dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /lib/burn.c
 *    from the Dead Souls Object Library
 *    inheritable for things that burn
 *    created by Descartes of Borg 960512
 *    Version: @(#) burn.c 1.3@(#)
 *    Last modified: 96/11/03
 */

#include <lib.h>

inherit LIB_FUEL;
inherit LIB_LIGHT;

private int FuelRequired = 1;
private int Heat = 0;
private int MinHeat = 5;
private int BurnRate = 10;
private int BurntValue = 0;

// abstract methods
int SetValue(int x);
// end abstract methods

int GetBurning();

static void create() {
    fuel::create();
    light::create();
    this_object()->AddSave(({ "Heat" }));
    call_out(function() {
	  if( GetBurning() ) set_heart_beat(BurnRate);
      }, 0);
}

int GetBurning() {
    return (Heat >= MinHeat);
}

int GetBurnRate() {
    return BurnRate;
}

static int SetBurnRate(int x) {
    return (BurnRate = x);
}

int GetBurntValue() {
    return BurntValue;
}

static int SetBurntValue(int x) {
    return (BurntValue = x);
}

int GetFuelRequired() {
    return FuelRequired;
}

static int SetFuelRequired(int x) {
    return (FuelRequired = x);
}

int GetHeat() {
    return Heat;
}

static int SetHeat(int x) {
    return (Heat = x);
}

int GetMinHeat() {
    return MinHeat;
}

static int SetMinHeat(int x) {
    return (MinHeat = x);
}

mixed CanBurn(object who) {
    if( environment() != this_player() &&
      environment() != environment(this_player()) ) {
	return "#That is not within your reach!";
    }
    if( FuelRequired && !GetFuelAmount() )
	return capitalize(GetShort()) + " is out of fuel.";
    if( GetBurning() ) return "It is already burning!";
    return light::CanLight(who);
}

mixed direct_burn_obj_with_obj() {
    return CanBurn(this_player());
}

mixed indirect_burn_obj_with_obj(object target, object source) {
    if( !target ) return (source == this_object());
    if( environment() != this_player() )
	return "#You must possess the source to use it.";
    if( !GetBurning() ) return capitalize(GetShort()) + " is not burning!";
    return 1;
}

mixed indirect_burn_obs_with_obj(object *targets, object source) {
    if( !targets ) return (source == this_object());
    if( environment() != this_player() )
	return "#You must possess the source to use it.";
    if( !GetBurning() ) return capitalize(GetShort()) + " is not burning!";
    return 1;
}

mixed direct_light_obj() {
    mixed tmp = CanBurn(this_player());

    if( tmp == 1 ) {
	return "Light it with what?";
    }
}

mixed direct_light_obj_with_obj() {
    return direct_burn_obj_with_obj();
}

mixed indirect_light_obj_with_obj(object target, object source) {
    return indirect_burn_obj_with_obj(target, source);
}

mixed indirect_light_obs_with_obj(object *targets, object source) {
    return indirect_burn_obs_with_obj(targets, source);
}

mixed CanExtinguish(object who) {
    if( environment() != this_player() &&
      environment() != environment(this_player()) ) {
	return "#That is not within your reach!";
    }
    if( !GetBurning() ) return "It is not burning!";
    return 1;
}

mixed direct_extinguish_obj(){
    return CanExtinguish(this_player());
}

mixed eventExtinguish(){
    eventDarken();
    set_heart_beat(Heat = 0);
    return 1;
}

mixed eventBurnOut() {
    if( FuelRequired ) {
	SetFuelAmount(0);
    }
    SetValue(BurntValue);
    eventDarken();
    set_heart_beat(Heat = 0);
    return 1;
}

varargs mixed eventBurn(object who, object what) {
    int y;

    if( !what ) {
	if( Heat ) return 0;
	else y = MinHeat;
    }
    else y = (Heat + (int)what->GetHeat())/2;
    if( y < Heat ) y = Heat;
    if( !GetBurning() && y >= MinHeat ) {
	if( FuelRequired ) set_heart_beat(BurnRate);
    }
    else if( GetBurning() && y < MinHeat ) {
	if( FuelRequired ) set_heart_beat(0);
    }
    Heat = y;
    if( Heat < 0 ) Heat = 0;
    SetLit(1);
    return 1;
}

mixed eventLight(object who, object what) {
    return eventBurn(who, what);
}

static void heart_beat() {
    if( FuelRequired ) {
	eventDecreaseFuel(1);
	if( !GetFuelAmount() ) eventBurnOut();
    }
}