#include <lib.h> #include <damage_types.h> #include <vendor_types.h> inherit LIB_ITEM; static void create() { item::create(); SetKeyName("sharp sword"); SetId( ({"sword"}) ); SetAdjectives( ({ "short","sharp","fine"})); SetShort("a sharp sword"); SetLong("A fine, sharp sword. It is solidly crafted and well balanced."); SetMass(300); SetBaseCost("silver", 1100); SetVendorType(VT_WEAPON); SetClass(35); SetDamageType(BLADE); SetWeaponType("blade"); } void init(){ ::init(); }