#include <lib.h> #include <dirs.h> object shadowed; int eventShadow(object ob){ shadow(ob); shadowed = ob; return 1; } int wtf(){ return 42; } mixed GetShadowed(){ return shadow(shadowed,0); } string GetShadowedName(){ return shadowed->GetName(); } object GetShadowedObject(){ return shadowed; } //void create(){};