#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_WORN_STORAGE; static void create(){ ::create(); SetKeyName("generic worn storage"); SetId(({"thing","storage","worn_storage","storage","article"})); SetAdjectives(({"article of","generic","worn"})); SetShort("a generic article of worn storage"); SetLong("This is a thing that can be worn which can also hold things."); SetCanClose(1); SetMaxCarry(100); SetMass(200); SetBaseCost("silver",10); SetDamagePoints(100); SetArmorType(A_PANTS); SetProtection(COLD, 1); } void init(){ ::init(); }