#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("wizard hat"); SetId(({"hat","headgear"})); SetAdjectives(({"wizard","wizard's"})); SetShort("a wizard's hat"); SetLong("This is a large, floppy hat with a wide brim all "+ "around it, and a conical center. It is dark blue in color, "+ "and is decorated with pictures of yellow moons and stars."); SetMass(50); SetBaseCost("silver",500); SetDamagePoints(100); SetArmorType(A_HELMET); SetProtection(BLUNT, 20); SetProtection(BLADE, 20); SetProtection(KNIFE, 20); }