#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("scarf"); SetId(({"scarf"})); SetAdjectives( ({"handsome","tartan"}) ); SetShort("a handsome tartan scarf"); SetLong("This a handsome scarf, very comfortable and "+ "probably expensive as well."); SetMass(10); SetBaseCost("silver",50); SetDamagePoints(1); SetArmorType(A_COLLAR); } void init(){ ::init(); }