#include <lib.h> inherit LIB_ROOM; static void create() { ::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("The Local Tavern"); SetLong("You are in the local pub. You can order drinks and a sandwich here:\n\n"+ "\tFirst class ale:\t\t\t\t10 silver\n" "\tSpecial of the house:\t\t\t\t20 silver\n" "\tFirebreather:\t\t\t\t\t50 silver\n" "\tSpring water:\t\t\t\t\t2 silver\n" "\tRegular coffee:\t\t\t\t\t5 silver\n" "\tImported espresso:\t\t\t\t15 silver\n" "\tHam sandwich:\t\t\t\t\t10 silver\n\n\n" "To order a bottle of water, \"buy water from lars\"\n" "\nThere is a framed portrait on the wall.\n" ); SetItems(([ ({ "portrait", "framed portrait", "frame", "picture" }) : "It is a dramatic portrait of an ancient dragon of immense beauty and grace. It is titled \"Daelas: Heir of Arodaleas\".", ])); SetInventory(([ "/domains/town/obj/bbucket" :1, "/domains/town/npc/lars" :1 ]) ); SetExits( ([ "west" : "/domains/town/room/road", "out" : "/domains/town/room/road", ]) ); } void init(){ ::init(); }