SetArmorType(A_CLOAK); SetProtection(MAGIC, 10); SetProtection(COLD, 10); } void init(){ ::init(); }