#ifndef __ARMOR_TYPES_H__ #define __ARMOR_TYPES_H__ #define A_CUSTOM (1 << 0) #define A_RING (1 << 1) #define A_GLOVE (1 << 2) #define A_LONG_GLOVE (1 << 3) #define A_BOOT (1 << 4) #define A_LONG_BOOT (1 << 5) #define A_SOCK (1 << 6) #define A_LONG_SOCK (1 << 7) #define A_HELMET (1 << 8) #define A_VISOR (1 << 9) #define A_PANTS (1 << 10) #define A_BELT (1 << 11) #define A_SHIRT (1 << 12) #define A_CLOAK (1 << 13) #define A_VEST (1 << 14) #define A_WEAPON (1 << 15) #define A_SHIELD (1 << 16) #define A_ARMOR (1 << 17) #define A_AMULET (1 << 18) #define A_COLLAR (1 << 19) #define A_BODY_ARMOR (1 << 20) #define A_MAX_ARMOR_BIT A_BODY_ARMOR #endif /* __ARMOR_TYPES_H__ */