#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("damp towel"); SetId(({"towel"})); SetAdjectives(({"damp","bath","ordinary", "bathtowel"})); SetShort("a damp towel"); SetLong("This is an ordinary bath towel."); SetMass(25); SetDamagePoints(10); SetProtection(BLUNT,1); SetProtection(BLADE,1); SetProtection(KNIFE,1); SetArmorType(A_PANTS); }